Showing 15 open source projects for "windows development"

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  • 1
    Realism Invictus

    Realism Invictus

    Realism Invictus mod for Civilization IV

    Realism Invictus is a comprehensive mod for Civilization IV with 20 years of development.
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    Downloads: 152 This Week
    Last Update:
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  • 2

    More Naval AI

    This is a mod for the Fall from Heaven II mod for Civilization IV

    NOTE: This repository is deprecated. Development has been moved to https://bitbucket.org/Tholal/more-naval-ai This mod is a continuation of the Fall from Heaven II mod for Civilization IV. It maintains the gameplay of the original mod while including hundreds of bugfixes, countless improvements to the AI, an improved interface and several additional game options.
    Downloads: 0 This Week
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  • 3

    Civ4: Final Frontier Plus

    An improved and expanded Final Frontier, for Civilization 4

    A Civilization 4 mod that improves, optimizes, and expands the Final Frontier scenario which shipped with the Beyond the Sword expansion pack. The Sourceforge mirrors remain for legacy reasons, but development has moved to Github (https://github.com/FinalFrontierPlus/) and ModDB is the preferred mirror (http://www.moddb.com/mods/final-frontier-plus).
    Downloads: 1 This Week
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  • 4
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 5
    Prequel to my game Plague-RPG, Plague: The Outbreak is built in Python and is a open world based texted based RPG set in the start of a Zombie Outbreak. The player can go anywhere in the world looting and rebuilding, each world is generated randomly.
    Downloads: 0 This Week
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  • 6
    Extirpation is a small Python (http://www.python.org) game in early development that uses the wxPython (http://www.wxpython.org/) library. It is a turn based strategy game with robots and very basic graphics. Check the SVN for the best version.
    Downloads: 0 This Week
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  • 7
    Further development of ideas of (Sid Meyer's) Civilization.. Incremental, multivariable, with modelling of global scope of history -- strategy game.
    Downloads: 0 This Week
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  • 8
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 9
    Magic Master Project is aimed to be a lightweight game development toolkit, based on Python and PyGame, for making strategy and RPG games (single and multiplayer). First goal is a remake of the famous Master of Magic game with multiplayer support.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Pysox is an open-source library for the development of isometric, 3D games (RTS and TBS chiefly). It will be scriptable in either Python or Lua. It is written in Objective-C using GNUstep, OpenGL, and SDL.
    Downloads: 0 This Week
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  • 11
    A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
    Downloads: 0 This Week
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  • 12
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
    Downloads: 0 This Week
    Last Update:
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  • 13
    A TextMap module for Python. The TextMap class can be used to emulate oldfashioned computer screens. It will have methods like writexy(x,y,text), input = readxy(x,y,text), clear(), scroll(x,y), change(coloroptions), settext(text), input = gettext()
    Downloads: 0 This Week
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  • 14
    Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
    Downloads: 0 This Week
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  • 15
    Times of Legend is a free browser based game where players battle each other to gain strength and power. The ToL Game Engine will be released here under the LGPL when development is complete. The game will be available soon at http://timesoflegend.com.
    Downloads: 0 This Week
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