Showing 73 open source projects for "c# source code"

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  • 1
    OpenXR SDK Sources Project

    OpenXR SDK Sources Project

    Sources for OpenXR loader, basic API layers, and example code

    This repository contains source code and build scripts for implementations of the OpenXR loader, validation layers, and code samples. OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR platforms and devices. Without a cross-platform standard, VR and AR applications and engines must use each platform’s proprietary APIs.
    Downloads: 1 This Week
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  • 2
    Radegast

    Radegast

    Lightweight client for connecting to Second Life and OpenSim

    Radegast is a virtual world client compatible with Second Life and OpenSimulator. Its main purpose is to provide an alternative client to Linden Lab-derived virtual world viewers. There is a strong focus on accessibility and non-3D interaction. Given the current nature of changes in Second Life, I felt it was prudent to take on another abandoned text-focused viewer. Introducing MEGAbolt, a fork of the METAbolt viewer which was abandoned by its author almost eight years ago. Keep in mind,...
    Downloads: 25 This Week
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  • 3
    OpenXR SDK

    OpenXR SDK

    Generated headers and sources for OpenXR loader

    OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR, platforms and devices. This repository contains OpenXR headers, as well as source code and build scripts for the OpenXR loader. It contains all generated source files and headers pre-generated for minimum dependencies. The OpenXR 1.0 specification is free for anyone to download, review and comment. Without a cross-platform standard, VR and AR applications and engines must use each platform’s proprietary APIs. ...
    Downloads: 6 This Week
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  • 4
    Open Brush

    Open Brush

    Open Brush is the community led successor to Tilt Brush!

    ...Unleash your creativity with three-dimensional brush strokes, choosing from a wide palette, of brushes, including stars, light, and even fire. Your room is your canvas. Your palette is your imagination. The possibilities are endless. Open Brush is a derivative made from the open source code of Tilt Brush, a room-scale 3D-painting virtual-reality application available from Google, originally developed by Skillman & Hackett. OpenBrush strives to be an open source tool to help everyone create their own art. We believe in the preservation of art, and the freedom of artists. At our core, we are community led and driven, and while there may be a small core team behind OpenBrush, it would not be possible without our community.
    Downloads: 5 This Week
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  • 5
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track...
    Downloads: 2 This Week
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  • 6
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 23 This Week
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  • 7
    Android 3D Model Viewer

    Android 3D Model Viewer

    Android OpenGL 2.0 application to view 3D models

    ...The purpose of this application is to learn and share how to draw using OpenGL language. The application does not use any third-party library. Load 3D models and see how to do it with this open-source code application. The main purpose of this app is to show how to draw in Android using the OpenGL 2.0 by sharing the source code. So please, don't expect this application to be much richer or nicer than the ones already published in the app store, but at least it's open to anyone who wants to contribute or doesn't want to start a similar project from scratch.
    Downloads: 0 This Week
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  • 8
    AviTab

    AviTab

    X-Plane plugin that displays a tablet to aid VR usage

    AviTab is a plugin for the X-Plane flight simulator. It displays a tablet-like computer with a few apps in the cockpit. It is mainly used for flying in virtual reality. When flying in a simulator, one often needs to look up details in PDF charts, plane manuals, checklists or other documents. Using a PDF reader breaks the immersion because the virtual aviator either has to take off of their HMD or use other tools that can move windows into VR. AviTab tries to solve this problem by offering a...
    Downloads: 12 This Week
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  • 9
    The Cognitive3D SDK for Unreal

    The Cognitive3D SDK for Unreal

    Cognitive3D SDK for Unreal, Analytics for VR/AR/MR

    This SDK for Unreal provides analytics and insights about your project. In addition, Cognitive3D empowers you to take actions that will improve users' engagement with your experience. Ensure that the Analytics Blueprints Plugin is enabled. You can either enable it in the Plugins browser in the Unreal Editor or by modifying the project file. Close the Unreal Editor and re-open it through the Epic Games Launcher. You should be prompted to recompile your project and the cognitiveVR Plugin. If...
    Downloads: 2 This Week
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  • 10
    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard in Unity 2019.4.25f1 or later. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with...
    Downloads: 2 This Week
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  • 11
    ViRe

    ViRe

    A open-source VR mocap studio built in Unity

    ViRe is an open-source VR mocap studio built in Unity. ViRe can be used for anyone who wants to record motion, but cannot afford a huge and expensive motion capture studio. All you need is a simple VR Setup. ViRe runs on top of SteamVR, the default asset to support all kinds of VR Headsets. It supports the tracking of the headset and both hand controllers. We are working on support for additional body trackers, and for every place you do not have a tracker, procedural bone movement will help...
    Downloads: 0 This Week
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  • 12
    OpenXR Conformance Test Suite

    OpenXR Conformance Test Suite

    Conformance test suite for OpenXR

    OpenXR Conformance Test Suite is a collection of tests covering the breadth of the OpenXR API. Some tests have been grouped by tags depending on the involvement of the tester/invoker (e.g. [interactive]) and the area of the test (e.g. [composition] and [actions]). Interactive tests for validating layer composition must run for all graphics APIs supported by the runtime and action tests must run for all interaction profiles supported by the runtime. For this reason, the suite of tests is run...
    Downloads: 0 This Week
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  • 13
    Jahshaka

    Jahshaka

    Cross platform Virtual Reality authoring and playback

    Jahshaka is bringing you the future of immersive digital content creation. It combines a virtual desktop with a powerful asset management system and a immersive 3d content creation engine with full VR support. Jahshaka is free software, developed as an open source project and is designed to run on Windows, OsX and Linux.
    Downloads: 13 This Week
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  • 14
    Jahshaka Studio

    Jahshaka Studio

    virtual reality authoring toolkit created by artists, for artists

    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 17 This Week
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  • 15

    Hosas VR

    Use your VR controllers as a 6DOF HOSAS setup

    Use your VR controllers as a 6DOF HOSAS setup. This require Steam VR and vJoy to work (Reserves device 1 & 2) VR controllers currently labelled: - Oculus Quest 2 - Windows Mixed Reality
    Downloads: 0 This Week
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  • 16

    MuTools

    Collection of utility functions

    Collection of useful classes and functions.
    Downloads: 0 This Week
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  • 17

    MediaPlayer3D

    Experimental 3D media playback framework and demo applications

    Experimental cross-platform 3D media playback framework and a collection of demonstration applications built with Qt 6.11.1. The project is organized around a reusable Core library and several proof-of-concept frontends showcasing different Qt user interface technologies: - Qt Widgets - Qt Quick - Qt Quick 3D - Qt Quick 3D XR Qt Multimedia provides a solid foundation for video decoding and playback control. However, its standard presentation pipeline is primarily focused on...
    Downloads: 0 This Week
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  • 18
    Vircadia

    Vircadia

    Vircadia open source metaverse platform

    Vircadia is a full coverage ecosystem of open source applications that enable individuals and organizations to deploy their own virtual world solutions. Vircadia’s worlds are among the largest with 16km³ of build space. All building and scripting of your world happens in real-time. This means that building is quick, efficient, and collaborative. Vircadia worlds can be accessed from Windows, Linux, and MacOS. Android, iOS, and Quest 2 support is coming soon. Unlike most platforms, Vircadia is...
    Downloads: 0 This Week
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  • 19
    Phone VR

    Phone VR

    Use Steam VR-enabled applications with your phone as HMD

    Use Steam VR-enabled applications with your phone as HMD (Head-mounted display). The only Open-Source solution to similar commercial packages like VRidge, Riftcat, Trinus etc. The common network can be any type of network between desktop and android app, even USB Tethering and Mobile Hotspots are supported. Requires a PC with Windows 7 or above, A smartphone with Android 5.0(Lollipop) or above with OpenGL-ES 3.0 or above, Steam and some SteamVR applications installed. Windows SteamVR Driver,...
    Downloads: 28 This Week
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  • 20
    HadesVR

    HadesVR

    The "DIY" SteamVR compatible VR setup made for tinkerers

    HadesVR is a SteamVR compatible VR setup made for tinkerers. The setup includes DIY controllers that are capable of emulating HTC vive wands or most aspects of the Valve Index Knuckles controllers (including finger tracking!). It also includes tracking electronics for a Headset, including an integrated wireless receiver to receive the controllers' data. There's also custom controller hardware like 3d printable shells (still a bit of a WIP) with their respective custom PCBs to build your own...
    Downloads: 0 This Week
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  • 21
    OpenXR-Hpp project

    OpenXR-Hpp project

    Open-Source OpenXR C++ language projection

    This repository contains build scripts and test files for the openxr.hpp headers, providing a C++-friendly projection of the OpenXR API. To improve/maintain consistent code style and code quality, we strongly recommend setting up the pre-commit hooks. If you just want to generate the headers, run ./generate-openxr-hpp.sh or ./generate-openxr-hpp.ps1. If your OpenXR-SDK-Source (or internal gitlab) repo isn't in a directory named that parallel to this one, you can set OPENXR_REPO environment variable before running. ...
    Downloads: 0 This Week
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  • 22
    Qualisys Unity SDK

    Qualisys Unity SDK

    Unity package for the C# (.NET) implementation for Qualisys Track

    Animating characters is straightforward with automatic mapping between Unity’s Mecanim human bones and QTM segments. Just add the skeleton script, set the actor name of the QTM skeleton and press play. Using a QTM rigid body to set the position and orientation of a GameObject is equally easy. Just add a script to the GameObject and set the name of the QTM rigid body. Get a real-time stream of motion capture data in Unity with minimal latency. This makes it possible to drive characters, rigid...
    Downloads: 0 This Week
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  • 23
    Twometer VR

    Twometer VR

    Low budget open-source Virtual Reality controllers

    TwometerVR is an open-source alternative to commercial VR hand/body tracking systems. It's primarily intended for those who have VR headsets such as the Oculus DK2 that don't include controllers. It is a low-cost alternative to expensive commercial devices such as the PS Move or Oculus Touch system. An open-source alternative to commercial hand trackers such as Oculus Touch or PS Move, because Virtual Reality should not be expensive. Although there is currently no implementation of...
    Downloads: 0 This Week
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  • 24
    hubs-research-acm-chi-2021

    hubs-research-acm-chi-2021

    Supplemental code and dataset for the ACM CHI 2021 paper

    Supplemental code and dataset for the ACM CHI 2021 paper on "Proxemics and Social Interactions in an Instrumented Virtual Reality Workshop". In this research paper we instrumented Mozilla Hubs Cloud to record where participants where during the event. From there, we measured proxemic and plotted the activity along with some semi-structured interviews. Virtual environments (VEs) can create collaborative and social spaces, which are increasingly important in the face of remote work and travel...
    Downloads: 0 This Week
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  • 25
    Relativty

    Relativty

    An open source VR headset with SteamVR supports for $200

    Relativty is not a consumer product. We made Relativty in my bedroom with a soldering iron and a 3D printer and we expect you to do the same, build it yourself. We started Relativty because after watching Sword Art Online we wanted to make our own VR games. Thus Relativty supports SteamVR games and can be modified to add support for any DIY or off-the-shelf VR device. The room-scaling AI can be used with any camera, it tracks your body based on video input. Precision and freedom of movement...
    Downloads: 0 This Week
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