WebSocket Servers for Linux

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Browse free open source WebSocket Servers and projects for Linux below. Use the toggles on the left to filter open source WebSocket Servers by OS, license, language, programming language, and project status.

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  • 1
    websocat

    websocat

    Command-line client for WebSockets, like netcat (or curl)

    Netcat, curl and socat for WebSockets. Command-line client for WebSockets, like netcat (or curl) for ws:// with advanced socat-like functions. Connecting to and serving WebSockets from the command line. Executing external program and making it communicate to WebSocket using stdin/stdout. Text and binary modes, converting between lines (or null-terminated records) and messages. Inetd mode, UNIX sockets (including abstract namespaced on Linux). Integration with Nginx using TCP or UNIX sockets. Directly using unauthenticated SOCKS5 servers for connecting to WebSockets and listening WebSocket connections. Auto-reconnect and connection-reuse modes. Linux, Windows, and Mac support, with pre-built executables. Low-level WebSocket clients and servers with an overridable underlying transport connection, e.g. calling an external program to serve as a transport for websocat (for SSL, proxying, etc.).
    Downloads: 38 This Week
    Last Update:
    See Project
  • 2
    Mongoose Embedded Web Server

    Mongoose Embedded Web Server

    An embedded web server

    Mongoose is a networking library for C/C++. It implements event-driven non-blocking APIs for TCP, UDP, HTTP, WebSocket, MQTT. It is designed for connecting devices and bringing them online. On the market since 2004, used by vast number of open source and commercial products - it even runs on the International Space Station! Mongoose makes embedded network programming fast, robust, and easy. Cross-platform, works on Linux/UNIX, MacOS, Windows, Android, FreeRTOS, etc. Supported embedded architectures: ESP32, NRF52, STM32, NXP, and more. Built-in protocols: plain TCP/UDP, HTTP, MQTT, Websocket. SSL/TLS support: mbedTLS, OpenSSL or custom (via API). Used to solve a wide range of business needs, like implementing Web UI interface on devices, RESTful API services, telemetry data exchange, remote control for a product, remote software updates, remote monitoring, and others.
    Downloads: 12 This Week
    Last Update:
    See Project
  • 3
    socket.io

    socket.io

    Realtime application framework (Node.JS server)

    socket.io is a JavaScript library that allows for realtime, bi-directional communication between web clients and servers. It is composed of two parts: a Node.js server and a JavaScript client library that runs in the browser. socket.io is focused on both reliability and speed, delivering an immensely powerful, fast and yet easy to use realtime engine that’s used by just about everyone: from Microsoft Office and Zendesk to hackathon winners and small startups. It’s considered one of the most depended-upon npm modules, and works on every platform, browser or device.
    Downloads: 10 This Week
    Last Update:
    See Project
  • 4
    IXWebSocket

    IXWebSocket

    websocket and http client and server library, with TLS support

    IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing. It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android). It was tested on macOS, iOS, Linux, Android, Windows and FreeBSD. Two important design goals are simplicity and correctness.
    Downloads: 5 This Week
    Last Update:
    See Project
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  • 5
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or WITH_GNUTLS or WITH_MBEDTLS) HTTP client/server (support https http1/x http2 grpc). HTTP supports static service, indexof service, proxy service, sync/async API handler. HTTP supports RESTful, router, middleware, keep-alive, chunked, SSE, etc. WebSocket client/server.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 6
    uWebSockets.js

    uWebSockets.js

    μWebSockets for Node.js back-ends

    µWebSockets.js is a web server bypass for Node.js that reimplements eventing, networking, encryption, web protocols, routing and pub/sub in highly optimized C++. As such, µWebSockets.js delivers web serving for Node.js, 8.5x that of Fastify and at least 10x that of Socket.IO. It is also the built-in web server of Bun.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 7
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also triggers GC activity by copying the transferred data (if JSON is the preferred way), which eventually slows down the main thread as well.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 8
    GhostText

    GhostText

    Use your text editor to write in your browser

    Whenever you’re writing more than a little snippet of code anywhere on the web, activate GhostText to open your preferred text editor and enjoy your own development environment. GhostText is a browser extension that connects to your editor via its own extension. Install both extensions and, if necessary, start the GhostText server in the editor’s extension. Most editor extensions are authored by third parties. You can create more extensions for your favorite editor! Refer to the protocol document. Once you have installed both browser and editor extensions, you can activate GhostText in the current browser tab by clicking its icon in the toolbar or by using a keyboard shortcut. The editor needs to be launched first. In some editors you’ll need to run the Enable GhostText command to start the server. Refer to the documentation of each extension. Sublime Text doesn’t need this step.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 9
    websocketd

    websocketd

    Turn any program that uses STDIN/STDOUT into a WebSocket server

    websocketd is the WebSocket daemon. It takes care of handling the WebSocket connections, launching your programs to handle the WebSockets, and passing messages between programs and web-browser. If you can run your program from the command line, you can write WebSocket endpoints. Just read incoming text from stdin and write outgoing text to stdout. Messaging is simple. Each inbound WebSocket connection runs your program in a dedicated process. Connections are isolated by process. Available for Linux, OSX, Windows, FreeBSD, OpenBSD and Solaris. Serves your static HTML, JavaScript, etc. Route different URLs to different programs. Dynamic generate content over HTTP too. Out-of-the-box support for serving content using HTTPS and WSS. Restrict which pages can make WebSocket connections. Interact with your WebSocket programs before you've built your frontend.
    Downloads: 2 This Week
    Last Update:
    See Project
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  • 10
    SockJS-client

    SockJS-client

    WebSocket emulation and Javascript client

    SockJS is a browser JavaScript library that provides a WebSocket-like object. SockJS gives you a coherent, cross-browser, Javascript API which creates a low latency, full duplex, cross-domain communication channel between the browser and the web server. Under the hood SockJS tries to use native WebSockets first. If that fails it can use a variety of browser-specific transport protocols and presents them through WebSocket-like abstractions. SockJS is intended to work for all modern browsers and in environments which don't support the WebSocket protocol, for example, behind restrictive corporate proxies. SockJS-client does require a server counterpart, such as SockJS-node, which is a SockJS server for Node.js. The API should follow HTML5 Websockets API as closely as possible. All the transports must support cross domain connections out of the box. It's possible and recommended to host a SockJS server on a different server than your main web site.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11
    Socket.IO-client Java

    Socket.IO-client Java

    A Socket.IO client library for Java

    This is the Socket.IO Client Library for Java, which is simply ported from the JavaScript client. The latest artifact is available on Maven Central. There are several ways to handle events that are transmitted between the server and the client. Add the listener function to the end of the listeners array for the event named eventName. Add a one-time listener function for the event named eventName. Remove the specified listener from the listener array for the event named eventName. Remove all listeners for the specific eventName. Remove all listeners (for any event). Besides emitting and listening to events, the Socket instance has a few attributes that may be of use in your application. Each new connection is assigned a random 20-characters identifier.
    Downloads: 1 This Week
    Last Update:
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  • 12
    WebSockets

    WebSockets

    Implementation of the WebSocket protocol, along with client and server

    Implementation of the WebSocket protocol, along with client and server integration components.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 13
    deepstream

    deepstream

    deepstream.io server

    The open realtime server: fast and secure events, data-sync and rpc for mobile, web & iOT Authenticate, audit and permission everything from the user down to each message. Interactive JSON documents that can be edited and observed. Changes are persisted and synced across clients and saved in cache/storage. Clients can register functions to be called by other clients. deep stream will smartly route requests and responses. Query deep stream for online users and subscribe to login/logout events. Let your services be told whenever a new topic is subscribed to, letting you serve realtime data on demand.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14
    rpc-websockets

    rpc-websockets

    JSON-RPC 2.0 implementation over WebSockets for Node.js

    The rpc-websockets library enables developers to easily implement their business logic that includes messaging between users, machines or any devices. It provides a possibility to send and receive JSON data through the WebSocket communication protocol in order to support two-way notification push, running RPC methods and firing any types of event signalling. Only clients can call RPC methods and not vice versa at the moment. Both frontend (HTML/JS-based) and backend (Node.js-based) development environments are supported.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15

    PHP Websockets

    Provides Websocket RFC6455 functionality to PHP

    This project provides 6 new functions to PHP that are meant to interact with a websocket (RFC6455) peer. ws_get_frame_info() - Gets information about an upcoming websockets frame ws_read_frame() - Reads the data of a websockets frame from a client or server ws_send_close() - Sends a close frame to the websockets peer ws_send_ping() - Sends a ping frame to the websockets peer ws_send_pong() - Sends a pong frame to the websockets peer These functions are written in low level C so they are fast when compared with functions that are written in PHP, especially for operations like sending and receiving larger binary files.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 16
    A simple WebSocket server

    A simple WebSocket server

    A simple WebSocket server

    A simple WebSocket server.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    AnyCable

    AnyCable

    Polyglot replacement for Ruby WebSocket servers with Action Cable

    Notifications, chats, real-time updates, GPS trackers, collaboration tools, and other real-time features are essential for every modern app. And you should be able to build them in the comfort of your core framework: owning the data, using resources efficiently, and writing clean, maintainable code. AnyCable transforms your Rails application’s real-time performance, making it on par with Go, Elixir, and Node.js–based solutions so you can focus on implementing the business logic. Scale efficiently with AnyCable by leveraging its much lower RAM usage and better CPU utilization than Action Cable. Like with any data, being strategic when handling real-time data is super important. With AnyCable, you remain the owner: you store and access all the data directly, and you never send it to a 3rd-party. Simple and secure.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    BeetleX

    BeetleX

    high performance dotnet core socket tcp communication components

    High-performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution.
    Downloads: 0 This Week
    Last Update:
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  • 19
    Bloatless PHP WebSockets

    Bloatless PHP WebSockets

    Simple WebSocket server implemented in PHP

    Simple WebSocket server implemented in PHP.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure. Supported Swagger OpenAPI iterative documentation. Supported message protocol based on Fast Binary Encoding.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21

    CshBBrain

    WebSocket Server from China

    CshBBrain is a simple,lightweight and high performace websocket server from China.CshBBrain implements in java, base on NIO,Pools ,Asynchronous and so.If you fell Mina, Netty is too large and complex,maybe CshBBrain is a suitable for you. 作者技术博客:http://cshbbrain.iteye.com/ 使用讨论专栏:http://www.iteye.com/blogs/subjects/CshBBrain
    Downloads: 0 This Week
    Last Update:
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  • 22
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    DNWebSocket

    DNWebSocket

    WebSocket(RFC-6455) library written using Swift

    Object-Oriented, Swift-style WebSocket Library (RFC 6455) for Swift-compatible Platforms.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    FACIL.IO

    FACIL.IO

    Your high performance web application C framework

    facil.io is an evented Network library written in C. facil.io provides high performance TCP/IP network services by using an evented design that was tested to provide an easy solution to the C10K problem. facil.io includes a mini-framework for Web Applications, with a fast HTTP / WebSocket server, integrated Pub/Sub, optional Redis connectivity, easy JSON handling, Mustache template rendering and more nifty tidbits. facil.io powers the HTTP/Websockets Ruby Iodine server and it can easily power your application as well. facil.io is easy to code with and aims at minimizing the developer's learning curve. In addition to detailed documentation and examples, the API is unified in style and the same types and API used for HTTP requests is used for JSON and Mustache rendering - so there's less to learn. facil.io should work on Linux / BSD / macOS (and possibly CYGWIN) and is continuously tested on both Linux and macOS.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Gorilla WebSocket

    Gorilla WebSocket

    Fast, well-tested and widely used WebSocket implementation for Go

    Gorilla WebSocket is a Go implementation of the WebSocket protocol. The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.
    Downloads: 0 This Week
    Last Update:
    See Project
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