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Ognom Keeper is a simple platform game where you manipulate a ball in a real-time physics world creating walls for it to bounce on so it will reach goals. The game is written in python 2.6 with the help of pymunk and pygame.
PyMani is a program for robotic manipulator simulation. Designed for testing manipulator dynamics and as an educational tool for teaching the robotic parameters. This project currently uses Python, VPython, SymPy, PyODE, and wxPython.
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A Python package that provides classes and tools for dealing with dimensional quantities. Includes a parser for the quantity language (i.e. calculates "3 meters per second in miles per hour") and a class for constructing matrices containing dimensions.
IFEFFIT is a library and set of interactive programs for the analysis of x-ray
absorption fine-structure (XAFS) data. IFEFFIT combines state-of-the-art
analysis algorithms with graphical display of XAFS data, and general data
manipulation. It can be
OpenMie aims to solve electromagnetic scattering problems via the Mie method to provide a benchmark against which to test more general scattering codes. Complete field solutions are given for a number of practical geometries.
Parasol is a python framework in which mathematical models can be investigated parametrically. It enables easy optimization, sensitivity study, and visualization. Output is in plain text, HTML, and Microsoft Suite files (Excel, Word and PowerPoint).
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This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
MRCWA - Multilayer Rigorous Coupled Wave Analysis is a fast, flexible optical grating solver. It calculates an exact solution to the Maxwell equations for the diffraction of light from an optical grating with arbitrary profile and materials.
Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
A small game written using python and pygame. The player has to keep the ball from hitting the floor. The ball bounces and behaves according to a realistic physics model.
QMcBeaver is an object-oriented program to perform Quantum Monte Carlo calculations on atoms and molecules. It is designed to be easy to modify, allowing new ideas to be quickly implemented.
A Python IDE optimized for scripting and easy access to documentation.
Not a whole lab, just a small bench !
**Feel free to contact me via https://sourceforge.net/sendmessage.php?touser=1865508 if you want to take over this project**
Mathbench is intended for the development of short scripts such as those daily used when doing research in applied mathematics and physics. Simple widgets and a strong plugin system make it useful and extensible.
ANNOUCEMENT:
Mathbench's purpose is still relevant and could also benefit from the latest improvements of...
A 3D robots simulator written in python. Uses ODE physics and OpenGL/Inventor graphics. A differential wheels robot is provided. There is no user interface but the code is small and is intended to be easily extended for your simulations.
PyPhys is a set of physical quantity classes written in Python. The classes represent physical quantities (like length, pressure, energy, etc.) that can be assigned and extracted in many different units.
A sick and addictive arcade game. You control a hand holding some very heavy ball on a rope (physics simulation included), and there are a lot of enemies trying to eat your hand. You won't let them! Crush'em all with the ball!
QME-DEV Workbench (wxScipy) is a data analysis workbench based on Python, SciPy, Numpy and MatPlotLib(PyLab) and uses wxPython for the GUI. It can be used for non-linear analysis with a large set of experimental or generated data. Load/Acquire / Save/ Gr