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GCe is a graphical editor for GUI's using the Guichan library (guichan.sourceforge.net) It uses plugins to provide the components, so can be used with custom widgets by writing an editor and end user plugin. It saves and loads using XML
Simplifed All Gaming Graphical User Interface (SAGGUI). Project aimed towards simplifying inclusion of GUI elements in games. Graphical backends include: Allegro,SDL,and OpenLayer. Font backends include: FreeType. Easily extensible to any other system.
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PHP-Qt is an extension for PHP5 that aims to write software with the Qt Toolkit. It provides an object-oriented interface to the Qt4 Framework. This is an auxiliary site for https://developer.berlios.de/projects/php-qt/
a framework library with a template method interface and inheritable classes for an executable process design which produces an executable which is both a GUI and a console application. It provides multi-threading for work items of the provider process .
LPOO3d é uma ferramenta de visualização de informações baseada em Ogre3d desenvolvida por alunos da UPE para projetos de Linguagem de Programação Orientada a Objetos (JAVA).
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WINX focus the goal: MOST SIMPLE BUT EFFECTIVE. It is a C++ template GUI library that easy to use, and compatible to WTL. WTL is an effective Windows GUI library. However, it is NOT SIMPLE. (NOTE: We're migrating to http://code.google.com/p/winx)
Fireball FX is project that aim to create the best controls and libraries for developer, the project already contains some control, CodeEditorControl, Collections,Outlook Navigation bar and etc.. New Releases and source now at http://www.codeplex.com
wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
An IDE which have a extendable core and a flexible, layer-based code editor. By default the application can be used as a simple ascii text editor but it can be easily changed to an IDE. The previous version of this tool was 'Freddy' (freddy.sf.net).
Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.
Dynagraph for Windows is a graph editor and front-end for the platform-independent Dynagraph graph layout engines. It consists of the Montage OLE Client-Server library, COM wrappers for Dynagraph, and graph editing components.
C++ Widget Library for CGI/FastCGI applications based on Ajax. Test cases for Tomcat Server and XDAQ framework are available. Widgets included: Tab,Form,Button,Tree,LayoutContainer,Frame,Table,Dialog,FishEyeMenu,EventHandler, etc.
Lightweight object-oriented framework for creating user interfaces under windows, with nonstandart controls like Grid(MSExcel style),Docking windows, WaveForm viewer, DirectX 2D graphics control. Designed for VisualStudio and MinGW.
URBI: Universal Robotic Body Interface. URBI is a scripted command language used to control robots (AIBO, pioneer,...). It is a robot-independant API based on a client/server architecture. Liburbi C++/Java/Matlab are available here. Forum available at ht
TurboSkin is an opensource skin library for Borland C++Builder VCL Components.
Makes it easy to create skinnable application without modifing sourcecode!
Support C++Builder5.0/6.0/2006 and TurboC++2006