Showing 457 open source projects for "entity"

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  • 1
    Dragonboat

    Dragonboat

    A feature complete and high performance multi-group Raft library in Go

    ...Consensus algorithms such as Raft provides fault tolerance by allowing a system to continue to operate as long as the majority of member servers are available. For example, a Raft shard of 5 servers can make progress even if 2 servers fail. It also appears to clients as a single entity with strong data consistency always provided. All Raft replicas can be used to handle read requests for aggregated read throughput. Dragonboat handles all technical difficulties associated with Raft to allow users to just focus on their application domains. It is also very easy to use, our step-by-step examples can help new users to master it in half an hour. ...
    Downloads: 0 This Week
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  • 2
    DeepKE

    DeepKE

    An Open Toolkit for Knowledge Graph Extraction and Construction

    Supporting cnSchema, standard supervised setting, low-resource setting, document-level setting and multi-modal setting for knowledge base population. DeepKE is a knowledge extraction toolkit supporting cnSchema, standard supervised, low-resource, and document-level scenarios for entity, relation, and attribution extraction. It allows developers and researchers to customize datasets and models to extract information from unstructured texts. DeepKE supports low-resource settings with only a few labeled (e.g., 16/32 shot) instances for widespread information extraction tasks. Since relations are expressed over multiple sentences in real-world applications, DeepKE supports document-level relation extraction. ...
    Downloads: 0 This Week
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  • 3
    funNLP

    funNLP

    Resources, corpora, and tools for Chinese natural language processing

    ...It aggregates datasets, lexicons, wordlists, sentiment dictionaries, knowledge graphs, and pretrained model references, serving as a one-stop resource hub for Chinese NLP practitioners. The repository is organized into categories such as sentiment analysis, text classification, named entity recognition, knowledge graphs, and various lexicons (e.g. sensitive words, emotion dictionaries, stopwords). It also includes links to academic papers, open-source model implementations, and practical utilities like word segmentation or text cleaning scripts. The project is highly community-oriented, frequently updated with contributions and new resources, and it’s widely used in both academic and applied NLP research. ...
    Downloads: 0 This Week
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  • 4
    Acharya

    Acharya

    A Data Centric annotation tool for your Named Entity Recognition

    A data-centric annotation tool to increase the accuracy of your Named Entity Recognition projects which helps rapidly identify and fix labeling errors in your dataset. Import/export datasets in multiple formats, train a model and use it to aid in the annotation process. Setup an MLOps pipeline to experiment with different algorithms on the same data and increase their accuracy and performance in a data-centric way.
    Downloads: 0 This Week
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  • 5
    Promptify

    Promptify

    se GPT or other prompt based models to get structured output

    ...Instead of manually crafting prompts for each task, Promptify introduces a unified architecture that combines prompt templates, language model interfaces, and processing pipelines into a single framework. This approach allows developers to perform tasks such as text classification, named entity recognition, question answering, and information extraction using consistent prompt templates. The library supports integration with multiple large language model providers, enabling users to experiment with various models without changing their overall workflow.
    Downloads: 0 This Week
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  • 6
    Northwind Traders

    Northwind Traders

    Northwind Traders is a sample application built using ASP.NET Core

    Northwind Traders is a sample business application created to demonstrate Clean Architecture in .NET Core. It separates domain rules, application logic, persistence, infrastructure, and presentation into distinct projects. The backend uses Entity Framework Core, while an Angular client provides the browser interface. MediatR organizes commands and queries, with FluentValidation handling request rules and AutoMapper translating data models. The solution also includes authentication support and automated tests for key application behavior. It is best used as an educational reference or starting point rather than a maintained production template. ...
    Downloads: 0 This Week
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  • 7
    Sulis

    Sulis

    Turn based tactical RPG with several campaigns, written in Rust

    Sulis is a 2D tactical RPG engine and game framework written in Rust, built for creating narrative-rich, turn-based games with grid-based combat. Inspired by classic isometric RPGs like Baldur’s Gate and Final Fantasy Tactics, Sulis offers a data-driven design with customizable abilities, AI scripting, item systems, and modding support. The engine comes with a sample game and focuses on flexibility, extensibility, and performance, making it a solid foundation for indie RPG development and...
    Downloads: 0 This Week
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  • 8
    ggez

    ggez

    Rust library to create a Good Game Easily

    ...Thus it takes a fairly batteries-included approach without needing a million additions and plugins for everything imaginable, but also does not dictate higher-level functionality such as physics engine or entity component system. Instead, the goal is to allow you to use whichever libraries you want to provide these functions or build your own libraries atop ggez.
    Downloads: 0 This Week
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  • 9
    WeIdentity
    WeIdentity is a set of distributed multi-center technical solutions that can carry the credible mapping of the actual identity and chain identity of the entity object (person or thing), as well as the realization of safe access authorization and data exchange between the entity objects. WeIdentity is independently developed and fully open source by the Microbank. It adheres to the concept of public alliance chains integrating resources, exchanging value, and serving the public. It is committed to becoming a distributed commercial infrastructure linking multiple vertical industry fields, promoting pan-industry, cross-institution, and cross-regional. ...
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  • 10
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. ...
    Downloads: 0 This Week
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  • 11
    Murder Engine

    Murder Engine

    Murder is a pixel art ECS game engine

    Murder is an open-source, pixel-art–focused, entity-component-system (ECS) game engine built on top of FNA (a reimplementation of MonoGame). The engine aims to give developers a solid, flexible foundation for building 2D games with a retro/pixel-art aesthetic, while leaning into modern ECS architecture to separate data (components) from behavior (systems). Because Murder is in active development and still relatively young, the authors warn that breaking changes are possible — but this also means the engine is evolving rapidly as features are added and refined. ...
    Downloads: 1 This Week
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  • 12
    sense2vec

    sense2vec

    Contextually-keyed word vectors

    sense2vec (Trask et. al, 2015) is a nice twist on word2vec that lets you learn more interesting and detailed word vectors. This library is a simple Python implementation for loading, querying and training sense2vec models. For more details, check out our blog post. To explore the semantic similarities across all Reddit comments of 2015 and 2019, see the interactive demo.
    Downloads: 1 This Week
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  • 13
    VnCoreNLP

    VnCoreNLP

    A Vietnamese natural language processing toolkit

    VnCoreNLP is a Java-based natural language processing toolkit tailored for Vietnamese. It offers a fast and accurate pipeline for essential NLP tasks, facilitating research and application development in Vietnamese language processing. ​
    Downloads: 0 This Week
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  • 14
    StrongKey PKI2FIDO

    StrongKey PKI2FIDO

    Web application to register FIDO keys from TLS ClientAuth sessions

    StrongKey PKI2FIDO is a web application written in Angular and Java using REST web service calls for client-server communication. The application enables users that have X.509 digital certificates (optionally, on smart cards—such as the PIV card or CAC) to strongly authenticate to PKI2FIDO using TLS ClientAuth and then register a FIDO Security key with a FIDO Server (such as StrongKey FIDO Server at https://sourceforge.net/projects/strongkeyfido/). The TLS ClientAuth strong...
    Downloads: 2 This Week
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  • 15
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements optimized for VR interfaces. Lullaby’s design promotes rapid iteration and cross-platform deployment, offering support for Android, iOS, Linux, and Windows. ...
    Downloads: 1 This Week
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  • 16
    Entitas Game Engine

    Entitas Game Engine

    Entitas is a super fast Entity Component System (ECS) Framework

    Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing-fast component access make it second to none. Several design decisions have been made to work optimally in a garbage-collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator which radically reduces the amount of code you have to write and makes your code read like well-written prose.
    Downloads: 0 This Week
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  • 17
    Text Classification

    Text Classification

    All kinds of text classification models and more with deep learning

    ...It includes classic and advanced models such as fastText, TextCNN, BERT, TextRNN, RCNN, hierarchical attention networks, seq2seq attention, Transformers, dynamic memory networks, entity networks, ensembles, and boosting methods. The repository also includes training, prediction, testing, preprocessing, sample data, cached data guidance, and performance comparison notes. Overall, it is a hands-on reference for developers and researchers who want to experiment with deep learning methods for text classification.
    Downloads: 0 This Week
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  • 18
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm. Engo is currently compilable for Mac OSX, Linux and Windows.
    Downloads: 0 This Week
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  • 19
    Security Code Scan

    Security Code Scan

    Vulnerability Patterns Detector for C# and VB.NET

    Detects various security vulnerability patterns. SQL Injection, Cross-Site Scripting (XSS), Cross-Site Request Forgery (CSRF), XML eXternal Entity Injection (XXE), etc. Inter-procedural taint analysis for input data. Continuous Integration (CI) support for GitHub and GitLab pipelines. Stand-alone runner or through MSBuild for custom integrations. Analyzes .NET and .NET Core projects in the background (IntelliSense) or during a build. Works with Visual Studio 2019 or higher.
    Downloads: 1 This Week
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  • 20

    Minecraft Shaders GLWSP

    Lightweight Shaders for Intel HD Graphics - (Chocapic13' Shaders edit)

    ...Based off of Chocopic's shaders and designed to be even faster and more optimised than other low-end shader packs. Works on 1.19.2 and in the nether. No crashes observed and also works in both Optifine and Fabric/Sodium. Note: Please turn OFF entity shadows, I do not support this. Gives 60fps at 8 chunks on my Thinkpad X260.
    Downloads: 3 This Week
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  • 21
    PECS

    PECS

    Entity Component System (ECS) for PICO-8 & Picotron

    PECS is a lightweight Entity Component System (ECS) framework tailored for PICO-8 and Picotron, implemented in just 567 tokens. Based on KatrinaKitten's Tiny ECS Framework v1.1, PECS allows developers to manage game entities and their behaviors efficiently within the token limitations of PICO-8.
    Downloads: 0 This Week
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  • 22
    Starlight.jl

    Starlight.jl

    A greedy game engine for greedy programmers

    Welcome to the documentation for Starlight.jl, a greedy application framework for greedy developers. Its primary use case is video games, but the power of Julia, SDL2, Vulkan, and the Bullet Physics SDK can be leveraged to make just about anything you want. With a focus on flexibility and code quality, Starlight aims to be such a framework. It includes a suite of components and integrations that make it particuarly well-suited for video games, so it is not a stretch to call it a "game...
    Downloads: 0 This Week
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  • 23
    Xodus

    Xodus

    Transactional schema-less embedded database used by JetBrains

    ...Xodus is embedded. It does not require installation or administration. There are three different ways to deal with data, which results in three different API layers: Environments, Entity Stores and Virtual File Systems. Gradle is used to build, test, and publish. JDK 1.8 or higher is required.
    Downloads: 0 This Week
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  • 24
    normalizr

    normalizr

    Normalizes nested JSON according to a schema

    Many APIs, public or not, return JSON data that has deeply nested objects. Using data in this kind of structure is often very difficult for JavaScript applications, especially those using Flux or Redux. Normalizr is a small, but powerful utility for taking JSON with a schema definition and returning nested entities with their IDs, gathered in dictionaries. Normalizr is built for various environments. Normalizr was originally created by Dan Abramov. Since v3, it was completely rewritten and...
    Downloads: 0 This Week
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  • 25
    KoNLPy

    KoNLPy

    Python package for Korean natural language processing

    KoNLPy is a natural language processing (NLP) library for the Korean language, offering tokenization, morphological analysis, and named entity recognition.
    Downloads: 0 This Week
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