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CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.
CavePaint is a small 3D-Paint program especially designed for the capabilities of a CAVE (Cave Automatic Virtual Environment) using CAVELib. Instead of common 3D-Paint programs like 3dsmax or maya, CavePaint is designed for a voxel space.
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movTable is a php class, multiplatform, for creating database driven tables in html. It uses smarty as rendering engine. Created tables are heavily jscripted and can be sorted, filtered; they have re-sizeable columns and drag&drop features.
Fraction is a flexible .NET framework for creating applications powered with cutting-edge technology, such as shader support, render targets, environment mapping and more.
PHPaint is a PHP-based web interface for the rapid development of 3D web page "buttons" using the FreeType and GD libraries in a quick "click and create" environment.
liblvt is a small, portable, object-oriented library designed to simplify the creation of 2D and 3D graphics applications for education and demonstration.
Exipnos is an Open Source, network based 3D virtual reality platform. The platform is intended mainly (but not exclusively) for eLearning applications. Role Player or Adventure Games might as well be developed and hosted on Exipnos.
Blue Sea will be a turn based mmog set in the future underwater. It will be written in PHP and MySql, and use browsers as an interface. I am also putting together a development team to work on the 3D aspect of the game by popular request.
Purple# is one of the first full blown game engines for .NET concentrating on flexibility, programming efficiency and quality using the newest technology.
Keywords: DirectX, Scripting, Sound, Cg, CgFx, vertex and pixel shader, 3d
SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
Legaya is a MicrosoftŽ DirectXŽ 9 compatible GUI framework for games and/or media applications. It contains a small garbage collector for unused controls and is highly flexible in event management.
Muse is a PhotoRealistic RenderMan Š compliant renderer that is based on the REYES rendering architecture. Features include : Scan-Line Rendering, NURBS, Global Illumination, Programmable Shading, Motion Blur.
The main purpose of this (once educational) software is to generate and visualize terrain using fractal algorithms. It uses OpenGL and includes many advanced features like: multi texturing, shadows, clouds, fog, LOD, lens flares, shaders ...