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The Object-Role Modeling (ORM) standard version 2, associated schemas and generation tools, and a reference implementation in the form of the Natural Object-Role Modeling Architect for Visual Studio (NORMA) product.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Educational software for designing and simulating logic circuits, with intuitive GUI, hierarchical circuits and multi bit buses, oscilloscope, and navigate running circuits hierarchy. Please visit project's web site at: http://www.LogicCircuit.org
XMLUnit provides assertions that help testing code that produces XML.
XMLUnit 2.x Development Moved to GitHub
XMLUnit provides help with testing code that creates or consumes XML.
XMLUNit 2.x is available for both Java and .NET with a similar API. Development of this version has moved to a GitHub organization[1] with two git repositories for Java and .NET respectively.
All discussion about XMLUnit independent of any version will happen on the XMLUnit general mailing list[2].
XMLUnit for Java 1.x is no longer maintained, please use the legacy...
Application made with Mono 2.0, compatible with .Net Framework 2.0. It allows to load and modify xml, xsd and xsl docs and perform theirs validation, also using an embedded browser. Also, it allows to apply xsl to xml and to validate xml with xsd.
Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
SiouxML is a server for XML requests and responses. It is: an application, a framework and design to communicate clients and servers using XML and components
MonoOSC is a project composed of two parts. A CSharp, C#, library used to access the openSUSE Build Service, OBS. The second part is a nice GUI which uses this library. MonoOSC requires the Mono >= 2.1 version of the distribution.
The main goal of the Office Binary (doc, xls, ppt) Translator to Open XML Project is to create softwaretools, plus guidance, showing how a document written using the Binary Formats (doc, xls, ppt) can be translated to Office Open XML.
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Library Management Software System will be an online and mobile service to help people and public libraries to automate all activities. PhotonSoft Ltd. plan LMSS to be world's largest library network and social space with Internet/WAP communication tools
The HL7 Test Harness system is an HL7 v3 message conformance testing application that also provides the ability to simulate the message processing actions of a client and/or server system. The app provides message workflow, format and content testing.
The Introspector enables the programming tools that deal with source code such as the compiler to communicate in a standard and neutral manner reducing the accidental cost of programming. http://github.com/h4ck3rm1k3/
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.