Showing 6 open source projects for "frame"

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  • 1
    VideoMan Library

    VideoMan Library

    C++ library for image acquisition and visualization

    Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences. It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computer vision. Keywords: video capture, computer vision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
    Downloads: 0 This Week
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  • 2
    FRAFS Test Pattern

    FRAFS Test Pattern

    Simple Direct3D test pattern generator

    Do you worry if Fraps (or other computer video capture tool) is giving you accurate colors? Do you wish you had some kind of standard, recordable (DirectX 9) source with known colors? Well, you're in luck, that's just what this is. **NOTE: monitor calibration software is known to alter capture colors** See the first screenshot for a guide to what's in this test pattern. It also includes some rare & unusual utilities; see below.
    Downloads: 0 This Week
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  • 3
    A project to make the CMU IEEE1394 driver easily accessible to Visual Studio users. Routines for a frame rate counter and live histogram are included. Support for IEEE1394a modes 1..5 only.
    Downloads: 0 This Week
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  • 4
    SI Video is a screen recording software that includes a built in graphics editor to edit each frame individually and add cool effects to your video. In future releases I hope to add the ability to export in a variety of formats: avi swf mpeg or even exe.
    Downloads: 2 This Week
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  • 5
    A DirectShow wrapper supporting concurrent access to framebuffers from multiple threads. Useful for developing applications that require live video input from a variety of capture devices (frame grabbers, IEEE-1394 DV camcorders, USB webcams).
    Downloads: 2 This Week
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  • 6
    Flipbook is made to flip a sequence of images and allow you to study the resulting animation frame by frame. That's it, pure and simple. I will use Flipbook as the glue between my digital stills camera and a final animation. It will import JPEGs or PNGs
    Downloads: 0 This Week
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