Showing 5 open source projects for "edit"

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  • 1
    JCivED

    JCivED

    A toolbox for Sid Meier's Civilization

    JCivED aims to be the go-to tool for fans of Sid Meier's Civilization, to hack savegames, edit maps, create custom scenarios, mod/patch CIV.EXE, mod Civ PIC graphics... and more!
    Downloads: 17 This Week
    Last Update:
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  • 2
    Endless Space Mod Tool

    Endless Space Mod Tool

    An Endless Space Mod Tool for the modding community.

    An Endless Space Mod Tool for the modding community. We made this tool ourselves using only the mods in circulation as a base to read, edit and create mods. (There is little functionality at the moment) Translators are still needed for other languages to support so if you want to help with translating feel free to give us a call.
    Downloads: 0 This Week
    Last Update:
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  • 3

    Final Dream

    Final Fantasy like 3D Game

    Final Dream is a Final Fantasy Style 3D RPG Gam, featuring 7 levels, 5 monsters and 2 bosses and some huge bonuses for the addictive player(like an FF7 Style Summoned monster) May 2007 EDIT:The project is now VS2005 Compatible September 2012 EDIT : This is one of my earliest projects, to see what I'm currently up to check out http://www.facebook.com/relativegames :)
    Downloads: 0 This Week
    Last Update:
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  • 4
    An IDE for developing mods for the game Sid Meiers' Civilization IV Beyond the Sword. Including a library for reading and editing Civilization data.
    Downloads: 0 This Week
    Last Update:
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  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
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  • 5
    C-evo Editor
    An editor for the open source game c-evo (http://www.c-evo.org). A suite of several different editors (unit graphics, tile graphics, nation files) with some interoperability. It is written in C# 3.5 using Visual Studio 2010.
    Downloads: 3 This Week
    Last Update:
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