Showing 13 open source projects for "simple games"

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  • 1
    Windows Auto Dark Mode

    Windows Auto Dark Mode

    Automatically switches between the dark and light theme of Windows 10

    Switches between the dark and light theme of Windows at scheduled times. Tired of looking at dark content while the sun is shining brightly? But at night everything is suddenly too bright? Auto Dark Mode is the solution for you! Android, iOS and MacOS already offer the possibility of changing the system design based on the time of the day. We're bringing this feature to Windows on a larger scale. Auto Dark Mode helps you to be more productive. Because you shouldn't care about changing...
    Downloads: 25 This Week
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  • 2
    A bunch of modules built on top of the SDL-Libary to allow easy use of OpenGL with SDL. The basis is a 'Game-Loop' which allows real-time animation easily. Examples for turn based games with animation is provided - too. Includes examples for usage.
    Downloads: 1 This Week
    Last Update:
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  • 3
    JPointerLock

    JPointerLock

    Pointer Lock for Java AWT/Swing

    Adds support for confining the mouse pointer to a Java AWT or Swing window, useful for video games that use mouse look or edge scrolling. Usage: 0. Download release/jpointerlock.jar and lib/native-library-loader.jar from the code section, and add them to your build path/classpath. 1. Call PointerLockLoader.init() as early as possible on the AWT EDT to load the native library. 2. Call PointerLock.setPointerLock(Window, boolean) on the AWT EDT when you want to lock or unlock the...
    Downloads: 0 This Week
    Last Update:
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  • 4
    KitVision

    KitVision

    KitVision is a Framework for creating tangible tabletop games

    With KitVision you can create very simple tabletop games based on Tangible Interaction (manipulation of objects). KitVision uses the reacTIVision framework for dealing with visual based tabletop hardware. Computer programming skills are not required to create tabletop games with KitVision. A Graphic Assistant enables the designer to model the game, and to define images, sound and game rules.
    Downloads: 0 This Week
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  • 5

    Create your own Armor - GUI

    Simple GUI to create a CYOA Build-logfile.

    This simple GUI lets you build an "Power Armor CYOA" from scratch. When you're done, you can save your build as a .log-File. There are two different programs for two versions. For more information, check the included readme.
    Downloads: 0 This Week
    Last Update:
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  • 6

    wke (3DWebUI)

    3D Web UI, Embed Web and Flash in 3D Games, based on WebKit

    1. 3D Web UI. Embed Web and Flash in 3D Games, based on WebKit 2. DirectUI. HTML5, CSS3, Javascript and flash Embedded in native GDI application
    Downloads: 1 This Week
    Last Update:
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  • 7

    preui

    Simple Java GUI library for games

    Prehistoric UI (PreUI) is a Slick2D based Java library for the rapid creation of graphical user interface for games.
    Downloads: 0 This Week
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  • 8
    Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
    Downloads: 0 This Week
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  • 9
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 10
    FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
    Downloads: 0 This Week
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  • 11
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
    Downloads: 0 This Week
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  • 12
    GlGameGui is a GNU Lesser/Library GPL-licensed simple user interface framework written in C++ and is based on the SDL library, the FreeType library and OpenGl. It is not a complex user interface, only has the basic functions mainly created for games.
    Downloads: 0 This Week
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  • 13
    The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
    Downloads: 0 This Week
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