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Graphite is a modern, open-source, prototyping and design tool built for vector graphics, motion, and state-driven UIs. It combines traditional vector drawing capabilities with features like animation timelines, state machines, and interactive prototyping—all in one toolchain rather than separate apps. The interface supports layering, boolean operations, masks, and full node-based parametric controls for shapes and effects. Because it’s built to be extendable, plugin support allows importing/exporting formats, custom tools, or integrations with code frameworks. ...
A simple multi-platfom 2D Animation Software for all ages!
Kage Studio is a vector-based 2D Animation multi-platform Software for Windows, Mac OS, and Debian/Ubuntu GNU/Linux suitable for beginners, hobbyists, and soon even professionals.
Written with GTKmm 3.0, Kage Studio has a clean User Interface. Truly an Animation Software, not an airplane cockpit.
Kage Studio can export animation to HTML5 (canvas), PNG sequence, Spritesheet, SVG, video (MP4, MKV, OGV, AVI, MOV), and KonsolScript.
Synfig is a powerful, industrial-strength vector-based 2D animation software package, designed from the ground-up for producing feature-film quality 2D animation with fewer people and resources.
Raphaël is a small JavaScript library that should simplify your work with vector graphics on the web. If you want to create your own specific chart or image crop and rotate widget, for example, you can achieve it simply and easily with this library. Raphaël ['ræfeɪəl] uses the SVG W3C Recommendation and VML as a base for creating graphics. This means every graphical object you create is also a DOM object, so you can attach JavaScript event handlers or modify them later. Raphaël’s goal is to...
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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
This is a little Program that I have done recently, made by my Algorithm for showing 3D Objects in 2D & can be implemented on any Programming Language
( No Open Source Packages/APIs are used. )
You can build & animate whatever you want.
Final version will be released soon.
Vitral SDK (Vitral Software Development Kit) is a java based software architecture for the development of computer graphics applications. Supports solid modeling, offline and JOGL rendering, animation/simulation and human-machine interaction.
...It generates AS3/haXe while it is being drawn and parses saved scripts so drawing can continue anytime. It implements multiple layers, masks, tween and path based animation.
This project provides a tool to include in Inkscape. This tool gives to inkscape options to do easy 2D animations using the menu effects, and it's usefull to teach multimidia concepts to youngs and children. English version in march.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
A Flash-like movie editor. Uses Java 2D API. Users create and edit animated vector graphics, images, sound. Rich GUI, can export animation. Main page http://gazelle.dev.java.net. This SF site now mirror.
Scene Beans is an animation framework for Java2D. Scene Beans lets the programmer create animations by composing Java objects in a declarative style and hides the details of exactly how that animation is animated and rendered.
AniToolBox aims to be an Open Source and Free Computer Aided Animation program suite. Since the project is still in its initial planning phase, suggestions are very welcome.