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That project aims at providing tools and code to be used in C++ projects that use CppUnit and/or trac, to be able to include them easily in CruiseControl.
The Pointrel System is an RDF-like triple store implemented on the Java/JVM platform, supporting related social semantic desktop applications to create, use, exchange, and organize informational resources for a reasonably joyful and secure world.
Language, compiler and simulator for CDL cycle description language Platforms: OSX, Linux, Cygwin CDL is a C-like language for hardware description; simulator generates C++ models and synthesizable verilog. Includes C++ cycle simulation engine.
VIPS is an image processing suite designed for extremely large images and colorimetry. It consists of a powerful re-usable library and a graphical user interface. http://www.vips.ecs.soton.ac.uk
MMBN Online is an open-source, cross-platform MegaMan Battle Network battle simulator. It is written in the Python language, using Pyglet as a library.
This is a script to download a book from Springerlink in a nicely named folder with named chapter pdf-s. Example call for http://www.springerlink.com/content/ut18k333h375/?v=editorial is python downloadBookFromSpringerLink.py ut18k333h375 ./
This modular software package forms an integration point for Grid/Cloud/Cluster products. If provides several adapters which can easily be used to build complete Services/integrate products. It enables federation between multiple sites.
Cross platform, user space drivers and function library for the Lightstone Biometric widget. The Lightstone is part of the Journey to Wild Divine relaxation software package.
yaSSL, or yet another SSL, is an embedded ssl library for programmers building security functionality into their applications and devices. yaSSL is highly portable, and runs on standard as well as embedded platforms(QNX, ThreadX, VxWorks, Tron)
yaSSL is still available but no longer being developed. Current development on the same project continues under wolfSSL. Visit yaSSL Home above for the latest stable release.
FillWorks is python based standalone scientific tool for cut and fill bidimensional studies over terrain profiles. You'll be able to plan a train or road line and get the visual output on it. Complete, with user guide.
IAPEngine is an open source, cross-platform, portals-based 3D game engine, written in C++, originally created for the game "Isles, Aliens and Philosophy". It supports character animation, scripting, shadows, physics...etc
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Library and frontend for browsing online content repositories and for downloading and installing the content (clipart, fonts, GIMP scripts, ...) to the local disk.
pappy = PortAudio Pushed to PYthon. It's a Pyrex wrapper around the PortAudio library. No attempt has been made to make it more Pythonic; it's simply the C functions turned into Python as closely as I could.
Functions to convert to and from decimal to Canonical Signed Digit representation. Handles fractional numbers.
Useful for multiplierless hardware blocks on ASICs, FPGAs etc.
PyUnitGui is UnitTest GUI framework for Python programs. NUnit-like look with tests tree hierarchy and with console output window too. Writtem in wxPython it aims to be is as portable as Python and wxPython together are.
Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online