Showing 5 open source projects for "game creation software"

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  • 1
    Whisky

    Whisky

    A modern Wine wrapper for macOS built with SwiftUI

    Experience the latest titles effortlessly with Whisky. Whisky provides a clean and easy to use graphical wrapper for Wine built in native SwiftUI. You can make and manage bottles, install and run Windows apps and games, and unlock the full potential of your Mac with no technical knowledge required. Whisky is built on top of CrossOver 22.1.1, and Apple's own Game Porting Toolkit.
    Downloads: 100 This Week
    Last Update:
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  • 2
    Airtest

    Airtest

    UI Automation Framework for Games and Apps

    ¿Airtest provides cross-platform APIs, including app installation, simulated input, assertion and so forth. Airtest uses image recognition technology to locate UI elements so that you can automate games and apps without injecting any code. Airtest cases can be easily run on large device farms, using the command line or python API. HTML reports with detailed info and screen recording allow you to quickly locate failure points. NetEase builds Airlab on top of the Airtest Project. AirtestIDE is...
    Downloads: 6 This Week
    Last Update:
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  • 3
    Pulley

    Pulley

    A library to imitate the iOS 10 Maps UI

    A library to imitate the drawer in Maps for iOS 10/11. The master branch follows the latest currently released version of Swift. If you need an older version of Swift, you can specify it's version (e.g. 1.0.x) in your Podfile or use the code on the branch for that version. Older branches are unsupported. Pulley 2.9.0 has new properties to support a new display mode. The base functionality should work without any significant changes. The biggest change is the new display mode of .compact to...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Audio Priority Bar

    Audio Priority Bar

    A native macOS menu bar app for managing audio device priorities

    Audio Priority Bar is a lightweight macOS utility that gives users precise control over how audio output is prioritized across different apps and devices, filling a gap in the system audio stack that Apple doesn’t natively expose. Once installed, it places an always-accessible control in the menu bar that lets you assign priority levels to individual audio sources so that more important sounds (like alerts, calls, or music) can override or duck less important ones (like background noise or...
    Downloads: 2 This Week
    Last Update:
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  • 5
    UIFontComplete

    UIFontComplete

    Font management (System & Custom) for iOS and tvOS

    Font management (System & Custom) for iOS and tvOS. No more wasted time searching for names of UIFont fonts and no more surprises at runtime if a font name was mistyped. This library is simply one extension to UIFont and one Font enum with a case for each system font on iOS and tvOS. Custom font support is also available, please keep reading for details! This library currently provides two different options for creating UIFont objects. The first is calling the font name off of the provided...
    Downloads: 0 This Week
    Last Update:
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