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  • 1
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    ...The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new hardware or software updates. This means that you can access the position of the headset using only one API call and it works for all headset brands (Oculus, Mixed Reality, Vive, etc)! The API is implemented as a set of C++ interface classes full of pure virtual functions. When an application initializes the system it will return the interface that matches the header in the SDK used by that application.
    Downloads: 31 This Week
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  • 2
    Open Brush

    Open Brush

    Open Brush is the community led successor to Tilt Brush!

    Open Brush lets you paint in 3D space with virtual reality. Unleash your creativity with three-dimensional brush strokes, choosing from a wide palette, of brushes, including stars, light, and even fire. Your room is your canvas. Your palette is your imagination. The possibilities are endless. Open Brush is a derivative made from the open source code of Tilt Brush, a room-scale 3D-painting virtual-reality application available from Google, originally developed by Skillman & Hackett. ...
    Downloads: 13 This Week
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  • 3
    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard in Unity 2019.4.25f1 or later. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities.
    Downloads: 2 This Week
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  • 4
    The Cognitive3D SDK for Unreal

    The Cognitive3D SDK for Unreal

    Cognitive3D SDK for Unreal, Analytics for VR/AR/MR

    This SDK for Unreal provides analytics and insights about your project. In addition, Cognitive3D empowers you to take actions that will improve users' engagement with your experience. Ensure that the Analytics Blueprints Plugin is enabled. You can either enable it in the Plugins browser in the Unreal Editor or by modifying the project file. Close the Unreal Editor and re-open it through the Epic Games Launcher. You should be prompted to recompile your project and the cognitiveVR Plugin. ...
    Downloads: 0 This Week
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  • 5
    ViRe

    ViRe

    A open-source VR mocap studio built in Unity

    ViRe is an open-source VR mocap studio built in Unity. ViRe can be used for anyone who wants to record motion, but cannot afford a huge and expensive motion capture studio. All you need is a simple VR Setup. ViRe runs on top of SteamVR, the default asset to support all kinds of VR Headsets. It supports the tracking of the headset and both hand controllers. We are working on support for additional body trackers, and for every place you do not have a tracker, procedural bone movement will help out.
    Downloads: 4 This Week
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  • 6
    The Cognitive3D SDK for Unity

    The Cognitive3D SDK for Unity

    Cognitive3D SDK for Unity, analytics for VR/AR/MR

    ...Receive scientific accuracy in captured eye-tracking, fixations and biometrics.. Improve product development workflows to enable rapid insights. This SDK allows you to integrate your Unity games with Cognitive3D, which provides analytics and insights about your Unity project. In addition, Cognitive3D empowers you to take actions that will improve users' engagement with your experience.
    Downloads: 0 This Week
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  • 7
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform.
    Downloads: 0 This Week
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  • 8
    A-Frame

    A-Frame

    A web framework for building virtual reality experiences

    A-Frame is an open source web framework for building virtual reality experiences. With A-Frame you can create WebVR with HTML and entity-component works on Vive, Rift, Daydream and more. A-Frame simplifies virtual reality by handling the required 3D and WebVR boilerplate to get you running on platforms like mobile, desktop, Vive, and Rift. Because it can be used from HTML, just about everyone can use it. A-Frame is a thin yet powerful framework on top of three.js. ...
    Downloads: 0 This Week
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  • 9
    Android 3D Model Viewer

    Android 3D Model Viewer

    Android OpenGL 2.0 application to view 3D models

    This is a demo of OpenGL ES 2.0. It is basically an Android application with a 3D engine that can load Wavefront OBJ, STL & DAE files. The purpose of this application is to learn and share how to draw using OpenGL language. The application does not use any third-party library. Load 3D models and see how to do it with this open-source code application. The main purpose of this app is to show how to draw in Android using the OpenGL 2.0 by sharing the source code. So please, don't expect this...
    Downloads: 4 This Week
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  • 10
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 2 This Week
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  • 11
    Qualisys Unity SDK

    Qualisys Unity SDK

    Unity package for the C# (.NET) implementation for Qualisys Track

    ...Get a real-time stream of motion capture data in Unity with minimal latency. This makes it possible to drive characters, rigid bodies or any other Unity object. Qualisys provides a robust skeleton solver that lets you solve one or more actors in real-time. Capturing crouching, wrestling and lying on the floor has never been this straightforward. By combining skeleton solving with AIM, you can capture advanced setups in a simplified workflow. An FBX is the easiest way to read mocap data in external gaming or animation software. Our FBX files contain characters, skeletons, optical markers and actors.
    Downloads: 0 This Week
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  • 12
    OpenXR-Hpp project

    OpenXR-Hpp project

    Open-Source OpenXR C++ language projection

    This repository contains build scripts and test files for the openxr.hpp headers, providing a C++-friendly projection of the OpenXR API. To improve/maintain consistent code style and code quality, we strongly recommend setting up the pre-commit hooks. If you just want to generate the headers, run ./generate-openxr-hpp.sh or ./generate-openxr-hpp.ps1. If your OpenXR-SDK-Source (or internal gitlab) repo isn't in a directory named that parallel to this one, you can set OPENXR_REPO environment variable before running. Requires clang-format, preferably 6.0. To build this project, you must have OpenXR-SDK-Source cloned in a peer directory of this one.
    Downloads: 0 This Week
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  • 13

    Wander VR utilities

    tools to help with Wander VR app on Oculas

    There's a favorites (bookmarks) editor, since it's difficult to edit bookmarks in virtual reality and you cannot change the order. With this editor you can curate a collection of locations in VR and organize them into a tour with others. There are some other utilities to manage your favorites files.
    Downloads: 0 This Week
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  • 14
    VRWorkout

    VRWorkout

    High-intensity virtual reality workout game

    The game tracks your running speed and awards more points the faster you go. Arm movements to the beat of the music and fast ducking to avoid bad targets. Shallow or deep squats depending on your comfort level. Engange your core muscles by reaching for higher targets. Pushups followed by jumps get your heart pumping. Classic pushup, one-armed planks and side planks. Fast and small jumps similar to skip rope jumping.
    Downloads: 0 This Week
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  • 15
    Relativty

    Relativty

    An open source VR headset with SteamVR supports for $200

    Relativty is not a consumer product. We made Relativty in my bedroom with a soldering iron and a 3D printer and we expect you to do the same, build it yourself. We started Relativty because after watching Sword Art Online we wanted to make our own VR games. Thus Relativty supports SteamVR games and can be modified to add support for any DIY or off-the-shelf VR device. The room-scaling AI can be used with any camera, it tracks your body based on video input.
    Downloads: 0 This Week
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  • 16
    LiveCoding.space

    LiveCoding.space

    Collaborative live coding space

    ...LiveCoding.space architecture moves Virtual World Framework architecture towards pure-decentralized application. By default a tiny Reflector server is used for creating a Virtual World instances. But you could try out to connect using the new experimental totaly decentralized solution provided by Krestianstvo Luminary. That will allow to create Virtual World Instances just within Web Browser by a client,using any avaliable decentralized storage GunDB on internet. No any Reflector server needed. In the near future it will be extended with support of securing world instances lists, clients lists, message streams with P2P identities.
    Downloads: 0 This Week
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  • 17
    VRmol

    VRmol

    Virtual reality system to explore macromolecular structure

    We leverage the most cutting-edge computational technologies to develop a virtual reality (VR) system - VRmol - that provides the visualization and analysis of macromolecule structures in an infinite virtual environment on the web. VRmol is natively built with WebVR technology, providing all structural analysis functions in a fully immersive, inspiring virtual environment. It is convenient to use, runs on the internet, and requires no software downloading and installation. And by connecting...
    Downloads: 0 This Week
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  • 18
    KerbalVR

    KerbalVR

    An add-on for Kerbal Space Program (KSP) to enable virtual reality

    ...This is a forever-WIP mod to allow the use of VR headsets in KSP. The primary focus is for flight control in IVA, but can also be used for room-scale viewing inside the VAB or SPH. IVA in VR puts you inside the cockpit of your craft. You can look around (and walk around if you have the physical space around you). Currently, it is possible to interact with cockpit instrumentation provided by the RPM mod (see note below); more immersive features for the cockpit may come sometime in the future. The goal is to replace the use of the keyboard and mouse entirely with interactive cockpit controls (buttons, switches, control sticks, throttles, etc.).
    Downloads: 1 This Week
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  • 19
    Svrf iOS SDK

    Svrf iOS SDK

    iOS SDK for the Svrf API and ARKit Face Filters

    ...Further refine what you're looking for with a variety of Search Options, allowing you to search for 360 photos, videos, Face Filters, or Media that is of a certain resolution. Getting the currently Trending Media on Svrf is a breeze. Trending Media are Media that our curators have deemed to be some of the most interesting on the platform. You can further constrain the trending Media with Trending Media Options.
    Downloads: 0 This Week
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  • 20
    LibPSVR

    LibPSVR

    C library for Morpheus (Playstation VR)

    LibPSVR is a C library for Morpheus (Playstation VR). Tested with Ubuntu 15.10 + libusb-1.0.20. For quick start, use brew before build. You will need to unload kernel modules manually. Requires the latest libusb to be installed. To compile, use the solution in the LibPSVR folder. The solution file is for Visual Studio 2017. To use PSVR with this, you must install WinUSB or libusb drivers for the PS VR Sensors and PS VR Control, Interfaces 4 and 5 respectively. You can use zadiag, which is referenced with libusb, to install the drivers.
    Downloads: 0 This Week
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  • 21
    A-Frame Low Poly

    A-Frame Low Poly

    Low poly add-ons for aframe virtual reality

    ...For example, say you have a template tree and many trees in your environment. Simply create one tree, and use the clone attribute for the rest, changing the position and rotating as necessary. This keeps your code streamlined and eases development (e.g., changing tree trunks for all cloned trees involves a single-line change).
    Downloads: 0 This Week
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  • 22
    Guitar VR

    Guitar VR

    VR guitar to play with other VR software

    Guitar VR is a virtual reality guitar that you can use while playing other VR software.
    Downloads: 0 This Week
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  • 23
    Saxophone VR

    Saxophone VR

    A virtual reality saxophone instrument

    Saxophone VR is a virtual reality saxophone instrument that you can use while playing other VR software.
    Downloads: 1 This Week
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  • 24
    simbol

    simbol

    Communications platform WebXR sites with self-sovereign identity

    ...Simbol is researching to accomplish these goals and broadcasting accomplishments made by the community via a podcast, blog and newsletter. Currently, simbol is dependent on several third-party libraries. You can check out the API in our JSDoc.
    Downloads: 1 This Week
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  • 25
    Drums VR

    Drums VR

    Drums which you can use on playing other VR software

    Drums VR is a VR drum set. Drums which you can use on playing other VR software.
    Downloads: 0 This Week
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