Showing 32 open source projects for "c-sharp"

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  • 1
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8),...
    Downloads: 76 This Week
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  • 2
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    ... hardware or software updates. This means that you can access the position of the headset using only one API call and it works for all headset brands (Oculus, Mixed Reality, Vive, etc)! The API is implemented as a set of C++ interface classes full of pure virtual functions. When an application initializes the system it will return the interface that matches the header in the SDK used by that application.
    Downloads: 23 This Week
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  • 3
    CosmoScout VR

    CosmoScout VR

    Virtual universe which lets you explore & analyze planetary datasets

    A virtual universe which lets you explore, analyze and present huge planetary datasets and large simulation data in real-time. CosmoScout VR is a modular virtual universe developed at the German Aerospace Center (DLR). It lets you explore, analyze and present huge planetary data sets and large simulation data in real-time. The software can be built on Linux (gcc or clang) and Windows (msvc). Nearly all dependencies are included as git submodules, please refer to the documentation in order to...
    Downloads: 2 This Week
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  • 4
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 0 This Week
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  • 5
    MIVisionX

    MIVisionX

    Set of comprehensive computer vision & machine intelligence libraries

    MIVisionX toolkit is a set of comprehensive computer vision and machine intelligence libraries, utilities, and applications bundled into a single toolkit. AMD MIVisionX delivers highly optimized open-source implementation of the Khronos OpenVX™ and OpenVX™ Extensions along with Convolution Neural Net Model Compiler & Optimizer supporting ONNX, and Khronos NNEF™ exchange formats. The toolkit allows for rapid prototyping and deployment of optimized computer vision and machine learning...
    Downloads: 0 This Week
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  • 6
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track...
    Downloads: 0 This Week
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  • 7
    DTL

    DTL

    Dungeon free resources (terrain & roguelike generation)

    Dungeon free resources (terrain & roguelike generation).
    Downloads: 1 This Week
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  • 8
    ApertusVR

    ApertusVR

    Virtual Reality software library

    The main feature of ApertusVR is the so called "Distributed Plugin-in Mechanism" which means that not only humans could be involved in a multi-user virtual reality scene but any element of the Internet of Things like hardware, software, robot or any kind of smart device. ApertusCore is a programming library written in C++11, that fulfills modern software requirements as it is modular, embeddable, platform-independent, and easily configurable. It contains basic software interfaces and modules...
    Downloads: 1 This Week
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  • 9
    The Jahshaka Project
    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 75 This Week
    Last Update:
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    The Secure Workspace for Remote Work

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  • 10
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 22 This Week
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  • 11
    UE4-Plugin-OffAxis

    UE4-Plugin-OffAxis

    This plugin provides a fishtank-VR via a so-called OffAxisProjection

    UE4-Plugin-OffAxis plugin provides a fishtank-VR via a so-called OffAxisProjection by modifying the projection matrix using a custom ULocalPlayer. If your project is a C++ project, you are good to go. If you have a pure blueprint project, add a random C++ class via File -> Add C++ class (empty class is fine). Copy the Plugin in your (you might need to create a Plugin folder in the directory where your project file is). Start (or restart) Unreal Engine. You might get a warning that the plugin...
    Downloads: 0 This Week
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  • 12
    VRG3D is a library that uses G3D and implements a minimal set of features required to run applications written with G3D in projection based virtual reality environments, such as Caves and Fish Tanks.
    Downloads: 0 This Week
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  • 13
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the most...
    Downloads: 44 This Week
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  • 14
    VRPN C# Client
    VRPN, Virtual Reality Peripheral Network, is a device-independent and network-transparent system for accessing virtual reality peripherals in VR applications. The project generates a dll to easily conect a C# aplication with the VRPN server.
    Downloads: 0 This Week
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  • 15
    AVRS performs spatial 3D-sound processing allowing the arbitrary placement of sound source in auditory space. The main goal is to develop a genuine experimental flexible platform, that runs in a general-purpose architecture computer (standard hardware and software).
    Downloads: 0 This Week
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  • 16
    VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
    Downloads: 0 This Week
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  • 17
    Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
    Downloads: 0 This Week
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  • 18
    This project aims to develop an interaction framework based on body detection by webcams, identifying the skeleton shape (hands, arms, head, legs etc), for games, virtual reality, augmented reality and other applications.
    Downloads: 0 This Week
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  • 19
    A framework for building distributed virtual reality applications, based on OpenGL|Performer(TM)
    Downloads: 0 This Week
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  • 20
    Collection of Open Source based tools and API that facilitate rapid application development for Games and Virtual Reality based applications.
    Downloads: 0 This Week
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  • 21
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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  • 22
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
    Downloads: 0 This Week
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  • 23
    VRT is a Virtual Reality Toolkit. It is planned to be OS-independent, easy-to-use, full-feature VR platform. It integrates 3D engine, physical engine and AI engine.
    Downloads: 0 This Week
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  • 24
    OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...). A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc. Uses OpenDE and OPCODE libraries for dy
    Downloads: 0 This Week
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  • 25
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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