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BigQuery Studio provides a single, unified interface for all data practitioners of various coding skills to simplify analytics workflows from data ingestion and preparation to data exploration and visualization to ML model creation and use. It also allows you to use simple SQL to access Vertex AI foundational models directly inside BigQuery for text processing tasks, such as sentiment analysis, entity extraction, and many more without having to deal with specialized models.
Pax is a grand strategy game around the topics of war, diplomacy, exploration and trade, set during the Middle Ages and Renaissance.
It features a highly customizable engine, allowing users to create their own variations of the game or completely new "mods", thorugh simple scripts.
The game is still in the planning and design phase, but for more information, please see the project's homepage and wiki at http://paxgame.sourceforge.net
A turn-based strategy game in the spirit of Tactics Ogre
The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation.
Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions.
The game is being coded in C++ using SDL.
1.- Use primary elements (engine, gun, wheels, ...) to create basic units.
2.- Join different basic units to create your personalized divisions, battalions, companies ...
3.- Deploy your units an conquer the world.
UltraSandBox aim is led your personalize your faction at your wish, don't get restricted by hard coded designs.
Go for armored units, or maybe hordes of cheep infantry, or perhaps you prefer high trained commando teams, ....
UltraSandBox, at your wish.
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Final Dream is a Final Fantasy Style 3D RPG Gam, featuring 7 levels, 5 monsters and 2 bosses and some huge bonuses for the addictive player(like an FF7 Style Summoned monster)
May 2007 EDIT:The project is now VS2005 Compatible
September 2012 EDIT : This is one of my earliest projects, to see what I'm currently up to check out http://www.facebook.com/relativegames :)
An on-line strategy game which takes place in the dangerous universe. You will become powerful commander of many stars, planets, and great fleets and will struggle for survival with other commanders.
This program is a basic way of the "oldschool"-game Tic Tac Toe
This program is a basic interpretation of the "oldschool"-game Tic Tac Toe.
If you want to play, you have to download the JRE (Java Runtime Engine) which you can get from http://java.com/download . In most cases its installed already.
This software uses the SuM-Libraries which are in the installation package. You could get them from http://www.mg-werl.de/sum/.
FreeTribes is an empire building, highly strategic MMORPG. The game in its entireity is being completely re-written from scratch, under GPL and will use Python and PHP. More information at http://www.phplogix.com/wiki/
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Quasar is a strategy gameengine, built in .NET. It uses Mogre for rendering, LuaInterface for scripting, MyGUI for user interface and OIS for user input.
Tyrant is a graphical roguelike fantasy adventure game. It features intricate randomly generated landscapes, towns and dungeons. It is written in Java with a highly extensible gameengine.
The Computer Factory is a game where you have to manage a factory that assembles and sells computers. You have to manage your resources, find the best offers and hire the best workers to impose your company on the market.
Atlantis is a PBEM Gameengine which is used to create many different strategy wargames today and for the past decade. This project is a large community effort.
Reign of the Wizard is a text-based strategy game written in Python, inspired by other text adventures such as The Colossal Cave Adventure and Nethack.
It's a strategy turn based game for end user. The object of the game is to occupy a larger part of the land by surrounding dots of the opponent (thus creating territories). The land is a large grid where dots are placed on intersections.
The syBR Engine is a multi-platform gameengine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
The BUG Mod (Beyond the Sword Unaltered Gameplay) is a mod for the popular TBS game Civilization IV: Beyond the Sword. This mod adds many interface enhancements that aid game play without modifying the rules or providing hidden information.
Prequel to my game Plague-RPG, Plague: The Outbreak is built in Python and is a open world based texted based RPG set in the start of a Zombie Outbreak. The player can go anywhere in the world looting and rebuilding, each world is generated randomly.
Terminal Delusion is a project to build a game that will be fun to play, have a good storyline, humour, music and atmosphere. Possibly not very good graphics at first. And it will be written in Python.
Plus: all content and tools under an open license.