Showing 9 open source projects for "get"

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  • 1
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    ...A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. To get started, you'll use HelloCardboard, a demo game that demonstrates the core features of the Cardboard SDK. In the game, users look around a virtual world to find and collect objects.
    Downloads: 3 This Week
    Last Update:
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  • 2
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 0 This Week
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  • 3
    A-Frame

    A-Frame

    A web framework for building virtual reality experiences

    ...With A-Frame you can create WebVR with HTML and entity-component works on Vive, Rift, Daydream and more. A-Frame simplifies virtual reality by handling the required 3D and WebVR boilerplate to get you running on platforms like mobile, desktop, Vive, and Rift. Because it can be used from HTML, just about everyone can use it. A-Frame is a thin yet powerful framework on top of three.js. While A-Frame is completely accessible from HTML, developers can also make full use of JavaScript, DOM APIs, three.js, WebVR, and WebGL.
    Downloads: 0 This Week
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  • 4
    CosmoScout VR

    CosmoScout VR

    Virtual universe which lets you explore & analyze planetary datasets

    ...The software can be built on Linux (gcc or clang) and Windows (msvc). Nearly all dependencies are included as git submodules, please refer to the documentation in order to get started. Completely written in JavaScript with help of the Chromium Embedded Framework. Physically-based rendering of 3D satellites (with csp-satellites). Rendering of highly detailed level-of-detail planets based on WebMapServices (with csp-lod-bodies). Rendering of configurable atmospheres (Mie- and Rayleigh-scattering) around planets (with csp-atmospheres).
    Downloads: 0 This Week
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  • 5
    JanusWeb

    JanusWeb

    An in-browser implementation of JanusVR

    ...Host content on the open web and customize Janus' open-source multiplayer server to fit your needs. VESTA is JanusXR's user-driven community. Post your own spaces and get feedback from other community members! The built-in editor allows users to join together to create content in real-time. JanusWeb's widget generator allows you to embed a 3D WebVR portal to your webspace into any 2D webpage. With the JanusXR Youtube translator, watching videos with friends is a walk in the park. Oculus Rift, Vive, GearVR, Daydream, and Cardboard support via WebVR API. ...
    Downloads: 0 This Week
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  • 6
    NatML

    NatML

    High performance, cross-platform machine learning for Unity Engine

    NatML allows developers to integrate machine learning into their Unity applications in under five lines of code with zero infrastructure. NatML completely removes the need to have any experience with machine learning in order to take advantage of the features it can provide. NatML takes advantage of hardware machine learning accelerators, like CoreML on iOS and macOS, NNAPI on Android, and DirectML on Windows. As a result, it is multiple times faster than Unity's own Barracuda engine. NatML...
    Downloads: 0 This Week
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  • 7
    A-Frame Inspector

    A-Frame Inspector

    Visual inspector tool for A-Frame

    A visual inspector tool for A-Frame scenes. Just hit <ctrl> + <alt> + i on any A-Frame scene to open up the Inspector. Get a different view of the scene and see the visual effect of tweaking entities. The VR analog to the browser’s DOM inspector. Can be opened on any A-Frame scene with <ctrl> + <alt> + i. Record and replay headset and controller pose and events. Hit record, move around inside the VR headset, interact with objects with the controller.
    Downloads: 0 This Week
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  • 8
    Lvr

    Lvr

    Augmented Reality for everyone, out of the world experiences

    Lvr contains the 3D and WebVR boilerplates required to get running across platforms including mobile, desktop, Vive, and Rift. It works on any phone with WebGL and WebRTC. HTML is easy to read and copy-and-paste. Since Lvr can be used from HTML, Lvr is accessible to everyone: web developers, VR enthusiasts, educators, artists, makers, kids. It is completely open source and free of charge!
    Downloads: 0 This Week
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  • 9
    UE4-Plugin-OffAxis

    UE4-Plugin-OffAxis

    This plugin provides a fishtank-VR via a so-called OffAxisProjection

    ...If you have a pure blueprint project, add a random C++ class via File -> Add C++ class (empty class is fine). Copy the Plugin in your (you might need to create a Plugin folder in the directory where your project file is). Start (or restart) Unreal Engine. You might get a warning that the plugin needs to be rebuilt. That's normal. Drag the OffAxisActor in your scene. Set position of OffAxisActor to 0,0,0. In the OffAxisActor, place the child actors P_a, P_b, and P_c so that they correspond to the corners of your "virtual window". For some inputs, you might need to change the key if they are already in use in your project.
    Downloads: 0 This Week
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