Showing 5 open source projects for "arch linux custom"

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    GSYVideoPlayer

    GSYVideoPlayer

    Android video player library

    GSYVideoPlayer is a flexible, feature-rich video playback library for Android that wraps popular media engines to offer a unified, customizable API. It supports full-screen playback, small-window (picture-in-picture–style) modes, and seamless orientation changes with proper lifecycle handling. The library provides gesture controls for brightness, volume, and seeking, along with thumbnail covers, playback speed adjustment, and caching options for smoother viewing on unreliable networks....
    Downloads: 7 This Week
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  • 2
    ZLMediaKit

    ZLMediaKit

    WebRTC/RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket

    ZLMediaKit is a high-performance C++11 media server and streaming SDK for real-time audio and video applications. It supports a wide range of protocols, including RTSP, RTMP, HLS, HTTP-FLV, WebSocket-FLV, GB28181, HTTP-TS, HTTP-fMP4, MP4, and WebRTC. The project is designed for protocol conversion, live streaming, low-latency playback, recording, forwarding, and large-scale client access. Its asynchronous, multithreaded network model makes it suitable for commercial streaming deployments...
    Downloads: 4 This Week
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  • 3
    DroidTV365 and Others Hybrides ISO

    DroidTV365 and Others Hybrides ISO

    DroidTV365 – Android TV TN365 Edition

    DroidTV365 – Android TV TN365 Edition ------------------------------------ Installation en VM 4GB RAM 25GB Disque System Linux 2.6 Video: VboxSVGA 128MB Réseau NAT ou Accés par Pont Installation AUTO Connexion Internet requise Installation classique sinon par clé USB , suivez les Intructions DroidTV365 est une version Android TV personnalisée TN365 : - Boot TN365 (image fixe) - Interface Leanback modernisée - Tuiles TN365 au premier démarrage(Netflix,Prime Video,etc) -...
    Downloads: 34 This Week
    Last Update:
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  • 4
    anyLive

    anyLive

    RTMP streamer, RTMP (HLS) second-on player, live streaming on demand

    anyLive is a cross-platform live streaming framework that provides a complete end-to-end solution for audio and video capture, encoding, transmission, decoding, and rendering. Built on a C++ core and leveraging WebRTC and RTMP technologies, it supports multiple operating systems including Android, iOS, Windows, and Linux using a unified codebase. The project is designed for real-time communication and live broadcasting applications, offering low-latency streaming and compatibility with standard RTMP servers and CDNs. It integrates support for multiple protocols such as RTMP, HLS, HTTP, and RTSP, enabling flexible streaming scenarios. The framework also includes features like GPU-based filters, screen sharing, custom rendering pipelines, and multi-stream playback, making it adaptable for complex media applications. ...
    Downloads: 2 This Week
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  • 5
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features. Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection...
    Downloads: 2 This Week
    Last Update:
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