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WINX focus the goal: MOST SIMPLE BUT EFFECTIVE. It is a C++ template GUI library that easy to use, and compatible to WTL. WTL is an effective Windows GUI library. However, it is NOT SIMPLE. (NOTE: We're migrating to http://code.google.com/p/winx)
This project is a continuation of the existing SkinDoc project. The aim is to create a number of programs aimed to simplify the creation of media player skins. Aimed primarily at Windows Media Player, support for Winamp and others will be added.
Fireball FX is project that aim to create the best controls and libraries for developer, the project already contains some control, CodeEditorControl, Collections,Outlook Navigation bar and etc.. New Releases and source now at http://www.codeplex.com
wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
sdl-skin provides C++ classes which allow you to define skin (GUI) for your SDL applications easily. The skin object uses Kyra widgets and the Kyra codes have been enhanced accordingly. See Open Discussion for more details...
GLan is a toolkit for developing network GUI applications. It allows the developer to just write code using the Qt programming style for the server side and forget about the client side.
A collection of programming libraries to ease cross-platform development. docnLib's goal is to provide an abstract layer between your software and the operating system it runs on, meaning system-call functionality is essentially cross-platform.
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GOTT (GUI on transparent technology) is a highly portable and extensible widget toolkit and development framework written in C++ which aims towards good design and clean programming style while being open for all changes.
Shiva is a C++ library for drawing and animation of vector graphics through an OpenGL context. It can also import SVG graphics and includes a set of "skinnable" standard GUI classes like Button, InputBox and ListBox to give functionality to drawing.
OpenGL / glut GUI that allows easy display of strings on screen using the STL. Multiple screens can be defined using a self explanatory XML file. Callbacks are done using the sigc++ library.
Xul Dev means for Xul development environment. The IDE is intended to design Xul interfaces and to make programs in any programming language. The IDE is written in Scriptol C++ and available in source form and as binary executable.
AssortedWidgets is an OpenGL+SDL GUI Library, developed for games, 3D techdemos and 3D applications, featuring BSD license, Delegate Code Style, Ability to define custom themes and Common Widgets and Layouts.
A collection of tools and applications designed specifically for hands-free computing. The primary goal is to make computers as accessible as possible in a non-intrusive way.
Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
The Windows Abstraction Layer (WAL) is meant to abstract the Windows API into an easy to use object oriented Windows GUI library, while still leaving the low level Windows API available as an option to the user should he/she need anything not included.
Dynagraph for Windows is a graph editor and front-end for the platform-independent Dynagraph graph layout engines. It consists of the Montage OLE Client-Server library, COM wrappers for Dynagraph, and graph editing components.
C++ Widget Library for CGI/FastCGI applications based on Ajax. Test cases for Tomcat Server and XDAQ framework are available. Widgets included: Tab,Form,Button,Tree,LayoutContainer,Frame,Table,Dialog,FishEyeMenu,EventHandler, etc.
TurboSkin is an opensource skin library for Borland C++Builder VCL Components.
Makes it easy to create skinnable application without modifing sourcecode!
Support C++Builder5.0/6.0/2006 and TurboC++2006