Search Results for "php 3D rendering" - Page 3

Showing 1795 open source projects for "php 3D rendering"

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  • 1
    Livewire

    Livewire

    A full-stack framework for Laravel

    Livewire is a full-stack framework for Laravel that makes it easy to build dynamic interfaces using Blade and PHP without writing JavaScript. It provides reactive components and server-driven rendering, allowing developers to create interactive UIs while keeping logic in PHP. Livewire is ideal for Laravel developers looking to create modern SPAs without relying on frontend JavaScript frameworks.
    Downloads: 1 This Week
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  • 2
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). Because it’s built on modern C# and .NET, developers can take advantage of modern language features (C# 14, .NET 10), tooling (Visual Studio, VS Code, Rider), and long-term maintainability. ...
    Downloads: 1 This Week
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  • 3
    FXGL

    FXGL

    Java/JavaFX/Kotlin Game Library (Engine)

    No installation or setup required. "Out of the box": Java 8-17, Win/Mac/Linux/Android 8+/iOS 11.0+/Web. Simple and clean API, higher level than other engines. Superset of JavaFX, no need to learn new UI API. Real-world game development techniques, entity-component, interpolated animations, particles, and many more. Games are easily packaged into a single executable .jar or native images. Any 2D game (side-scroller/platformer/arcade/RPG). Any business application with complex UI...
    Downloads: 2 This Week
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  • 4
    BlueMap

    BlueMap

    A Minecraft mapping tool that creates 3D models of your Minecraft

    ...This means at no time it will block your server thread directly. So as long as your CPU is not fully utilized, your server should not be slowed down while BlueMap is rendering.
    Downloads: 48 This Week
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  • 5
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
    Downloads: 0 This Week
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  • 6
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 0 This Week
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  • 7
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 2 This Week
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  • 8
    ModernGL

    ModernGL

    Modern OpenGL binding for Python

    ModernGL is a Python wrapper over OpenGL, designed to simplify the creation of high-performance, modern graphics applications. It provides an intuitive API for rendering 2D and 3D graphics, making it accessible to both beginners and experienced developers. ModernGL is suitable for applications such as games, simulations, and data visualizations.
    Downloads: 2 This Week
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  • 9
    GitHub Isometric Contributions extension

    GitHub Isometric Contributions extension

    Browser extension for rendering isometric pixel art charts

    This is a browser extension for Chrome/Brave and Firefox that lets you toggle between your regular GitHub contribution chart and an isometric pixel art version. It uses obelisk.js for isometric graphics. Besides being sort of neat looking, this view is interesting in that it highlights the differences between the number of contributions with more granularity. This isn't meant to completely replace the standard 2D graph though, because in most ways it is actually less useful. For example,...
    Downloads: 0 This Week
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  • 10
    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard in Unity 2019.4.25f1 or later. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. ...
    Downloads: 0 This Week
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  • 11
    BlenderMCP

    BlenderMCP

    Blender Model Context Protocol Integration

    BlenderMCP is a bridge that connects Blender, a 3D modeling and rendering software, with AI systems like Claude through the Model Context Protocol, enabling direct AI-driven interaction with 3D environments. It allows users to control Blender using natural language prompts, effectively turning AI into a co-creator for 3D modeling, scene construction, and asset manipulation. The system establishes a two-way communication channel between Blender and the AI, where commands can be sent and results retrieved in real time. ...
    Downloads: 2 This Week
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  • 12
    JOML

    JOML

    A Java math library for OpenGL rendering calculations

    JOML is a high-performance, lightweight math library designed for 3D graphics applications in Java, particularly those using OpenGL, Vulkan, or LWJGL. It provides a complete suite of vector, matrix, quaternion, and geometry operations essential for real-time graphics and game development. Unlike other math libraries, JOML avoids object allocation during calculations, making it highly optimized for garbage-free performance. With precise control over mathematical operations and compatibility...
    Downloads: 1 This Week
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  • 13
    Allegro

    Allegro

    The official Allegro 5 git repository. Pull requests welcome

    Allegro 5 is the latest major revision of the Allegro library, designed to take advantage of modern hardware, including hardware acceleration using 3D cards.
    Downloads: 8 This Week
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  • 14
    React Three Fiber

    React Three Fiber

    A React renderer for Three.js

    Build your scene declaratively with re-usable, self-contained components that react to state, are readily interactive, and can tap into React's ecosystem. There is no hard dependency on a particular three.js version, it does not wrap or duplicate a single three.js class. It merely expresses three.js in JSX, <mesh /> becomes new THREE.Mesh(), and that happens dynamically. There is no additional overhead. Components participate in a unified render loop outside of React. It outperforms three.js...
    Downloads: 1 This Week
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  • 15
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 4 This Week
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  • 16
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s...
    Downloads: 14 This Week
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  • 17
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    ...It may integrate rendering or post-processing modules (e.g. mesh smoothing, texturing) to make the outputs more output-ready. Because 3D generation is hardware‐intensive, the repository likely also includes optimizations like quantization, pruning, or inference accelerations (e.g. using FlashMLA or DeepEP) to make the generation pipeline faster or more efficient.
    Downloads: 0 This Week
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  • 18
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    ...It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and limited 3D graphics rendering, audio playback, advanced user input (mouse, touch, keyboard, gamepads), rich text formatting, asset management, networking, and file system access, making it a comprehensive foundation for interactive experiences. Projects written with OpenFL can compile to native C++ executables, JavaScript/WebGL for web, or run through app runtimes like Electron without plugins, enabling high performance and broad reach.
    Downloads: 4 This Week
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  • 19
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    Two.js is a two-dimensional drawing api geared towards modern web browsers. It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you...
    Downloads: 0 This Week
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  • 20
    Dear ImGui

    Dear ImGui

    Bloat-free Graphical User interface for C++ with minimal dependencies

    Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward this...
    Downloads: 46 This Week
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  • 21
    OGRE (O-O Graphics Rendering Engine)
    for the latest release see either - https://github.com/OGRECave/ogre - https://github.com/OGRECave/ogre-next An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)
    Downloads: 43 This Week
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  • 22
    DeSmuME

    DeSmuME

    DeSmuME is a Nintendo DS emulator

    In this version we have added support for high-resolution 3D rendering. Try the new “GPU Scaling Factor” feature to increase the 3D resolution beyond the native resolution of 256×192 pixels. Also, the Cocoa frontend sees continued radical enhancements and while the Windows frontend sees some new incremental enhancements. DeSmuME is a very CPU demanding app. While many users will see DeSmuME as a toy (and use it as such), it is actually a very sophisticated piece of software with lots of features. ...
    Downloads: 22 This Week
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  • 23
    Neuroglancer

    Neuroglancer

    WebGL-based viewer for volumetric data

    Neuroglancer is a WebGL-based visualization tool designed for exploring large-scale volumetric and neuroimaging datasets directly in the browser. It allows users to interactively view arbitrary 2D and 3D cross-sections of volumetric data alongside 3D meshes and skeleton models, enabling precise examination of neural structures and biological imaging results. Its multi-pane interface synchronizes multiple orthogonal views with a central 3D viewport, making it ideal for analyzing complex brain imaging data such as connectomics datasets. ...
    Downloads: 2 This Week
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  • 24
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 8 This Week
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  • 25
    Symfony Twig Bridge

    Symfony Twig Bridge

    Provides integration for Twig with various Symfony components

    Symfony Twig Bridge is a component that provides integration between the Symfony framework and the Twig templating engine. It enhances Twig’s capabilities by adding custom functions, filters, and extensions specifically designed for Symfony applications. The bridge allows developers to seamlessly use Twig templates within their Symfony projects, enabling efficient frontend rendering and dynamic content presentation.
    Downloads: 0 This Week
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