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JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
MekHangar is a collection of tools for creating, editing and managing units for BattleTech, a sci-fi boardgame for 2+ players. The project aims to work closely with MegaMek.
Hotelbuster is a platform independent, isometric, tilebased, turn-based strategy (TBS) game. It implements the famous board-game Hotel in a client server environment. See the project website for more detail
Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
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ArdReil is a multiplayer, multiplatform,
networked strategy game of galactic conquest and resource
management, providing opportunities for diplomacy, betrayal,
cunning, and cooperation. Unite the Galaxy - preferably under
your own flag.
Netherplane is a large scale MMO/Turn-based/RTS project that encompases a world of magical creatures, and various races placed roughly around the Mesolithic Era of the stone age, roughly around the time of the discovery of fire.
A mod based on GW's Warhammer and Warhammer 40,000 wargames for the VASSAL Engine. They will be released as two mods, with hope of a LOTR: Battle Games mod being made soon.
Java Settlers is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and computer-controlled opponents. Initially created as an AI research project.
Titan GS Java (JTGS) turn based strategy game based on the Star Trek universe. This is the Java version. Eventually the game will even be fun, but now only exists as a vehicle for my education (it is a learning project), meaning it should always improve.
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* * * This project is being moved to a sub module of the project jvc-client * * *
This project contains addins for the Java VGA-Planets Client (JVC). These addins utilizes the addin interface of JVC
Ever wanted to play Jagged Alliance in Multiplayer? Want to play it on Linux/MacOS ? This project gives you that oportunity. Our target is to create a game similar to JA2, but with full multiplayer support, platform independant and support for user mods.
The goal of the project is to create a Java multi-user game server that can be easily extended and used for adding a multiplayer feature to games. User authentication, chat and interfaces for adding custom capabilities will be provided out of the box.
Evowar is the new codename for MaxtrixEngine. We are revisiting the previous idea and trying to unify all java game developers in a single project: Evowar, wich is a 2D Evolutive RTS Java Game.
FootballManager is a turn based multi-player football (soccer) league. Players manage all aspects of their club finances, teams, lineups, tactics etc. Project is implemented in Java with pluggable back-end RDBMS.
Project Legend of Aros (LoA) is a project designed to make a unique turn based rpg. The game would have a medieval setting and features unique to a turn based game. Features include an in-depth charactor building making each character unique through th
Grimoire is a project aimed at providing a set of tools for players of the game "Magic: The Gathering". The tools will help players to manager their cards and decks.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
This project is a SuperWaba/Java based Space Strategy Game. Is is based on Master Of Orion (r) and has many similarities in play. The main target is Palm Pilot, though due to the cross platform nature of waba, it is possible to run it on PC
The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
Torn Realm is a strategic play-by-e-mail game. I have recently decided not to make this an Open Sourceproject. It will still be released, but without the Source, you can get FRG's source if interested.
An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
Project repository for a java turn-based strategy game that will include components such as a client-server based network model, a sophisticated GUI, etc. This is a project largely intended for an academic game development class.