With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Compliant and Reliable File Transfers Backed by Top Security Certifications
Cerberus FTP Server delivers SOC 2 Type II certified security and FIPS 140-2 validated encryption.
Stop relying on non-certified, legacy file transfer tools that creak under the weight of modern security demands. Get full audit trails, advanced access controls and more supported by an award-winning team of experts. Start your free 25-day trial today.
'bigtwo' is an cross-platform object oriented game engine for the cardgame of "cho dai di" with integrated artificial intelligence to simplify the job of developing game servers/clients for the cardgame.
GTK-Manie it' s a cardgame for Linux , windows plateforms. This game is build with gcc and gtk 1.4 (2.0) for linux and dev-cpp and gtk for windows.
GTK-Manie play with three A.I. and one user.
We proposed this games with GNU/GPL license.
Fleet Commander is a moddification for VegaStrike, making it a real time strategy game where you control a fleet of capital ships complete with their fighter complements.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
CGI games:
WSpace will become a multiplayer space strategy game.
WebRogue is a roguelike, ready for multiplayer support later. There is also a GUI client for WebRogue in the download.
Yet Another Homemade Game Engine (yahge) is what the name says a free open source 3D Game Engine geared towards development of 3D First Person Shooters. Major goals are to provide a Rapid Prototyping System for Game Ideas or to make Game Demos for Resume
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
The Genetic Architecture Framework is intended to explore and experiment with artificial life techniques using a genetic base for the physical and neural networks for the brain, in a game based simulated world.
The Labyrinth-Game implemented in OpenGL using PyOpenGL. Your goal is to maneuver a metall-ball through a parcour made up of walls and holes. Winner is who manages the parcour quickest without falling into a hole!
Dreams Eternal is an FPS game with focus on storyline instead of shooting. The goal of the game is to have a scary athmosphere. Basicly the game will play in the dream world and will concentrate on puzzle solving. Crystal Space is used for 3D.
Eat Hot Death! is a Crazy Eights (UNO) add-on/variant that combines some of your favorite House Rules with 27 extra cards that allow you to remove players from the game, make 'em draw up to 69 cards, have them show their cards for all to see, & more!
The Kana Project consists of Kana Warrior and Kana Card, two software programs to help beginning Japanese students learn hiragana and katakana. Kana Warrior is an arcade-style game, and Kana Card is a flashcard-style game.
Py Connect Four is the Connect Four game you've always wanted! (some exceptions apply :-p). This is the classic 2 player game, where each player puts his/her piece in, and the first to get four in a row wins the round. This game keeps track of the s
AGFE aims to be as the name claims, creating first a First Person Shooter and a Real Time Strategy, so FPS players will be watched and commanded by the RTS players. Then a level-based system will be applied to the FPS aspect. More to come, later.
Brian is an unfinished jump-and-run platform game written with Python and
Pygame. Please download through CVS, visit the homepage, subscribe to all mailing lists and notify me if you're interested. Please note that Brian is NOT FINISHED!
Ronda is a cardgame very popular in Morocco. The game in real world is played between two persons or four. For the moment Ronda software is a single player cardgame that allow you to play against your computer.
SpaceQuark is a complete game engine for Windows. It takes care of almost all aspects of games such as 3D-Graphics Rendering (using OGRE), Audio(using FMOD), Physics, Game Logic and Artificial Intelligence, Multiplayer, Plugins, Scripting and much more.
A simple, hopefully small, fast running implementation of the cardgame Euchre that will include, when finished, AI, net-play, and possibly a GUI. This game will be OS independent and be written using the C programming language.
Basicaly gar3d is a RTS... but you don\'t have control over your smaller units, but you can order your officers with high level commands like fallback and rush. Also this game is a RPG with your officers gaining stats and levels.
Nebula Cards (NC) is a networked, modular cardgame engine written in pure Java. The game rules, user interfaces, and computer players all take the form of pluggable Java classes, and most four-player, trick-taking games can be implemented.
D-arena is a C program utilising SDL and various libraries written by ajs (co-developer) to provide a platform to play various different card games, running along such lines as Duel Monsters (Yu-Gi-Oh!) and Digimon (Japanese cardgame)