Showing 4 open source projects for "java implementation of perceptron"

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  • 1
    Java WebSockets

    Java WebSockets

    A barebones WebSocket client and server implementation

    This repository contains a barebones WebSocket server and client implementation written in 100% Java. The underlying classes are implemented java.nio, which allows for a non-blocking event-driven model (similar to the WebSocket API for web browsers). The org.java_websocket.server.WebSocketServer abstract class implements the server-side of the WebSocket Protocol. A WebSocket server by itself doesn't do anything except establish socket connections though HTTP.
    Downloads: 10 This Week
    Last Update:
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  • 2
    Tyrus

    Tyrus

    Eclipse Tyrus is the open source JSR 356 - Java API for WebSocket

    Eclipse Tyrus is the open source JSR 356 - Java API for WebSocket reference implementation for easy development of WebSocket applications.Eclipse Tyrus is also a Jakarta WebSocket 2.0 compatible implementation. WebSocket protocol defined by IETF provides bi-directional communication between the server and the remote host. The pros are mainly the ability to communicate both ways, low latency and small communication overhead.
    Downloads: 3 This Week
    Last Update:
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  • 3
    Netty-socketio

    Netty-socketio

    Socket.IO server implemented on Java

    This project is an open-source Java implementation of Socket.IO server. Based on Netty server framework. Supports 0.7...0.9.16 (netty-socketio 1.6.6) and 1.0+ (netty-socketio latest version) version of Socket.IO-client. Supports distributed broadcast across netty-socketio nodes (Redisson, Hazelcast). Supports OSGi, supports Spring, lock-free and thread-safe implementation, and declarative handler configuration via annotations.
    Downloads: 5 This Week
    Last Update:
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  • 4
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
    Last Update:
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