Showing 2 open source projects for "xedit"

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    EspConvert

    Converts .esp/.esm files from various Bethesda games to XML

    ...Currently supported: - ESP/ESM → XML export - Streaming architecture for very large files - Partial support for multiple Bethesda engine generations Current performance: - Starfield.esm: creates a 2 GB XML file in 95 seconds - Oblivion: 22 s for an XML of 352 MB - Fallout 3: 17 s for 412 MB XML - Fallout 4, Fallout New Vegas and Morrowind do not work yet Why this project exists: - Opening even small Starfield plugins in Creation Kit can take several minutes - Export e.g. Starfield.esm once and keep a searchable XML version forever - Better understanding of Bethesda content - Enable future tooling outside Creation Kit/xEdit EspConvert focuses on: - Speed - Extremely low memory usage (Starfield.esm is converted using less than 16 MB RAM) - Stream processing - write data without storing it Project Status: preview/some esp features still missing
    Downloads: 0 This Week
    Last Update:
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  • 2
    The Hessling Editor (THE) is a cross-platform text editor. Based on the IBM mainframe editor XEDIT, and includes many features of Kedit. All of THE is configurable, including syntax highlighting. THE uses Rexx as its macro language.
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    Downloads: 33 This Week
    Last Update:
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