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Open Metaheuristic (oMetah) is a library aimed at the conception and the rigourous testing of metaheuristics (i.e. genetic algorithms, simulated annealing, ...). The code design is separated in components : algorithms, problems and a test report generator
A 2D shoot them up game respecting space physics. Alpha.
Alpha version, for windows and linux. No sound yet. Has the ambition to make people live the feelings of actual space battles, with gravity, planets, asteroids.
Dev idle currently, project may stay as is.
rp6simul is a simulator for the RP6 robot (AREXX Engineering)
The rp6simul project brings simulation software for the RP6 robot that is manufactured by AREXX engineering. Besides support for all peripherals on the robot base, the simulator also fully supports the m32 extension module, and both can be simulated either independently or simultaneously. Furthermore, a simple 2d environment can easily be created to test lighting, collision, motor speeds and so on.
The simulator does not run native AVR files, but instead a thin wrapper is provided so that...
I am working through tutorials and manuals in a effort to create some games with Python and PyGame. At the moment I am running through the manual of http://inventwithpython.com/ Once I start creating my own game I will freely supply the sourcecode.
This game is a mouse-driven dungeon crawler. The player moves the PC around, buys equipment, and attacks enemies using the mouse. More info on the wiki page. Use git to get the code.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
An alternative/custom Minecraft server, written in Java, compatible with the original protocol. OpenCraft is built upon Apache MINA, SLF4J, Jython and XStream. The aim is to have features not in the official server distribution, like antigrief/scripting.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
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The xVector Engine is a cross-platform 2D MMORPG engine written in Python. It will be a full-featured MMORPG engine allowing rapid game development without any programming knowledge, while still being easily extended with a Python scripting API.
A very high level 2d tile grid based game engine written in Python and PyGame. It is intended to make programming 2d tile grid based games much easier, especially for novices, while retaining the flexibility required by more experienced programmers.
A simple, lightweight, 2D game engine, made especially for beginner game developers. At a very early stage, but growing quickly. I'm moving, so no new releases for 1-2 weeks.
ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Libre Card Game is a free, open source and liberally licensed strategic/trading/collectable card game. Included in the project is code to generate SVG and PNG card images from an XML description. Also includes over 250 cards for the Libre card system
The TrogloEdit is a 2D Game Editor, especially designed for creating tile-based games. The tool provide a really friendly UI, allowing to easily edit tilesets, 2D animations, and game areas. Data is exported into a convinient XML syntax.