Showing 17 open source projects for "java memory game"

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  • 1
    [OFFICIAL] tinyfiledialogs C C++ v3.22.1

    [OFFICIAL] tinyfiledialogs C C++ v3.22.1

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 87 This Week
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  • 2
    Litho

    Litho

    A declarative framework for building efficient UIs on Android

    Litho uses a declarative API to define UI components. You simply describe the layout for your UI based on a set of immutable inputs and the framework takes care of the rest. With code generation, Litho can perform optimisations for your UI under the hood, while keeping your code simple and easy to maintain. Litho can measure and layout your UI ahead of time without blocking the UI thread. By decoupling its layout system from the traditional Android View system, Litho can drop the UI thread...
    Downloads: 0 This Week
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  • 3
    Debvi

    Debvi

    Plugin based multi-purpose dev tool.

    Debvi is Java based, stand alone, and is based on plugins for unlimited features. Planned Features: - Interactive scene creation (Games / Animation) - Private game engine editor - Themes - Depola language (A programming language with similar syntax to the other languages to exported to such as JavaScript) - GIT, SVN or others similar
    Downloads: 0 This Week
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  • 4
    AndroAppLink

    AndroAppLink

    Android device-to-device app transfer and app backup manager

    AndroAppLink is an easy to use Android App manager. It helps you to exchange Apps among several Android devices using Bluetooth, mail and other third party apps. It also helps you backup your apps in storage or phone memory.
    Downloads: 0 This Week
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  • 5

    KIV framework

    An utilities framework for Java 1.7.

    Main thought is to solve some frequently used functions and offer them as compact framework. See the wiki for content.
    Downloads: 0 This Week
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  • 6
    This is a Su-do-ku game solver and player. It generates a complete Sudoku.
    Downloads: 0 This Week
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  • 7
    Lioness (Languages Interop Framework)
    Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
    Downloads: 0 This Week
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  • 8
    A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
    Downloads: 0 This Week
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  • 9
    PictFont - font library for j2me MIDP2.0
    Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.
    Downloads: 0 This Week
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  • 10
    SSJE
    This is a Super Simple Java Editor written entirely in Java. It allows you to compile and run java programs in an mdi interface with syntax highlighting and easy commenting. Currently in suspended development. Available as a jar and an msi.
    Downloads: 0 This Week
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  • 11
    Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!
    Downloads: 0 This Week
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  • 12
    Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.
    Downloads: 0 This Week
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  • 13
    The goal is 3D game engine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
    Downloads: 0 This Week
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  • 14
    FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
    Downloads: 0 This Week
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  • 15
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 0 This Week
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  • 16
    Express4J is an XML-based Java UI framework which is optimized for quick loading and a small memory footprint, primarily developed for providing rich, scriptable user interfaces inside Applets.
    Downloads: 0 This Week
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  • 17
    Compact Java UI is a lightweight UI lib with ability to display diverse UI components on all kinds of cell phone screens. It is compact, low-memory required, but highly agile and flexible. It is very easy to use Compact Java UI, just as using Swing compo
    Downloads: 0 This Week
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