Showing 6 open source projects for "engine 3d 4k"

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  • 1
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    Our mission is to create one of the most powerful, beautiful, and simple Web rendering engines in the world. Our passion is to make it completely open and free for everyone. We are artists, developers, creators, and dreamers and we want to make it as simple as possible to enable everyone to bring their ideas to life. With this new version of Babylon.js, we set out to make it even easier to develop with. From a ton of new tools, to improved workflows and features, new documentation and more,...
    Downloads: 24 This Week
    Last Update:
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  • 2
    Lume

    Lume

    Create 3D web applications with HTML, bring a new depth to your DOM

    A toolkit that simplifies the creation of rich and interactive 2D or 3D experiences. LUME is composed of several packages that can be used individually, or together as a whole. HTML elements for easily defining rich and interactive 2D or 3D applications powered by CSS3D, WebGL, or both mixed together. This is a web component system that allows you to create new, fast, and performant HTML elements in a simple way. It provides the foundation for LUME's HTML elements and a standard pattern...
    Downloads: 0 This Week
    Last Update:
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  • 3
    XRENGINE

    XRENGINE

    Everything you need to build and deploy scalable realtime 3D apps

    Your own sandbox in the Metaverse. Take what you need, or launch the full stack. Includes a self-deployable platform, UI, worlds, avatars, and games. Fully customizable for any kind of game, social experience, event or spatial web app. User management, avatars and inventory with optional blockchain integration (see our Blockchain-in-a-Box repo). Social features like chat, groups, friends, blocking and moderation. 2D, 3D and XR Avatars with full inverse kinematics and facial expressions. Instant...
    Downloads: 0 This Week
    Last Update:
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  • 4
    luma.gl

    luma.gl

    High-performance Toolkit for WebGL-based data visualization

    luma.gl is a GPU toolkit for the Web-focused primarily on data visualization use cases. luma.gl aims to provide support for GPU programmers that need to work directly with shaders and want a low abstraction API that remains conceptually close to the WebGPU and WebGL APIs. Unlike other common WebGL APIs, the developer can choose to use the parts of luma.gl that support their use case and leave the others behind. While generic enough to be used for general 3D rendering, luma.gl's mandate...
    Downloads: 0 This Week
    Last Update:
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  • 5
    react-three/flex

    react-three/flex

    Flexbox for react-three-fiber

    Placing content in THREE.js is hard. @react-three/flex brings the webs flexbox spec to react-three-fiber. It is based on Yoga, Facebook's open-source layout engine for react-native. Simply create layouts by wrapping your 3D objects in different <Box /> instances inside a <Flex /> container. This way they will be automatically placed in the 3D space following the flexbox specification just like in the DOM. You can tweak the container and the boxes using standard CSS flex properties, like...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Sketchbook

    Sketchbook

    3D playground built on three.js and cannon.js

    3D playground built on three.js and cannon.js. Simple web-based game engine built on three.js and cannon.js focused on third-person character controls and related gameplay mechanics. Mostly a playground for exploring how conventional third-person gameplay mechanics found in modern games work and recreating them in a general way. Raycast character controller with capsule collisions. General state system. You can define your own scenes in Blender, and then read them with Sketchbook. Sketchbook...
    Downloads: 4 This Week
    Last Update:
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