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FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
ShivaVG is an open-source ANSI C implementation of the Khronos' OpenVG specification for hardware-accelerated vector graphics API. It is built entirely on top of OpenGL.
Ocean Empire is a reimplementation of the famous DOS-game Ocean Trader. Though it is not completely identical to Ocean Trader, it will have many more options, which offer more game features to the user.
PGUIRobot is a very easy to use automated tool for functional and GUI testing Java programs, which can also be used for making canned demonstrations by event and screen capture.
Pyjamas-Desktop is the Desktop version of the Pyjamas Web Widget toolkit. Pyjamas-Desktop can even execute javascript, and embed plugins such as Flash. Pyjamas-Desktop is now part of http://pyjs.org
AAX Desktop is a suite of desktop applications, utilities, and libraries. It forms a nearly complete desktop environment, including a terminal, clock, calculator, address book, dictionary, lossless image library, etc...
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
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CookXml is a powerful dynamic XML data binding tool for Java. It is designed to be easily extensible and yet simple to use, with advanced exception handling. CookSwing and CookSwt are tag libraries for CookXml to do XML->GUI (XUL) for Swing and SWT.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
This project is a GPLed OSS project, which is developed and maintained by Feynman Software. It aims to provide a fast, stable, lightweight, and cross-platform Graphics User Interface support system, which is especially fit for real-time embedded systems.
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
The project of mGDesktop is composed by Server(mginit), 2D/3D graphics demo programs, games, notebook, calculator, painter, medical interface example, industrial interface example, intelligent home control interface example, STB interface example.
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
xbindkeys_lazconfig is a GUI for the xbindkeys program.
Now is in a very, very, very development status, but I decided to finish this program in this summer.
Free, cross platform, layered C API libraries, for console or GL graphics applications, with make based build system. Dependent on only OS native API and OpenGL.
Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
Everytime Eclipse starts, Random Splash Screen overwrites Eclipse's splash screen with a random image picked from your personal image folder. This image is then displayed on the next Eclipse start. Staring at the splash screen is not annoying anymore!
A collection of SilverLight ASP.net controls. The current controls are focused on creating a level of aesthetic that is unattainable using standard HTML, while providing equivalent HTML-only functionality should the viewer not have Silverlight installed.
MONOI aims to simplify the development of rich client layer in business applications. The initial target is to bring GUI components through a Java API based on SWT/JFace for an Eclipse RCP context. More details on web site...