AnyPS5 is an experimental compatibility project for automatically porting PlayStation 5 executables to Linux and Windows. Instead of emulating an entire console, it relinks executables into native target formats and supplies replacement implementations for required system libraries. The project includes a shader recompiler that can produce SPIR-V for Vulkan-based graphics workflows. Unsupported conditions are deliberately surfaced as runtime errors rather than silently ignored. SDL-compatible game controllers are supported, while keyboard and mouse mappings can be configured separately. The relinker uses C++20 and targets portability across host compilers where practical. AnyPS5 is intended for interoperability, preservation, and research using legally obtained software.

Features

  • Native executable relinking
  • Linux and Windows targets
  • Replacement PS5 system libraries
  • Shader recompilation to SPIR-V
  • SDL controller and keyboard input mapping
  • No full-console emulation process

Project Samples

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License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Operating Systems

Linux, Windows

Programming Language

C++

Related Categories

C++ Libraries

Registered

2026-10-05