Showing 61 open source projects for "java 2d graphics"

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  • 1
    Sakura is a Knowledge Navigator and User Interface for UNIX, which implements HyperMedia and its own windowing and packing system, both in the main program and in an extensive API for Tcl and other languages.
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  • 2
    JavelinOrgChart is a class library, written in Java, for generating organizational charts (OrgChart/OrgTree/Organigram). Utilising the Java2D APIs to generate orgcharts in several formats for the web or SWING-like GUI'S.
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  • 3
    A set of tools and libraries that aim at simplifying multi-JRE Java application development.
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  • 4
    Nested pie chart is for tree visualization. Each node of the tree has a size and color attribute, enabling the chart to be used as a heatmap. Linear arrangement of the nodes in decreasing order of size is an advantage over rectangular heatmaps.
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  • 5
    NanoGraph is a java component for graph visualisation. It aims to visualize domain oriented object models without requiring code changes to these models. Design goals include a small footprint and Swing/SWT/SVG support.
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  • 6
    Hexagraph is a lightwork Java framework for graphic applications. It support easy developpement of complex mouse based graphic editors, currently on AWT and Swing. Use a MVC paradigm, with a modular and incremental controller.
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  • 7
    A small and easy to use framebuffer graphics library
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  • 8

    LinuxFont

    Create and investigate PSF2 fonts

    This utility is created with the aim of accelerating development of Linux PSF2 (framebuffer) fonts. It does not work with X fonts. The program can "explode" existing PSF2 fonts, creating an human-readable graphical representation of each glyph which can then be re-compiled into a PSF2 font. The project supports the use of unicode tables at the end of fonts, but currently (Dec, 2012) not fully (sequences are not supported), but this should be simple to amend.
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  • 9
    An alternative library to OpenGL for real-time rendering of three dimensional scenes and objects. Features selective ray tracing and self-adjusting resolution that optimizes display either for quality or speed.
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  • 10
    Easyswing is a Framework that allows developeres a fast possibility to create and manage GUI's. ES is based on Swing but uses an own Paint Mechanism and internal EventMechanism.
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  • 11
    The Auckland Layout Model is a platform-independent 2D layout technology for arranging the controls in a GUI. The model supports the specification of constraints based on linear algebra, and an optimal layout is calculated using linear programming.
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