Showing 17 open source projects for "java game script"

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  • 1
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 127 This Week
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  • 2
    BeanShell Double-Click

    BeanShell Double-Click

    Run BeanShell scripts by double-clicking them

    This project is an automated and standardized setup for executing BeanShell scripts. It sets up a file association and icon for the .bsh file extension. It starts BeanShell scripts with a standardized CLASSPATH that includes directories for adding your own commands. Some nice new commands are also included. Only Windows is supported currently but other systems could be added. To start the install process, just double-click the beanshell-setup.jar from your desktop or Windows...
    Downloads: 8 This Week
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  • 3
    retroarch-ifjoy

    retroarch-ifjoy

    Script to start Retroarch w/ different config depending on joystick

    I love Retroarch, but something that always bothered me is that 6-button users are treated as second class citizens. Of course you can create core/game specific remaps, but sadly there are no device specific remaps. When you create a remap that works well with a 6-button fighting/Saturn gamepad or an arcade stick, it will suck with a 4-button gamepad, and vice-versa. It's impossible to create a single remap that's perfect for both 4-button and 6-button gamepads. I had to do something to avoid remapping every system or game, every time I want to play with a different controller. ...
    Downloads: 0 This Week
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  • 4
    Debvi

    Debvi

    Plugin based multi-purpose dev tool.

    Debvi is Java based, stand alone, and is based on plugins for unlimited features. Planned Features: - Interactive scene creation (Games / Animation) - Private game engine editor - Themes - Depola language (A programming language with similar syntax to the other languages to exported to such as JavaScript) - GIT, SVN or others similar
    Downloads: 0 This Week
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  • 5
    This is a Su-do-ku game solver and player. It generates a complete Sudoku.
    Downloads: 0 This Week
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  • 6
    Protoreto is a GPL-licensed tool to create prototypes of graphical user interfaces (GUIs). NOTE: This project is not actively maintained at the moment. If you'd like to continue developing Protoreto, please send an e-mail to: wikipedian@users.sf.net
    Downloads: 0 This Week
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  • 7
    A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
    Downloads: 0 This Week
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  • 8
    XUL4Java is a XML UI Framework built upon Java, that lets you build feature rich, cross platform applications across Hetrogenous Architecture, building rich client, desktop , web and mobile application. 'Created For Once And For Ever '
    Downloads: 0 This Week
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  • 9
    jvmstarter: java virtual machine starter It simplifies the setting up of complex java environment. It extends the portability of your application (script file is the same on all architectures).
    Downloads: 0 This Week
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  • 10
    Create Web Appliaction by XML Script for JAVA.
    Downloads: 0 This Week
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  • 11
    PictFont - font library for j2me MIDP2.0
    Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.
    Downloads: 0 This Week
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  • 12
    Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!
    Downloads: 0 This Week
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  • 13
    Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.
    Downloads: 0 This Week
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  • 14
    The goal is 3D game engine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
    Downloads: 0 This Week
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  • 15
    FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
    Downloads: 0 This Week
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  • 16
    A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
    Downloads: 1 This Week
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  • 17
    With Apptoy you may design Java GUIs as easy as HTML pages. Use a special schema-validated XML in combination with your favourite Script Language (e.g. JavaScript, Ruby) and develop applications easily.
    Downloads: 0 This Week
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