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  • 1

    CshBBrain

    WebSocket Server from China

    CshBBrain is a simple,lightweight and high performace websocket server from China.CshBBrain implements in java, base on NIO,Pools ,Asynchronous and so.If you fell Mina, Netty is too large and complex,maybe CshBBrain is a suitable for you. 作者技术博客:http://cshbbrain.iteye.com/ 使用讨论专栏:http://www.iteye.com/blogs/subjects/CshBBrain
    Downloads: 0 This Week
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  • 2
    DNWebSocket

    DNWebSocket

    WebSocket(RFC-6455) library written using Swift

    Object-Oriented, Swift-style WebSocket Library (RFC 6455) for Swift-compatible Platforms.
    Downloads: 0 This Week
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  • 3
    FACIL.IO

    FACIL.IO

    Your high performance web application C framework

    facil.io is an evented Network library written in C. facil.io provides high performance TCP/IP network services by using an evented design that was tested to provide an easy solution to the C10K problem. facil.io includes a mini-framework for Web Applications, with a fast HTTP / WebSocket server, integrated Pub/Sub, optional Redis connectivity, easy JSON handling, Mustache template rendering and more nifty tidbits. facil.io powers the HTTP/Websockets Ruby Iodine server and it can easily power your application as well. facil.io is easy to code with and aims at minimizing the developer's learning curve. In addition to detailed documentation and examples, the API is unified in style and the same types and API used for HTTP requests is used for JSON and Mustache rendering - so there's less to learn. facil.io should work on Linux / BSD / macOS (and possibly CYGWIN) and is continuously tested on both Linux and macOS.
    Downloads: 0 This Week
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  • 4
    GraphQL WebSocket

    GraphQL WebSocket

    Coherent, zero-dependency, lazy, simple, GraphQL

    Coherent, zero-dependency, lazy, simple, GraphQL over WebSocket Protocol compliant server and client. Messages are represented through the JSON structure and are stringified before being sent over the network. They are bidirectional, meaning both the server and the client must conform to the specified message structure. Connection is a connection within the established socket describing a "connection" through which the operation requests will be communicated. The server can close the socket (kick the client off) at any time. The close event dispatched by the server is used to describe the fatal error to the client. The client closes the socket and the connection by dispatching a 1000: Normal Closure close event to the server indicating a normal closure.
    Downloads: 0 This Week
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  • 5
    HyperExpress

    HyperExpress

    High performance Node.js webserver with a simple-to-use API

    HyperExpress aims to be a simple yet performant HTTP & Websocket Server. Combined with the power of uWebsockets.js, a Node.js binding of uSockets written in C++, HyperExpress allows developers to unlock higher throughput for their web applications with their existing hardware. This can allow many web applications to become much more performant on optimized data serving endpoints without having to scale hardware. High-performance Node.js webserver with a simple-to-use API powered by uWebsockets.js under the hood.
    Downloads: 0 This Week
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  • 6
    Karellen Gevent Websocket Library

    Karellen Gevent Websocket Library

    Karellen Gevent Websocket Library

    This is a Karellen fork of gevent-websocket. The goal of this fork is to maintain the project to support Python 3.3, 3.4 and 3.5+ as well as latest WS standards errata.
    Downloads: 0 This Week
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  • 7
    LAppS

    LAppS

    Lua Application Server for micro-services with default communication

    This is an attempt to provide very easy-to-use Lua Application Server working over WebSockets protocol (RFC 6455). LAppS is an application server for micro-services architecture. It is build to be highly scalable vertically. The docker cloud infrastructure (kubernetes or swarm) shall be used for horizontal scaling. LAppS has most scallable WebSockets server out there. LAppS is the same thing to WebSockets as the Apache or Nginx are to HTTP. LAppS does not supports HTTP (though it supports HTTP Upgrade GET request as per RFC 6455). The only supported scripting language so far is the Lua.
    Downloads: 0 This Week
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  • 8
    Laravel WebSockets

    Laravel WebSockets

    Websockets for Laravel

    Laravel WebSockets is a package for Laravel 5.7 and up that will get your application started with WebSockets in no time. It has a drop-in Pusher API replacement, a debug dashboard, real-time statistics and even allows you to create custom WebSocket controllers.
    Downloads: 0 This Week
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  • 9
    LaravelS

    LaravelS

    LaravelS is an out-of-the-box adapter between Laravel/Lumen and Swoole

    LaravelS is an out-of-the-box adapter between Laravel/Lumen and Swoole. LaravelS uses Swoole's Synchronous IO mode, the larger the worker_num setting, the better the concurrency performance, but it will cause more memory usage and process switching overhead. If one request takes 100ms, in order to provide 1000QPS concurrency, at least 100 Worker processes need to be configured. Create WebSocket Handler class, and implement interface WebSocketHandlerInterface. The instant is automatically instantiated when start, you do not need to manually create it.
    Downloads: 0 This Week
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  • 10
    N2O

    N2O

    Distributed WebSocket Application Server ISO 20922

    N2O is an embeddable message protocol loop library for WebSocket, HTTP, MQTT and TCP servers. It provides basic features, such as process management, virtual nodes ring for request processing, sessions, frame encoding, and unified API for external mq and caching services.
    Downloads: 0 This Week
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  • 11
    NestJS-Websocket

    NestJS-Websocket

    Websocket Client for NestJS based on ws

    Websocket Client for NestJS based on ws.
    Downloads: 0 This Week
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  • 12
    NetCoreServer

    NetCoreServer

    Ultra fast and low latency asynchronous socket server & client C#

    Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, Unix Domain Socket, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution. Has an integration with high-level message protocol based on Fast Binary Encoding. Cross-platform (Linux, MacOS, Windows) Asynchronous communication. Supported transport protocols: TCP, SSL, UDP, UDP multicast, Unix Domain Socket. Supported Web protocols: HTTP, HTTPS, WebSocket, WebSocket secure. Supported Swagger OpenAPI iterative documentation. Supported message protocol based on Fast Binary Encoding.
    Downloads: 0 This Week
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  • 13
    Nodejs Websocket

    Nodejs Websocket

    A node.js module for websocket server and client

    A nodejs module for websocket server and client. The class that represents a connection, either a client-created (accepted by a nodejs ws server) or client connection. The websocket protocol has two types of data frames: text and binary. Text frames are implemented as simple send function and receive event. Binary frames are implemented as streams: when you receive binary data, you get a ReadableStream; to send binary data, you must ask for a WritableStream and write into it. The binary data will be divided into frames and be sent over the socket.
    Downloads: 0 This Week
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  • 14
    PHP WebSocket server

    PHP WebSocket server

    PHP WebSocket server

    Simple and multifunctional PHP WebSocket server.
    Downloads: 0 This Week
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  • 15

    PHP Websockets

    Provides Websocket RFC6455 functionality to PHP

    This project provides 6 new functions to PHP that are meant to interact with a websocket (RFC6455) peer. ws_get_frame_info() - Gets information about an upcoming websockets frame ws_read_frame() - Reads the data of a websockets frame from a client or server ws_send_close() - Sends a close frame to the websockets peer ws_send_ping() - Sends a ping frame to the websockets peer ws_send_pong() - Sends a pong frame to the websockets peer These functions are written in low level C so they are fast when compared with functions that are written in PHP, especially for operations like sending and receiving larger binary files.
    Downloads: 0 This Week
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  • 16
    PHPSocket.IO

    PHPSocket.IO

    A server side alternative implementation of socket.io

    phpSocket.io is a PHP implementation of the popular Socket.IO real-time communication protocol. It enables real-time, bidirectional communication between web clients and servers using WebSockets, with a syntax and structure similar to the original Node.js version. Built on top of Workerman, phpSocket.io is capable of handling thousands of concurrent connections and is ideal for building chat apps, live notifications, and collaborative tools in PHP.
    Downloads: 0 This Week
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  • 17

    PrimeWeb Windows Control Panel

    A windows server control panel for web hosting companies

    PrimeWeb is a web-based hosting management system designed to run on Windows servers, providing an intuitive interface for managing websites, domains, databases, emails, virtual machines and server resources. Built with performance and security in mind, it allows administrators and users to efficiently deploy and maintain web hosting environments with minimal technical effort.
    Downloads: 0 This Week
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  • 18
    RESTinio

    RESTinio

    HTTP/WebSocket server C++14 library

    RESTinio is a header-only C++14 library that gives you an embedded HTTP/WebSocket server. It is based on the standalone version of ASIO and is targeted primarily for the asynchronous processing of HTTP requests. Since v.0.4.1 Boost::ASIO (1.66 or higher) is also supported. Consider the task of writing a C++ application that must support some REST API, RESTinio represents our solution for that task. Server runs on the main thread, and responds to all requests with a hello-world message. Of course, you've got access to the structure of a given HTTP request, so you can apply complex logic for handling requests. Async request handling. Cannot get the response data immediately? That's ok, store the request handle somewhere and/or pass it to another execution context and get back to it when the data is ready.
    Downloads: 0 This Week
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  • 19
    Rhubarb

    Rhubarb

    A WebSocket library optimized for multiplayer JS games

    Rhubarb is a lightweight WebSocket library for multiplayer HTML5 games. It is originally designed to be used by the ROYGBIV Engine. However, it can be used outside of ROYGBIV as well. Javascript is slow, therefore we want to have as much main-process-power as we can in order to do game related calculations, graphics rendering and achieving 60 FPS. For multiplayer games achieving 60 FPS gets even more complicated given that transferring data over WebSockets is a slow operation. It also triggers GC activity by copying the transferred data (if JSON is the preferred way), which eventually slows down the main thread as well.
    Downloads: 0 This Week
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  • 20
    Rockets

    Rockets

    REST and websockets C++ library

    A library for easy HTTP and websockets messaging in C++ applications.
    Downloads: 0 This Week
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  • 21
    Sandstone

    Sandstone

    PHP microframework designed to build a RestApi

    PHP micro-framework designed to build a RestApi working together with a WebSocket server. Build a real-time RestApi!
    Downloads: 0 This Week
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  • 22
    Scarlet

    Scarlet

    A Retrofit inspired WebSocket client for Kotlin, Java, and Android

    A Retrofit-inspired WebSocket client for Kotlin, Java, and Android. We are working on a new version of Scarlet that supports other persistent connection protocols: ServerSentEvent, Socket IO, STOMP, and MQTT. It can be found on the 0.2.x branch.
    Downloads: 0 This Week
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  • 23
    Sente

    Sente

    Realtime web comms for Clojure/Script

    Sente is a small client+server library that makes it easy to build reliable, high-performance realtime web applications with Clojure + ClojureScript. Bidirectional a/sync comms over both WebSockets and Ajax (auto-fallback). It just works, auto keep-alives, buffering, protocol selection, reconnects. Efficient design incl. transparent event batching for low-bandwidth use, even over Ajax. Send arbitrary Clojure vals over edn or Transit (JSON, MessagePack, etc.). Make-channel-socket! and you're good to go. Automatic, sensible support for users connected with multiple clients and/or devices simultaneously. Realtime info on which users are connected over which protocols (v0.10.0+). Flexible model: use it anywhere you'd use WebSockets/Ajax/Socket.IO, etc. Standard Ring security model: auth as you like, HTTPS when available, CSRF support, etc. Fully documented, with examples. Small codebase: ~1.5k lines for the entire client+server implementation.
    Downloads: 0 This Week
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  • 24

    SerialWss

    Serial WebSocket Server

    Create a WebSocket server allowing external application to access Serial devices
    Downloads: 0 This Week
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  • 25

    Simple WebSocket Server C++

    An easy way to make WebSocket endpoints in C++.

    Please go to https://github.com/eidheim/Simple-WebSocket-Server, as this sourceforge page will no longer be updated.
    Downloads: 0 This Week
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