Showing 18 open source projects for "atom-project"

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  • 1
    The Cognitive3D SDK for Unreal

    The Cognitive3D SDK for Unreal

    Cognitive3D SDK for Unreal, Analytics for VR/AR/MR

    This SDK for Unreal provides analytics and insights about your project. In addition, Cognitive3D empowers you to take actions that will improve users' engagement with your experience. Ensure that the Analytics Blueprints Plugin is enabled. You can either enable it in the Plugins browser in the Unreal Editor or by modifying the project file. Close the Unreal Editor and re-open it through the Epic Games Launcher.
    Downloads: 0 This Week
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  • 2
    OpenXR SDK

    OpenXR SDK

    Generated headers and sources for OpenXR loader

    OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR, platforms and devices. This repository contains OpenXR headers, as well as source code and build scripts for the OpenXR loader. It contains all generated source files and headers pre-generated for minimum dependencies. The OpenXR 1.0 specification is free for anyone to download, review and comment. Without a cross-platform standard, VR...
    Downloads: 8 This Week
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  • 3
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    ...It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 16 This Week
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  • 4

    MediaPlayer3D

    Experimental 3D media playback framework and demo applications

    ...This project explores how that foundation can be extended to support stereoscopic and panoramic media rendering in both 2D and 3D environments, including desktop and virtual reality use cases. The project is intended to: - Gain practical experience with the Qt Rendering Hardware Interface (QRhi). - Provide a performant and reusable multimedia infrastructure for 3D environments
    Downloads: 0 This Week
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  • 5
    Vircadia

    Vircadia

    Vircadia open source metaverse platform

    ...Unlike most platforms, Vircadia is 100% open source with the full software stack necessary for a premium metaverse experience licensed as Apache 2.0. Because of this, all aspects of the project can be customized for your use case. Vircadia consists of many projects and codebases with its unifying structure's goal being a decentralized metaverse.
    Downloads: 1 This Week
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  • 6
    OpenXR-Hpp project

    OpenXR-Hpp project

    Open-Source OpenXR C++ language projection

    ...If your OpenXR-SDK-Source (or internal gitlab) repo isn't in a directory named that parallel to this one, you can set OPENXR_REPO environment variable before running. Requires clang-format, preferably 6.0. To build this project, you must have OpenXR-SDK-Source cloned in a peer directory of this one.
    Downloads: 0 This Week
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  • 7
    mobfish Unity Cardboard SDK

    mobfish Unity Cardboard SDK

    An unofficial Google Cardboard Unity SDK

    This is an unofficial Google Cardboard Unity SDK, implemented from new Google Cardboard open source project. This project is released, it is production-ready now. OpenGL ES 3.0 and Metal(iOS) and Vulkan(Android) Support (as well as OpenGL ES 2.0). Ability to set cardboard profile in script. Switch between vr and no-vr mode (magic window).
    Downloads: 0 This Week
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  • 8
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive approach of what rays could be used for. ...
    Downloads: 0 This Week
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  • 9
    HVVR

    HVVR

    Hierarchical visibility for VR and real time rendering of effects

    ...By default, raycaster.vcxproj is configured to build all .cu files to the compute_61,sm_61 target. If your GPU needs a different code-gen target, you can change this in the raycaster project properties. Some installations of the CUDA SDK and Visual Studio integration appear to have broken build dependency tracking. If you're seeing behavior after code modification that looks like stale code from header files referenced in .cu files, try cleaning the solution and building from scratch (or install a newer CUDA Toolkit).
    Downloads: 0 This Week
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  • 10
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 43 This Week
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  • 11
    VRPN C# Client
    VRPN, Virtual Reality Peripheral Network, is a device-independent and network-transparent system for accessing virtual reality peripherals in VR applications. The project generates a dll to easily conect a C# aplication with the VRPN server.
    Downloads: 1 This Week
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  • 12
    UT VR-Lab Video Recorder/Reader

    UT VR-Lab Video Recorder/Reader

    Video Recorder/Reader for Virtual Reality Experiments

    The tools in this project are used by the Virtual Reality lab at University of Texas at Austin to record the stream of rendered images (OpenGL) and combine them with eye tracking data (if eyes are being tracked) and user defined metadata. The project is split into two parts. DVR is used to record the data stream as a QuickTime movie. The RVD is used to read the movie recorded by the DVR.
    Downloads: 0 This Week
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  • 13

    KIPRCopter

    A Quadrotor Aerial Robot platform for K-12 Education.

    ...Parrot sells the drone as a toy controlled via a wireless device such as Ipods, Ipads, or Android based devices. Parrot advertises the toy as an advance in gaming because the control devices will project a virtual reality allowing users to play with their physical drone with an enhanced version on their controller where bullets or hot air balloons must be avoided in the virtual world. KIPR, KISS Institute for Practical Robotics is an organization that facilitates the learning of robotics programming in middle and high school students to peak an interest in computer science. ...
    Downloads: 0 This Week
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  • 14
    This project aims to develop an interaction framework based on body detection by webcams, identifying the skeleton shape (hands, arms, head, legs etc), for games, virtual reality, augmented reality and other applications.
    Downloads: 0 This Week
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  • 15
    Ve3D Avenger

    Ve3D Avenger

    3D model viewer and world navigator.

    Ve3D Avenger is a VRML/Open Inventor 3D model viewer and world navigator. It's a scene composition program and an animated sequence creator that supports active stereo display. It is a fork of the Ve3D project that uses Qt3 for its GUI.
    Downloads: 1 This Week
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  • 16
    vrNav2 is an easy-to-use 3D scene navigation program for viewing and navigating 3D models in a virtual reality environment. It runs under Windows and Linux, on Linux tiled displays and on the Mac. It works with both architectural scientific models.
    Downloads: 1 This Week
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  • 17
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 3 This Week
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  • 18
    OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
    Downloads: 0 This Week
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