WebSocket Servers for Linux

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Browse free open source WebSocket Servers and projects for Linux below. Use the toggles on the left to filter open source WebSocket Servers by OS, license, language, programming language, and project status.

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  • 1
    websocat

    websocat

    Command-line client for WebSockets, like netcat (or curl)

    Netcat, curl and socat for WebSockets. Command-line client for WebSockets, like netcat (or curl) for ws:// with advanced socat-like functions. Connecting to and serving WebSockets from the command line. Executing external program and making it communicate to WebSocket using stdin/stdout. Text and binary modes, converting between lines (or null-terminated records) and messages. Inetd mode, UNIX sockets (including abstract namespaced on Linux). Integration with Nginx using TCP or UNIX sockets. Directly using unauthenticated SOCKS5 servers for connecting to WebSockets and listening WebSocket connections. Auto-reconnect and connection-reuse modes. Linux, Windows, and Mac support, with pre-built executables. Low-level WebSocket clients and servers with an overridable underlying transport connection, e.g. calling an external program to serve as a transport for websocat (for SSL, proxying, etc.).
    Downloads: 26 This Week
    Last Update:
    See Project
  • 2
    Mongoose Embedded Web Server

    Mongoose Embedded Web Server

    An embedded web server

    Mongoose is a networking library for C/C++. It implements event-driven non-blocking APIs for TCP, UDP, HTTP, WebSocket, MQTT. It is designed for connecting devices and bringing them online. On the market since 2004, used by vast number of open source and commercial products - it even runs on the International Space Station! Mongoose makes embedded network programming fast, robust, and easy. Cross-platform, works on Linux/UNIX, MacOS, Windows, Android, FreeRTOS, etc. Supported embedded architectures: ESP32, NRF52, STM32, NXP, and more. Built-in protocols: plain TCP/UDP, HTTP, MQTT, Websocket. SSL/TLS support: mbedTLS, OpenSSL or custom (via API). Used to solve a wide range of business needs, like implementing Web UI interface on devices, RESTful API services, telemetry data exchange, remote control for a product, remote software updates, remote monitoring, and others.
    Downloads: 12 This Week
    Last Update:
    See Project
  • 3
    socket.io

    socket.io

    Realtime application framework (Node.JS server)

    socket.io is a JavaScript library that allows for realtime, bi-directional communication between web clients and servers. It is composed of two parts: a Node.js server and a JavaScript client library that runs in the browser. socket.io is focused on both reliability and speed, delivering an immensely powerful, fast and yet easy to use realtime engine that’s used by just about everyone: from Microsoft Office and Zendesk to hackathon winners and small startups. It’s considered one of the most depended-upon npm modules, and works on every platform, browser or device.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 4
    WebSockets

    WebSockets

    Implementation of the WebSocket protocol, along with client and server

    Implementation of the WebSocket protocol, along with client and server integration components.
    Downloads: 3 This Week
    Last Update:
    See Project
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  • 5
    IXWebSocket

    IXWebSocket

    websocket and http client and server library, with TLS support

    IXWebSocket is a C++ library for WebSocket client and server development. It has minimal dependencies (no boost), is very simple to use and support everything you'll likely need for websocket dev (SSL, deflate compression, compiles on most platforms, etc...). HTTP client and server code is also available, but it hasn't received as much testing. It is been used on big mobile video game titles sending and receiving tons of messages since 2017 (iOS and Android). It was tested on macOS, iOS, Linux, Android, Windows and FreeBSD. Two important design goals are simplicity and correctness.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 6
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also triggers GC activity by copying the transferred data (if JSON is the preferred way), which eventually slows down the main thread as well.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 7
    unity-websocket-server

    unity-websocket-server

    A simple, zero-dependency WebSocket server for Unity

    A simple, zero-dependency WebSocket server for Unity. The easiest way is to use the inspector. Add callbacks to the onOpen, onMessage, or onClose UnityEvent. Alternatively, you can inherit from WebSocketServer.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 8
    websocket for Go

    websocket for Go

    Minimal and idiomatic WebSocket library for Go

    websocket is a minimal and idiomatic WebSocket library for Go. Minimal and idiomatic API. First class context.Context support. Fully passes the WebSocket autobahn-testsuite. Single dependency. JSON and protobuf helpers in the wsjson and wspb subpackages. Zero alloc reads and writes. Concurrent writes. Close handshake. net.Conn wrapper. Ping pong API. RFC 7692 permessage-deflate compression. Compile to Wasm. Transparent message buffer reuse with wsjson and wspb subpackages. Gorilla writes directly to a net.Conn and so duplicates features of net/http.Client. Gorilla requires registering a pong callback before sending a Ping. Compare godoc of nhooyr.io/websocket with gorilla/websocket side by side. Will enable easy HTTP/2 support in the future.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 9
    SockJS-client

    SockJS-client

    WebSocket emulation and Javascript client

    SockJS is a browser JavaScript library that provides a WebSocket-like object. SockJS gives you a coherent, cross-browser, Javascript API which creates a low latency, full duplex, cross-domain communication channel between the browser and the web server. Under the hood SockJS tries to use native WebSockets first. If that fails it can use a variety of browser-specific transport protocols and presents them through WebSocket-like abstractions. SockJS is intended to work for all modern browsers and in environments which don't support the WebSocket protocol, for example, behind restrictive corporate proxies. SockJS-client does require a server counterpart, such as SockJS-node, which is a SockJS server for Node.js. The API should follow HTML5 Websockets API as closely as possible. All the transports must support cross domain connections out of the box. It's possible and recommended to host a SockJS server on a different server than your main web site.
    Downloads: 1 This Week
    Last Update:
    See Project
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  • 10

    PHP Websockets

    Provides Websocket RFC6455 functionality to PHP

    This project provides 6 new functions to PHP that are meant to interact with a websocket (RFC6455) peer. ws_get_frame_info() - Gets information about an upcoming websockets frame ws_read_frame() - Reads the data of a websockets frame from a client or server ws_send_close() - Sends a close frame to the websockets peer ws_send_ping() - Sends a ping frame to the websockets peer ws_send_pong() - Sends a pong frame to the websockets peer These functions are written in low level C so they are fast when compared with functions that are written in PHP, especially for operations like sending and receiving larger binary files.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11

    Wslay WebSocket Library

    WebSocket library written in C.

    Wslay is a WebSocket library written in C. It implements the protocol version 13 described in RFC 6455. This library offers 2 levels of API: event-based API and frame-based low-level API. For event-based API, it is suitable for non-blocking reactor pattern style. You can set callbacks in various events. For frame-based API, you can send WebSocket frame directly. Wslay only supports data transfer part of WebSocket protocol and does not perform opening handshake in HTTP. Wslay does not perform any I/O operations for its own. Instead, it offers callbacks for them. This makes Wslay independent on any I/O frameworks, SSL, sockets, etc. This makes Wslay protable across various platforms and the application authors can choose freely I/O frameworks.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    A simple WebSocket server

    A simple WebSocket server

    A simple WebSocket server

    A simple WebSocket server.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    AnyCable

    AnyCable

    Polyglot replacement for Ruby WebSocket servers with Action Cable

    Notifications, chats, real-time updates, GPS trackers, collaboration tools, and other real-time features are essential for every modern app. And you should be able to build them in the comfort of your core framework: owning the data, using resources efficiently, and writing clean, maintainable code. AnyCable transforms your Rails application’s real-time performance, making it on par with Go, Elixir, and Node.js–based solutions so you can focus on implementing the business logic. Scale efficiently with AnyCable by leveraging its much lower RAM usage and better CPU utilization than Action Cable. Like with any data, being strategic when handling real-time data is super important. With AnyCable, you remain the owner: you store and access all the data directly, and you never send it to a 3rd-party. Simple and secure.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    BeetleX

    BeetleX

    high performance dotnet core socket tcp communication components

    High-performance dotnet core socket tcp communication components, support TLS, HTTP, HTTPS, WebSocket, RPC, Redis protocols, custom protocols and 1M connections problem solution.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Bloatless PHP WebSockets

    Bloatless PHP WebSockets

    Simple WebSocket server implemented in PHP

    Simple WebSocket server implemented in PHP.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    CppServer

    CppServer

    Fast and low latency asynchronous socket server & client C++ library

    Ultra-fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols, and 10K connections problem solution. Cross platform (Linux, MacOS, Windows) Asynchronous communication. Supported CPU scalability designs: IO service per thread, thread pool. Supported transport protocols: TCP, SSL, UDP, UDP multicast. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure. Supported Swagger OpenAPI iterative documentation. Supported message protocol based on Fast Binary Encoding.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17

    CshBBrain

    WebSocket Server from China

    CshBBrain is a simple,lightweight and high performace websocket server from China.CshBBrain implements in java, base on NIO,Pools ,Asynchronous and so.If you fell Mina, Netty is too large and complex,maybe CshBBrain is a suitable for you. 作者技术博客:http://cshbbrain.iteye.com/ 使用讨论专栏:http://www.iteye.com/blogs/subjects/CshBBrain
    Downloads: 0 This Week
    Last Update:
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  • 18
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    DNWebSocket

    DNWebSocket

    WebSocket(RFC-6455) library written using Swift

    Object-Oriented, Swift-style WebSocket Library (RFC 6455) for Swift-compatible Platforms.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    FACIL.IO

    FACIL.IO

    Your high performance web application C framework

    facil.io is an evented Network library written in C. facil.io provides high performance TCP/IP network services by using an evented design that was tested to provide an easy solution to the C10K problem. facil.io includes a mini-framework for Web Applications, with a fast HTTP / WebSocket server, integrated Pub/Sub, optional Redis connectivity, easy JSON handling, Mustache template rendering and more nifty tidbits. facil.io powers the HTTP/Websockets Ruby Iodine server and it can easily power your application as well. facil.io is easy to code with and aims at minimizing the developer's learning curve. In addition to detailed documentation and examples, the API is unified in style and the same types and API used for HTTP requests is used for JSON and Mustache rendering - so there's less to learn. facil.io should work on Linux / BSD / macOS (and possibly CYGWIN) and is continuously tested on both Linux and macOS.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    GhostText

    GhostText

    Use your text editor to write in your browser

    Whenever you’re writing more than a little snippet of code anywhere on the web, activate GhostText to open your preferred text editor and enjoy your own development environment. GhostText is a browser extension that connects to your editor via its own extension. Install both extensions and, if necessary, start the GhostText server in the editor’s extension. Most editor extensions are authored by third parties. You can create more extensions for your favorite editor! Refer to the protocol document. Once you have installed both browser and editor extensions, you can activate GhostText in the current browser tab by clicking its icon in the toolbar or by using a keyboard shortcut. The editor needs to be launched first. In some editors you’ll need to run the Enable GhostText command to start the server. Refer to the documentation of each extension. Sublime Text doesn’t need this step.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Gorilla WebSocket

    Gorilla WebSocket

    Fast, well-tested and widely used WebSocket implementation for Go

    Gorilla WebSocket is a Go implementation of the WebSocket protocol. The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable. An application can also send and receive messages using the io.WriteCloser and io.Reader interfaces. To send a message, call the connection NextWriter method to get an io.WriteCloser, write the message to the writer and close the writer when done. To receive a message, call the connection NextReader method to get an io.Reader and read until io.EOF is returned. The WebSocket protocol distinguishes between text and binary data messages. Text messages are interpreted as UTF-8 encoded text. The interpretation of binary messages is left to the application. The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    GraphQL WebSocket

    GraphQL WebSocket

    Coherent, zero-dependency, lazy, simple, GraphQL

    Coherent, zero-dependency, lazy, simple, GraphQL over WebSocket Protocol compliant server and client. Messages are represented through the JSON structure and are stringified before being sent over the network. They are bidirectional, meaning both the server and the client must conform to the specified message structure. Connection is a connection within the established socket describing a "connection" through which the operation requests will be communicated. The server can close the socket (kick the client off) at any time. The close event dispatched by the server is used to describe the fatal error to the client. The client closes the socket and the connection by dispatching a 1000: Normal Closure close event to the server indicating a normal closure.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    HyperExpress

    HyperExpress

    High performance Node.js webserver with a simple-to-use API

    HyperExpress aims to be a simple yet performant HTTP & Websocket Server. Combined with the power of uWebsockets.js, a Node.js binding of uSockets written in C++, HyperExpress allows developers to unlock higher throughput for their web applications with their existing hardware. This can allow many web applications to become much more performant on optimized data serving endpoints without having to scale hardware. High-performance Node.js webserver with a simple-to-use API powered by uWebsockets.js under the hood.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    Karellen Gevent Websocket Library

    Karellen Gevent Websocket Library

    Karellen Gevent Websocket Library

    This is a Karellen fork of gevent-websocket. The goal of this fork is to maintain the project to support Python 3.3, 3.4 and 3.5+ as well as latest WS standards errata.
    Downloads: 0 This Week
    Last Update:
    See Project
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