Search Results for "gpu processing" - Page 4

Showing 135 open source projects for "gpu processing"

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  • 1
    glfx.js

    glfx.js

    An image effects library for JavaScript using WebGL

    glfx.js is a JavaScript image-effects library that uses WebGL to apply real-time filters and transformations directly in the browser. It exposes a simple API where images are uploaded into GPU textures, processed with shader-based filters, and rendered to a WebGL canvas. Because the work is done on the GPU, many effects that would be too slow in pure JavaScript (like complex blurs, lens effects, or tilt-shift) can run interactively, even on large images. The library is structured around...
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  • 2
    KoGPT

    KoGPT

    KakaoBrain KoGPT (Korean Generative Pre-trained Transformer)

    KoGPT is a Korean language model based on OpenAI’s GPT architecture, designed for various natural language processing (NLP) tasks such as text generation, summarization, and dialogue systems.
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  • 3
    SVoice (Speech Voice Separation)

    SVoice (Speech Voice Separation)

    We provide a PyTorch implementation of the paper Voice Separation

    SVoice is a PyTorch-based implementation of Facebook Research’s study on speaker voice separation as described in the paper “Voice Separation with an Unknown Number of Multiple Speakers.” This project presents a deep learning framework capable of separating mixed audio sequences where several people speak simultaneously, without prior knowledge of how many speakers are present. The model employs gated neural networks with recurrent processing blocks that disentangle voices over multiple...
    Downloads: 1 This Week
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  • 4
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 5
    rspirv

    rspirv

    Rust implementation of SPIR-V module processing functionalities

    rspirv is a Rust-based parser, builder, and disassembler for SPIR-V, the intermediate binary format used in Vulkan and OpenCL for shaders and compute kernels. It’s part of the gfx-rs ecosystem, a suite of graphics tools aiming to provide cross-platform rendering capabilities in Rust. rspirv enables manipulation and inspection of SPIR-V modules, which is useful in shader compilers, graphics drivers, and development tools for low-level GPU programming. The library strictly follows the SPIR-V...
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  • 6
    TurboTransformers

    TurboTransformers

    Fast and user-friendly runtime for transformer inference

    TurboTransformers is a high-performance inference framework optimized for running Transformer models efficiently on CPUs and GPUs. It improves latency and throughput for NLP applications.
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  • 7
    ArrayFire.jl

    ArrayFire.jl

    Julia wrapper for the ArrayFire library

    ArrayFire is a library for GPU and accelerated computing. ArrayFire.jl wraps the ArrayFire library for Julia, and provides a Julia interface. Install ArrayFire library: either download a binary from the official site, or you can build from source.
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  • 8
    opencv4nodejs

    opencv4nodejs

    Nodejs bindings to OpenCV 3 and OpenCV 4

    OpenCV4NodeJS is a Node.js binding for OpenCV, allowing developers to integrate computer vision capabilities directly into JavaScript applications for image processing, object detection, and facial recognition.
    Downloads: 1 This Week
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  • 9
    PyText

    PyText

    A natural language modeling framework based on PyTorch

    PyText is a deep-learning based NLP modeling framework built on PyTorch. PyText addresses the often-conflicting requirements of enabling rapid experimentation and of serving models at scale. It achieves this by providing simple and extensible interfaces and abstractions for model components, and by using PyTorch’s capabilities of exporting models for inference via the optimized Caffe2 execution engine. We use PyText at Facebook to iterate quickly on new modeling ideas and then seamlessly...
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  • 10
    http://lc.kubagro.ru/ http://lc.kubagro.ru/aidos/index.htm http://lc.kubagro.ru/aidos/_Aidos-X.htm On the IBM PC, the Eidos system started working in 1992. MS Windows has been running since 2012. Implemented in Alaska+Express. I want to try to translate some modes, and maybe all of them, to the Harbor. The full source text in a single file is here: http://lc.kubagro.ru/__AIDOS-X.txt Responsible Secretary Kubgau scientific journal, Professor of computer science Department Kubgau...
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  • 11

    FastoCloud PRO

    IPTV/NVR/CCTV/Video cloud https://fastocloud.com

    IPTV/Video cloud Features: Cross-platform (Linux, MacOSX, FreeBSD, Raspbian/Armbian) GPU/CPU Encode/Decode/Post Processing Stream statistics CCTV Adaptive hls streams Load balancing Temporary urls HLS push EPG scanning Subtitles to text conversions AD insertion Logo overlay Video effects Relays Timeshifts Catchups Playlists Restream/Transcode from online streaming services like Youtube, Twitch Mozaic Many Outputs Physical Inputs Streaming Protocols File Formats Presets Vods/Series server-side support Pay per view channels Channels on demand HTTP Live Streaming (HLS) server-side support Public API, client server communication via JSON RPC Protocol gzip compression Deep learning video analysis Supported deep learning frameworks: Tensorflow NCSDK Caffe ML Hardware:
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  • 12
    cocoNLP

    cocoNLP

    A Chinese information extraction tool

    cocoNLP is a lightweight natural-language processing toolkit geared toward practical information extraction from raw text, especially for Chinese and mixed Chinese–English content. Instead of requiring a heavy pipeline, it focuses on quick wins such as extracting names, places, organizations, emails, phone numbers, and dates directly from unstructured sentences. The project blends pattern-based methods with NLP heuristics, giving developers dependable results for real-world texts like chats,...
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  • 13
    AwesomeBump

    AwesomeBump

    Open Source graphic tool and alternative to Insane Bump

    ...It was made as an alternative to known gimp plugin Insane Bump or the commercial tool Crazy Bump. It is designed to generate normal, height, specular or ambient occlusion, metallic, roughness and other textures from a single image. Most of the image processing is done on GPU so the program runs very fast and all the parameters can be changed in real time.
    Downloads: 41 This Week
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  • 14
    Inviwo

    Inviwo

    Interactive Visualization Workshop

    ...Built in C++ with a modular, extensible architecture, Inviwo combines a visual editor (for creating data pipelines) with a powerful runtime engine that supports real-time rendering, interaction, and GPU-accelerated processing. It’s widely used in scientific domains for building and sharing visualizations of complex data such as medical imaging, simulations, and machine learning models. The platform supports both novice users through its graphical interface and advanced users through scripting and plugin development.
    Downloads: 0 This Week
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  • 15
    GPU,  a Global Processing Unit

    GPU, a Global Processing Unit

    A framework for distributed computing

    An extensible framework for distributed computing on P2P grids. We support peaceful free and open research and build an internet supercomputer. We render movies, solve Eternity puzzles, predict climate and improve a ~30 GHz cluster of clients.
    Downloads: 1 This Week
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  • 16
    Tensorpack

    Tensorpack

    A Neural Net Training Interface on TensorFlow, with focus on speed

    ...On common CNNs, it runs training 1.2~5x faster than the equivalent Keras code. Your training can probably gets faster if written with Tensorpack. Scalable data-parallel multi-GPU / distributed training strategy is off-the-shelf to use. Squeeze the best data loading performance of Python with tensorpack.dataflow. Symbolic programming (e.g. tf.data) does not offer the data processing flexibility needed in research. Tensorpack squeezes the most performance out of pure Python with various auto parallelization strategies. ...
    Downloads: 0 This Week
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  • 17
    PixelFlow

    PixelFlow

    A Processing/Java library for high performance GPU-Computing (GLSL)

    PixelFlow is a Processing library focused on advanced graphics and visual effects, offering an extensive suite of GPU-based tools for visual artists, researchers, and creative coders. It enables real-time simulation and rendering of complex effects such as fluid dynamics, reaction-diffusion systems, soft shadows, and more, all powered by GLSL shaders. Its modular structure allows for chaining and composing various visual effects easily, making it ideal for installations, performances, and visual experimentation.
    Downloads: 0 This Week
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  • 18
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains filters for use with Starling 2.0.
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  • 19
    Caffe

    Caffe

    A fast open framework for deep learning

    ...It’s got an expressive architecture that encourages application and innovation, and extensible code that’s great for active development. Caffe also offers great speed, capable of processing over 60M images per day with a single NVIDIA K40 GPU. It’s arguably one of the fastest convnet implementations around. Caffe is developed by the Berkeley AI Research (BAIR)/The Berkeley Vision and Learning Center (BVLC) and a great community of contributors that continue to make Caffe state-of-the-art in both code and models. ...
    Downloads: 0 This Week
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  • 20

    waifu2x-cpu-torch-vks

    waifu2x fork without CUDA

    The original is here: https://github.com/nagadomi/waifu2x Differences: - CPU only, no CUDA needed; - double-precision version; - GPU and CPU-trained models (on the fly conversion in memory); - adapted for Lua v5.2 (works with Torch 7 on x32 Ubuntu). 31-12-2016: - removed unneeded data copies, left from CUDA processing; - removed large duplicate files (see "ReadMe" before use).
    Downloads: 0 This Week
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  • 21

    openAviToGif

    Video to GIF converter

    With openAviToGif you can convert video into an animated gif file. What's new in v0.6: -GPU processing -improvements and bugfixes Use your video card to speed up the conversion. Recommended for those who have high-end video cards.
    Downloads: 0 This Week
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  • 22
    DualSPHysics

    DualSPHysics

    C++/CUDA/OpenMP based Smoothed Particle Hydrodynamics (SPH) Solver

    DualSPHysics is based on the Smoothed Particle Hydrodynamics method and can be downloaded from the official website (www.dual.sphysics.org). The code is developed to study free-surface flow phenomena where Eulerian methods can be difficult to apply, such as waves or impact of dam-breaks on off-shore structures. DualSPHysics is a set of C++, CUDA and Java codes based on the SPHysics FORTRAN project (www.sphysics.org) that are designed to deal with real-life engineering problems and are...
    Downloads: 7 This Week
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  • 23
    Scene
    Scene is a computer vision framework that performs background subtraction and object tracking, using two traditional algorithms and three more recent algorithms based on neural networks and fuzzy classification rules. For each detected object, Scene sends TUIO messages to one or several client applications. The present release features GPU accelerated versions of all the background subtraction methods and morphological post processing of the object blobs with dilation and erosion filters, implemented in OpenCL. The framework was mainly designed as a toolkit for the rapid development of interactive art projects that explore dynamics of complex environments. The Scene GUI runs and compiles under Windows, Linux, and MacOS X, and is available in both 32 bit and 64 bit versions.
    Downloads: 1 This Week
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  • 24
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. ...
    Downloads: 0 This Week
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  • 25
    A GUI interface to a tool for generating SSBumps (Self Shadowed Bump Maps). Includes a CUDA GPU rendering extension.
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    Downloads: 16 This Week
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