Showing 4 open source projects for "java implementation of perceptron"

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  • 1
    Java WebSockets

    Java WebSockets

    A barebones WebSocket client and server implementation

    This repository contains a barebones WebSocket server and client implementation written in 100% Java. The underlying classes are implemented java.nio, which allows for a non-blocking event-driven model (similar to the WebSocket API for web browsers). The org.java_websocket.server.WebSocketServer abstract class implements the server-side of the WebSocket Protocol. A WebSocket server by itself doesn't do anything except establish socket connections though HTTP. After that it's up to your subclass...
    Downloads: 10 This Week
    Last Update:
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  • 2
    Tyrus

    Tyrus

    Eclipse Tyrus is the open source JSR 356 - Java API for WebSocket

    Eclipse Tyrus is the open source JSR 356 - Java API for WebSocket reference implementation for easy development of WebSocket applications.Eclipse Tyrus is also a Jakarta WebSocket 2.0 compatible implementation. WebSocket protocol defined by IETF provides bi-directional communication between the server and the remote host. The pros are mainly the ability to communicate both ways, low latency and small communication overhead. Therefore Tyrus and WebSocket in general are suitable for web...
    Downloads: 2 This Week
    Last Update:
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  • 3
    Netty-socketio

    Netty-socketio

    Socket.IO server implemented on Java

    This project is an open-source Java implementation of Socket.IO server. Based on Netty server framework. Supports 0.7...0.9.16 (netty-socketio 1.6.6) and 1.0+ (netty-socketio latest version) version of Socket.IO-client. Supports distributed broadcast across netty-socketio nodes (Redisson, Hazelcast). Supports OSGi, supports Spring, lock-free and thread-safe implementation, and declarative handler configuration via annotations. YourKit is kindly supporting this open source project with its full...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
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