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Designed to be an multiplayer game that will have to play as an arcade game on a website. The project is carried out here, from planning, through development to final commissioning of students studying computer science.
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This is a JavaFX/Java card game called Makao. It was written for educational purposes (as a school project), but I've decided to start maintainig it and make it better and better. As for now game is divided into two part - a server and client.
RanBunHyou is a Q&D generator of BINGO-like word games and other randomized teaching materials from plain text files. Entertains children studying vocabulary, etc. For Java 2+ (jre1.4+) and Macintosh System 7 to 9, being re-written in perl/CGI.
MiniGuerras es un videojuego/simulación desarrollado en Java, en el que el jugador selecciona un tanque de la lista de tanques disponibles para batallar con los tanques de los otros jugadores.
My Java version of a Jeopardy game. Meant for classroom-style moderated use, rather than head-to-head multiplayer action. I'll continue adding features and taking suggestions!
MeW is a multiuser board games server with plugins support. It is intended for a moderate number of users (about several hundreds) and can be easily installed both for work in LAN and on a web server.
Race with cursor from A(start) to position B(finish) as quickest as possible,where the mouse(truck) will have a plenty of obstructions to get there. Keeping high score and "ghost fastest cursor riders", possible multiplayer.
Eprog 27011 GUI is a simple Java-App for the old Renkforce Eprommer Eprommaster 27011. The tar-file contains the complete Netbeans-Project and a compiled Jar-File. To start use eprog.sh or eprog.bat (Windows).
Hostile Takeover is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by X-COM: UFO Defense. Developed in Java using Java3D, HT will provide a fun game and a reference for developers.
This software helps Game Masters to lead their Dungeons&Dragons role playing games, by saving characters' sheets, by computing many informations of the game such as modifiers, damages, monster's skills and abilities.