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Code::Blocks is a free, open-source, cross-platform C, C++ and Fortran IDE built to meet the most demanding needs of its users. It is designed to be very extensible and fully configurable.
Finally, an IDE with all the features you need, having a consistent look, feel and operation across platforms.
Built around a plugin framework, Code::Blocks can be extended with plugins. Any kind of functionality can be added by installing/coding a plugin. For instance, compiling and debugging...
Marinas-GUI is a full environment to make multiplatform applications in graphics mode using Harbour compiler and Qt library. It run in all platforms supported by Harbour and Qt.
NOTE: As of r816, Nucleus source code is licensed under GPLv3. (8th Oct 2017)
Nu|cleus [ˈnjuːklɪəs] - The central and most important part of an object, movement, or group, forming the basis for its activity and growth.
This is yet another long-term project (YALP?). The aim is to write a portable GUI/OS for Atari ST, Amiga and DOS. The code must be small, fast and support modern GUI features. ie: Embedded component controls.
The code current compiles with Highspeed Pascal (Atari ST) or FreePascal. I hope to have it compiling for the Amiga (also using Highspeed Pascal), and supporting a built in p-code compiler/interpreter for cross platform development.
wxHarbour is a set of Harbour language bindings for wxWidgets. Providing a portable multi-platform GUI toolkit for Harbour (a 100% Clipper & xBase compatible compiler).
wxLua is a Lua scripting language wrapper for the wxWidgets cross-platform GUI library. It consists of executables for editing, running, and debugging wxLua scripts, a library for extending C++ programs with a fast, small, fully embeddable scripting language, and a variety of sample programs. With wxLua you can quickly write full-featured programs with graphics, networking, printing, etc. for MS Windows, Linux, and OSX.
The main goal of this project is to provide a rapid application development tool (including a framework) for developing application (if possible) without coding (or scripting) for the GUI.
This system should be modular, which means, it's possible to add own components. The IDE (aka Tantalus) of the project must be able to handle also the self implemented components, without a recompile.
It's possible to work parallel for the gui, the information are stored in XML, but for usage the data are transformed into a binary format, which decrease the code size and increase the speed of execution.
BianLian Framework plan to establish a cross-platform, cross-language, JSF .NET like solution. To make all the GUI (both JSF .net and so on) INDEPENDENT to implementation. PS, BianLian is the famous Chinese art with about 1000 years history.
pfc2ide is a GUI front end for the Pascal-FC compiler. Pascal-FC is Alan Burns' and Geoff Davies' version of Pascal for Concurrent Programming education. Pfc2 is my slightly improved version of PFC.
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This is a Super Simple Java Editor written entirely in Java. It allows you to compile and run java programs in an mdi interface with syntax highlighting and easy commenting. Currently in suspended development. Available as a jar and an msi.
Open-Source PureBasic Development Studio IDE, for use with the PureBasic Compiler.
Project built in C++ to maximize compatibility with alternative operating systems.