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AMELiA is a collection of libraries developed at the Arts, Media and Engineering Program at Arizona State University. It includes the AME Patterns library, a generic C++ library for modeling, recognition and synthesis of sequential patterns.
Library to use the Gnome libraries from Lua, incl. GLib, GTK and others. Currently about 9000 functions and 1900 structures are supported, even though the tested part is rather small. The code is here in the GIT repository.
NOTICE: This project is not maintained anymore. A better alternative is the GIR based lgi project, see this link:
https://github.com/pavouk/lgi/
Framework for making Windows applications that are one .exe file in AutoHotKey_L,C++,C#, VB.NET,Java,Groovy,Common Lisp,Nemerle,Ruby,Python,PHP,Lua,Tcl,Perl,Jint,S#,WSH VBScript,HTML/JavaScript/CSS,COM, PowerShell without compiling . For .NET 4.
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EmbeddedGUI is a GUI library for embedded system.It is much smaller than MiniGUI and can be easily transplanted to any RTOS.It provides many graphic functions and controls such as list and tree.LCD drivers are also included.Works with ARM7,ARM9,MSP430etc
This system is able to authenticate users via SVN, HTTP and Samba, users are stored via SQL and the authentication is done via several software-modules like Apache-SQL or pdbsql for samba.
Supported auth-protocols : NTLM, HTTP (Apache "basic")
Shutters is a C++ library that aims simplifying GUI programming with C++. Shutters is not a framework, so it is lightweight.
To use Shutters, what you need is only a message loop.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
pfc2ide is a GUI front end for the Pascal-FC compiler. Pascal-FC is Alan Burns' and Geoff Davies' version of Pascal for Concurrent Programming education. Pfc2 is my slightly improved version of PFC.
F2IBuilder, is a generator of bitmap fonts, opensource and multiplatform, developed in Java language, according to the GPL. F2IBuilder, é um gerador de fontes bitmap, opensource e multiplataforma, desenvolvido em linguagem java, de acordo com a lice
This system provides printed and cursive handwriting recognition service as a shared library on GNU/Linux/Unix systems.
Until someone writes another client, try the S/HIP:
https://sourceforge.net/projects/ship-project/
C++ application framework and widget library for the X Window System
JX is a full-featured C++ application framework and widget library (SDK) for use with the X Window System.
The API is documented here: http://libjx.sourceforge.net/api/
The FAQ is here: https://github.com/jafl/jx_application_framework#readme
Conan - Connection analyzer for Qt is a C++ library that provides visual run-time introspection of QObject hierarchies, QObject inheritance, signal/slot connections, and signal emissions. Currently supports Qt 4.6.0 - Qt 4.7.2
The "gc" language is a script language with c++ grammer and c++ class library . The gaiasle is a set of script language framework . It has some new ideas about soft development ,specially about web server programs .
Ext JS Builder with Extreme enhancements. The Static Library for ImageMagick is needed to compile this code. The project included in this source code is designed for Microsoft Visual Studio C++ solution.
OOF is a set of components which enable designers to create a back office, a front office, dynamic sites, forms, rich applications, database driven applications... This done with Flash or SILEX, by designers without programming skills.
Quick application (Qa) is a set of customizable Qt objects which can be used as a base to quickly developp an application. It pre-implements standard functionalities such as open/save mechanism, recent files, internationalization, etc.
InTml is a language and tools for Virtual and Mixed Reality development. It adds a component-based, reusable architecture to MR apps on top of open technologies such as VRJuggler, VRPN, and OpenSG. Soon: C++ and Java distributions, eclipse plugin.
Implement window system for SDL. The idea is to make SDL's GUI easier to make, and to keep design freedom (you give textures to make borders). Restarted from scratch in 2011 and will be moved to another site when 1st usable version come.
Route the Console and Debug output of .NET to your GUI. All Console.Write and Debug.Write calls are displayed. Contains a winforms usercontrol and a form window. Weblinks are clickable. The Write method is thread save, so you can write from every thr