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ControlMaster is a collection of light-weight controls library and toolkit written in c#. The goal is to provide a set of cookie-cutter web UI controls for any ECMA based .NET framework, features include AJAX style UI, plugins, and many many more.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
iisTaskPanel is Qt widget like to Windows XP panel for common tasks of a folder,
available for several platforms (windows, linux, unix, macos etc) with full source code.
ShivaVG is an open-source ANSI C implementation of the Khronos' OpenVG specification for hardware-accelerated vector graphics API. It is built entirely on top of OpenGL.
IFM (formerly wxIFM) is an Interface Management library designed to add dockable windows to your applications giving your interface the customizability demanded by todays experienced computer users.
A time schedule graphical component with a point and click interface. This is a custom drawn control written in C#. It provides an easy interface for laying out periods of time associated with a predefined color/state. The control respects local timeform
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Speech based User Interface Components Library for Java is a project to create Java controls and applications that can be used not only by literate people but also by non-literates. Speech and visual element with minimal text is used to create components
This is a calendar control with multi-select. It provides a point and click interface for selecting holidays or special days. It previously extended on MonthCalendar, now it has a fixed size in all regions and all drawing is handled internally.
wxErlang is an Erlang binding to the C++ GUI library wxWidgets.
It is now included in the erlang distribution, and this project is no longer updated here. See erlang.org.
AAX Desktop is a suite of desktop applications, utilities, and libraries. It forms a nearly complete desktop environment, including a terminal, clock, calculator, address book, dictionary, lossless image library, etc...
The BlueDecode frame work is an Open Source Third Party Java Library used for developing more interactive and customized 2D graphical user interfaces in Java using a MVC and object oriented programming approach.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
gmfMVC is a Model-View-Controller library built for the wxWidgets library. MVC is a design pattern that aids in the organization and implementation of windowed applications. gmfMVC is built within wxWidgets, so it is portable across many UI types.
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
Wiiuse is a library written in C that connects with several Nintendo Wii wiimotes. Supports motion sensing, IR tracking, nunchuk, classic controller, and the Guitar Hero 3 controller. Single threaded and nonblocking makes a light weight and clean API.
HoloMenu is a Clibrary for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
Curses++ is a set of C++ wrapper classes for the curses library. The project is aimed at providing a layer compatible with any version of curses (ncurses and pdcurses are seen as two major versions) and to be easy-to-use, using familiar STL interfaces.
Turbo C' graphics libraries which are available on DOS. Ported on X platform by using X Window System. So students who are learning Turbo Graphics can work around on X environment with better graphics programming features.