Showing 3 open source projects for "open dynamics engine"

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    socket.io

    socket.io

    Realtime application framework (Node.JS server)

    socket.io is a JavaScript library that allows for realtime, bi-directional communication between web clients and servers. It is composed of two parts: a Node.js server and a JavaScript client library that runs in the browser. socket.io is focused on both reliability and speed, delivering an immensely powerful, fast and yet easy to use realtime engine that’s used by just about everyone: from Microsoft Office and Zendesk to hackathon winners and small startups. It’s considered one of the...
    Downloads: 9 This Week
    Last Update:
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  • 2
    obs-websocket

    obs-websocket

    Remote-control of OBS Studio through WebSocket

    obs-websocket is the WebSocket control interface for OBS Studio, enabling external applications to monitor and control OBS remotely. It lets developers build tools that change scenes, control streaming or recording, manage sources, adjust inputs, read status information, and automate production workflows. The plugin is included by default in OBS Studio 28 and newer, so most modern OBS users do not need a separate installation. It exposes a structured request, response, and event protocol...
    Downloads: 35 This Week
    Last Update:
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  • 3
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also...
    Downloads: 3 This Week
    Last Update:
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