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Reupload, I made this in 2011 or so and updated the code in early 2013. A tiny TBS game created with SDL and guichan in Linux. Choose an avatar and battle the enemy for the map.
Lightweight UI library for games, tailored for use with the allegro game dev library. Continuation of the original guichan library, mainly on allegro 4.4, 5.0 and 5.1.
Escape! is a top-down, 2d survival horror game. The player's goal is to venture through a variety of levels while avoiding zombies, solving puzzles, and overcoming other challenges.
Project World of Dragons ( Projeto Mundo dos Dragoes ) - Free Open-Source with two clients, a 2D Client and one 3D Client - The 2D Client is created with SDL, SDL libraries, GuiChan, etc, and the 3D Client is Written in C++ with OGRE3D, RakNet, CEGUI, LU
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2D moddable wargame in the style of "Advance Wars" (Nintendo GBA & DS) games. Can be scripted in Lua. Uses SFML2, boost and luabind (and maybe Guichan).
Flysto is a 2D MMORPG based on The Mana World which aims to create a more interactive world.
Players can have their own and decoratable room, have pets, swim, learn new skills, do gardening, ...
It uses SDL, Flusspferd and Guichan (maybe PhysFS).
This game engine is currently immature but builds off of Haaf's Game Engine for rendering, Guichan for GUI, box2d for physics, and TinyXML for modability and configuration. On top of those is a robust feature-rich game architecture and toolkit.
GCe is a graphical editor for GUI's using the Guichan library (guichan.sourceforge.net) It uses plugins to provide the components, so can be used with custom widgets by writing an editor and end user plugin. It saves and loads using XML
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