An open process control and laser engraving software solution
An extensive and multi-platform visualisation, process control and HMI application that supports many different devices via an open plug-in interface. Beside a visual GUI editor a debugger is part of the package.
ICon (Input Configurator) is a Java-based system for managing input devices and building advanced interaction techniques using a dataflow model. It contains a runtime engine, a rich library of input devices, several processing modules and a visualeditor.
The Eclipse VisualEditor project is a platform for creating Visual classes and GUI builders within Eclipse. The project currently provides support for WYSIWYG editing of Swing/AWT and SWT/RCP user interfaces.
Originally developed as an Eclipse Project the VisualEditor project was discontinued and archived in June 2011. This project is a community based fork of the archived sources.
VisualSNI/VisualSEF is a graphical editor for modeling the SNI diagrams of the MACAO methodology. SNI models users interfaces independently of any HCI technology. VisualSEF fits SNI to a specific model (SEF, SEP, SEA). See http://www.jbcc.fr for more
Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
PORIS toolkit allows describing graph-based systems and their behavior in a snapshot. It provides a web
editor for a domain visual specific language (DSL) and transformation tools to generate software prototypes, system configurations, ...
The XPL editor is an RCP Eclipse application based on the eXtensible Presentation Language, an xml-based presentation language built on top of Visual Design Patterns. For more information about XPL, visit http://semantics.eng.it/xpl/index.html
This will be an eclipse plugin to support the Eclipse ide versions 3.3+. If will include wizards for configuring projects to use Thinwire, and a WYSIWYG visualeditor to the Thinwire RIA platform.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visualeditor for layout of game widgets.
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