5 projects for "graphics" with 2 filters applied:

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    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 132 This Week
    Last Update:
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  • 2
    PureGEM

    PureGEM

    A new GUI library for Atari ST/TT/Falcon computers

    PureGEM started out as a VCL/LCL style library written in PurePascal. After the system was working, I saw ways to increase the speed while reducing code size, so the design drifted somewhat. Since PurePascal is "Turbo Pascal 7.0 compatible" a number of VCL style features needed to be implemented differently. Namely TNotifyEvent's are replaced with owner recursive methods. RTTI features are implemented via set's. Initially I had planned to use more of the GEM API, but some of the features...
    Downloads: 0 This Week
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  • 3

    Freedom

    An advanced GUI system for FreeDOS

    Microsoft has Windows, Linux has GNOME and KDA, but poor FreeDOS, the best OS available has practically nothing. This is an attempt to provide a powerful, full graphics user interface for it. It is partially operational, but needs a lot of work that I don't have the time for right now, so I am soliciting anybody who would like to work on it. To do so, you must use the Euphoria programming language, and only Versions 2.4 or 2.5. A full copy of it is provided here. While FreeDOS will not allow the use of PCI 32 bit drivers, FREEDOM operates in a 32 bit DOS extender, and there is no reason why any sharp programmer could not load Linux Sound and Network drivers into machine memory, and let Euphoria interface with them directly. ...
    Downloads: 0 This Week
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  • 4
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 5
    Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
    Downloads: 0 This Week
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