Showing 4 open source projects for "shaders"

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    SoftMaskForUGUI

    SoftMaskForUGUI

    Enhance Unity UI (uGUI) with advanced soft-masking features

    ...Developers can combine multiple sprites, SpriteAtlas assets, nested masks, and ScrollRect content. The package works with overlay, camera-space, and world-space rendering and includes support for custom shaders and TextMeshPro. Performance controls, inverse masking, visible-region raycast filtering, VR support, and inspector previews provide additional control for complex interfaces.
    Downloads: 15 This Week
    Last Update:
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  • 2
    UIEffect

    UIEffect

    Apply rich UI effects directly from the Inspector or via code

    ...The package optimizes builds by compiling only the shader variants that are actually used. It supports Unity render pipelines, VR environments, TextMeshPro, ShaderGraph, Timeline, and custom shaders. Additional components provide effect animation, replication across UI objects, and reusable runtime or editor presets.
    Downloads: 15 This Week
    Last Update:
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  • 3
    Louvre

    Louvre

    High performance C++ library for building Wayland compositors

    ...It provides a default way for managing protocols, enabling you to have a basic but functional compositor from day one and progressively explore and customize its functionality to precisely match your requirements. Within Louvre, you have the flexibility to either employ your own OpenGL ES 2.0 shaders/programs, use the LPainter class for fundamental 2D rendering, or leverage the LScene and LView system, which manages buffer damage and can also handle input events for you. Additionally, it's possible to combine these three approaches as needed.
    Downloads: 0 This Week
    Last Update:
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  • 4
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 0 This Week
    Last Update:
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