WebSocket Servers for Linux

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Browse free open source WebSocket Servers and projects for Linux below. Use the toggles on the left to filter open source WebSocket Servers by OS, license, language, programming language, and project status.

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  • 1
    websocat

    websocat

    Command-line client for WebSockets, like netcat (or curl)

    Netcat, curl and socat for WebSockets. Command-line client for WebSockets, like netcat (or curl) for ws:// with advanced socat-like functions. Connecting to and serving WebSockets from the command line. Executing external program and making it communicate to WebSocket using stdin/stdout. Text and binary modes, converting between lines (or null-terminated records) and messages. Inetd mode, UNIX sockets (including abstract namespaced on Linux). Integration with Nginx using TCP or UNIX sockets. Directly using unauthenticated SOCKS5 servers for connecting to WebSockets and listening WebSocket connections. Auto-reconnect and connection-reuse modes. Linux, Windows, and Mac support, with pre-built executables. Low-level WebSocket clients and servers with an overridable underlying transport connection, e.g. calling an external program to serve as a transport for websocat (for SSL, proxying, etc.).
    Downloads: 22 This Week
    Last Update:
    See Project
  • 2
    socket.io

    socket.io

    Realtime application framework (Node.JS server)

    socket.io is a JavaScript library that allows for realtime, bi-directional communication between web clients and servers. It is composed of two parts: a Node.js server and a JavaScript client library that runs in the browser. socket.io is focused on both reliability and speed, delivering an immensely powerful, fast and yet easy to use realtime engine that’s used by just about everyone: from Microsoft Office and Zendesk to hackathon winners and small startups. It’s considered one of the most depended-upon npm modules, and works on every platform, browser or device.
    Downloads: 14 This Week
    Last Update:
    See Project
  • 3
    Mongoose Embedded Web Server

    Mongoose Embedded Web Server

    An embedded web server

    Mongoose is a networking library for C/C++. It implements event-driven non-blocking APIs for TCP, UDP, HTTP, WebSocket, MQTT. It is designed for connecting devices and bringing them online. On the market since 2004, used by vast number of open source and commercial products - it even runs on the International Space Station! Mongoose makes embedded network programming fast, robust, and easy. Cross-platform, works on Linux/UNIX, MacOS, Windows, Android, FreeRTOS, etc. Supported embedded architectures: ESP32, NRF52, STM32, NXP, and more. Built-in protocols: plain TCP/UDP, HTTP, MQTT, Websocket. SSL/TLS support: mbedTLS, OpenSSL or custom (via API). Used to solve a wide range of business needs, like implementing Web UI interface on devices, RESTful API services, telemetry data exchange, remote control for a product, remote software updates, remote monitoring, and others.
    Downloads: 8 This Week
    Last Update:
    See Project
  • 4
    obs-websocket

    obs-websocket

    Remote-control of OBS Studio through WebSocket

    obs-websocket is the WebSocket control interface for OBS Studio, enabling external applications to monitor and control OBS remotely. It lets developers build tools that change scenes, control streaming or recording, manage sources, adjust inputs, read status information, and automate production workflows. The plugin is included by default in OBS Studio 28 and newer, so most modern OBS users do not need a separate installation. It exposes a structured request, response, and event protocol that can be used by dashboards, stream decks, bots, automation scripts, remote controllers, and broadcast systems. obs-websocket is especially useful for streamers, developers, live-event teams, and studios that need programmable control over OBS. It turns OBS from a manual desktop tool into an automation-ready production engine.
    Downloads: 8 This Week
    Last Update:
    See Project
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    Vue-Socket.io

    Vue-Socket.io

    Socket.io implementation for Vuejs and Vuex

    Vue-Socket.io is a Socket.IO integration library for Vue.js and Vuex applications. It allows Vue components to listen for real-time socket events through a clean, framework-friendly API. The project helps developers connect frontend applications to Socket.IO servers without manually wiring every event listener and lifecycle behavior. It also supports Vuex integration, making it easier to route socket events into centralized state management. Vue-Socket.io is especially useful for chat apps, dashboards, notifications, collaborative interfaces, live counters, and other real-time user experiences. Because the project is centered on Vue 2-era usage, modern Vue teams should evaluate compatibility before using it in a new application.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 6
    Autobahn|Python

    Autobahn|Python

    WebSocket and WAMP in Python for Twisted and asyncio

    Autobahn Python is a networking library for building Python applications that use WebSocket and WAMP. It supports both Twisted and asyncio, giving developers flexibility depending on their preferred Python event framework. The WebSocket layer enables bidirectional real-time messaging between clients and servers. The WAMP layer adds routed remote procedure calls and publish-subscribe messaging for distributed applications. Autobahn Python is useful for dashboards, IoT systems, collaborative apps, backend services, messaging platforms, and applications that need real-time communication across components. It works especially well with a WAMP router such as Crossbar.io when building routed multi-service systems.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 7
    GoWebSocket

    GoWebSocket

    golang supports million-connection distributed chat (IM) system

    GoWebSocket is a Go-based distributed WebSocket chat and instant messaging system designed around very high connection counts. It demonstrates how to build a scalable IM architecture using Go, Gin, Nginx load balancing, horizontal deployment, and internal service communication. The project uses gRPC for communication between program components and is structured to support distributed real-time messaging rather than a single-process chat demo. Its documentation highlights single-machine million-connection goals, making performance and concurrency central to the design. gowebsocket is useful for developers studying large-scale WebSocket systems, chat backends, connection management, and Go network programming. It is best treated as a technical reference and learning project for distributed real-time architecture.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 8
    SuperSocket

    SuperSocket

    Extensible socket server application framework for .NET

    SuperSocket is a high-performance, extensible socket server framework for .NET applications. It provides a structured foundation for building custom network communication servers without manually implementing every low-level socket concern. The framework supports multiple protocols, including TCP, UDP, and WebSocket, and gives developers a modular architecture for protocol parsing, session handling, command processing, and server hosting. It is suitable for chat servers, game servers, IoT gateways, telemetry services, industrial systems, and other real-time network applications. SuperSocket is designed to be flexible enough for custom binary or text protocols while still offering reusable abstractions for common server patterns. It is most useful for .NET teams that need robust networking infrastructure with room for domain-specific protocol logic.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 9
    WebSockets

    WebSockets

    Implementation of the WebSocket protocol, along with client and server

    Implementation of the WebSocket protocol, along with client and server integration components.
    Downloads: 3 This Week
    Last Update:
    See Project
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  • 10
    µWebSockets

    µWebSockets

    Compliant web server for the most demanding of applications

    Being meticulously optimized for speed and memory footprint, µWebSockets is fast enough to do encrypted TLS 1.3 messaging quicker than most alternative servers can do even unencrypted, cleartext messaging. Furthermore, we partake in Google's OSS-Fuzz with a ~95% daily fuzzing coverage with no sanitizer issues. LGTM scores us flawless A+ from having zero CodeQL alerts and we compile with pedantic warning levels. µWebSockets is written entirely in C & C++ but has a seamless integration for Node.js backends. This allows for rapid scripting of powerful apps, using widespread competence. We've been fully standards compliant with a perfect Autobahn|Testsuite score since 2016. Companies with everything to lose rely on µWebSockets on a daily basis - we power the trading APIs of Bitfinex.com & Kraken.com, handling volumes of multiple billions of USD every day. Other companies include Trello, where µWebSockets is serving their 50 million users with real-time board updates.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 11
    GWS

    GWS

    Simple, fast, reliable websocket server & client

    GWS is a high-performance WebSocket library for Go that provides both server and client capabilities. It is designed for high-concurrency use cases such as API gateways, chat systems, reverse proxies, online games, real-time streaming, and push or subscription services. The library exposes a minimal event-driven API, allowing developers to build WebSocket applications with relatively little code. It supports standard TCP usage as well as WebSocket operation over KCP and Unix domain sockets. GWS also includes practical features for connection handling, compression, heartbeat management, UTF-8 validation, and scalable read or write loops. It is a strong fit for Go developers who need a lightweight but feature-complete WebSocket foundation for real-time applications.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 12
    IXWebSocket

    IXWebSocket

    websocket and http client and server library, with TLS support

    IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing. It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android). It was tested on macOS, iOS, Linux, Android, Windows and FreeBSD. Two important design goals are simplicity and correctness.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 13
    SockJS-client

    SockJS-client

    WebSocket emulation and Javascript client

    SockJS is a browser JavaScript library that provides a WebSocket-like object. SockJS gives you a coherent, cross-browser, Javascript API which creates a low latency, full duplex, cross-domain communication channel between the browser and the web server. Under the hood SockJS tries to use native WebSockets first. If that fails it can use a variety of browser-specific transport protocols and presents them through WebSocket-like abstractions. SockJS is intended to work for all modern browsers and in environments which don't support the WebSocket protocol, for example, behind restrictive corporate proxies. SockJS-client does require a server counterpart, such as SockJS-node, which is a SockJS server for Node.js. The API should follow HTML5 Websockets API as closely as possible. All the transports must support cross domain connections out of the box. It's possible and recommended to host a SockJS server on a different server than your main web site.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 14
    Socket.IO-client Java

    Socket.IO-client Java

    A Socket.IO client library for Java

    This is the Socket.IO Client Library for Java, which is simply ported from the JavaScript client. The latest artifact is available on Maven Central. There are several ways to handle events that are transmitted between the server and the client. Add the listener function to the end of the listeners array for the event named eventName. Add a one-time listener function for the event named eventName. Remove the specified listener from the listener array for the event named eventName. Remove all listeners for the specific eventName. Remove all listeners (for any event). Besides emitting and listening to events, the Socket instance has a few attributes that may be of use in your application. Each new connection is assigned a random 20-characters identifier.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 15
    GhostText

    GhostText

    Use your text editor to write in your browser

    Whenever you’re writing more than a little snippet of code anywhere on the web, activate GhostText to open your preferred text editor and enjoy your own development environment. GhostText is a browser extension that connects to your editor via its own extension. Install both extensions and, if necessary, start the GhostText server in the editor’s extension. Most editor extensions are authored by third parties. You can create more extensions for your favorite editor! Refer to the protocol document. Once you have installed both browser and editor extensions, you can activate GhostText in the current browser tab by clicking its icon in the toolbar or by using a keyboard shortcut. The editor needs to be launched first. In some editors you’ll need to run the Enable GhostText command to start the server. Refer to the documentation of each extension. Sublime Text doesn’t need this step.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16
    Gorilla WebSocket

    Gorilla WebSocket

    Fast, well-tested and widely used WebSocket implementation for Go

    Gorilla WebSocket is a Go implementation of the WebSocket protocol. The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17
    Melody

    Melody

    Minimalist websocket framework for Go

    Melody is a minimalist WebSocket framework for Go that wraps the standard WebSocket workflow in a simple, developer-friendly API. It is designed to make real-time server features easier to build without requiring a large framework or complex setup. Developers can use it for chat systems, live notifications, dashboards, multiplayer coordination, collaborative tools, and other bidirectional communication features. Melody provides connection lifecycle hooks, message handlers, broadcasting, session management, and grouped communication patterns. It is built to feel familiar to Go developers and can be integrated into existing HTTP applications. The project is especially useful when a team needs straightforward WebSocket behavior without building connection handling and broadcast logic from scratch.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18
    NestJS-Websocket

    NestJS-Websocket

    Websocket Client for NestJS based on ws

    Websocket Client for NestJS based on ws.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    arduinoWebSockets

    arduinoWebSockets

    arduinoWebSockets

    A WebSocket Server and Client for Arduino based on RFC6455.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 20
    deepstream

    deepstream

    deepstream.io server

    The open realtime server: fast and secure events, data-sync and rpc for mobile, web & iOT Authenticate, audit and permission everything from the user down to each message. Interactive JSON documents that can be edited and observed. Changes are persisted and synced across clients and saved in cache/storage. Clients can register functions to be called by other clients. deep stream will smartly route requests and responses. Query deep stream for online users and subscribe to login/logout events. Let your services be told whenever a new topic is subscribed to, letting you serve realtime data on demand.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or WITH_GNUTLS or WITH_MBEDTLS) HTTP client/server (support https http1/x http2 grpc). HTTP supports static service, indexof service, proxy service, sync/async API handler. HTTP supports RESTful, router, middleware, keep-alive, chunked, SSE, etc. WebSocket client/server.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 22
    tokio-tungstenite

    tokio-tungstenite

    Future-based Tungstenite for Tokio

    tokio-tungstenite is a Rust library that connects the Tungstenite WebSocket implementation with the Tokio asynchronous runtime. It lets developers build non-blocking WebSocket clients and servers using Tokio’s async networking model. The crate wraps asynchronous TCP streams and upgrades them into WebSocket streams that integrate naturally with Rust futures and async tasks. It is useful for real-time services, streaming applications, chat systems, gateways, backend infrastructure, and any Rust project that needs WebSocket communication without blocking threads. Because it builds on Tungstenite, it inherits a standards-focused WebSocket protocol foundation while adding Tokio compatibility. It is a practical choice for Rust developers who need efficient, event-driven WebSocket networking.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    A simple WebSocket server

    A simple WebSocket server

    A simple WebSocket server

    A simple WebSocket server.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    AnyCable

    AnyCable

    Polyglot replacement for Ruby WebSocket servers with Action Cable

    Notifications, chats, real-time updates, GPS trackers, collaboration tools, and other real-time features are essential for every modern app. And you should be able to build them in the comfort of your core framework: owning the data, using resources efficiently, and writing clean, maintainable code. AnyCable transforms your Rails application’s real-time performance, making it on par with Go, Elixir, and Node.js–based solutions so you can focus on implementing the business logic. Scale efficiently with AnyCable by leveraging its much lower RAM usage and better CPU utilization than Action Cable. Like with any data, being strategic when handling real-time data is super important. With AnyCable, you remain the owner: you store and access all the data directly, and you never send it to a 3rd-party. Simple and secure.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    BeetleX

    BeetleX

    high performance dotnet core socket tcp communication components

    High-performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution.
    Downloads: 0 This Week
    Last Update:
    See Project
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