Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing-fast component access make it second to none. Several design decisions have been made to work optimally in a garbage-collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator which radically reduces the amount of code you have to write and makes your code read like well-written prose. Entitas is fast, and light and gets rid of unnecessary complexity. There are less than a handful of classes you have to know to a rocket start your game or application. The Code Generator generates classes and methods for you, so you can focus on getting the job done. It radically reduces the amount of code you have to write and improves readability by a huge magnitude. It makes your code less error-prone while ensuring the best performance.

Features

  • Unity integration
  • Code Generator
  • Entitas is fast, light and gets rid of unnecessary complexity
  • Entitas deep dive
  • The optional code generator lets you write code
  • Video Tutorials & Unity Unite Talks

Project Samples

Project Activity

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Categories

Game Engines

License

MIT License

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Additional Project Details

Programming Language

C#

Related Categories

C# Game Engines

Registered

2022-12-08