Showing 8 open source projects for "windows command code"

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  • 1

    Colonization Mod Collection

    Several mods for Civilization IV: Colonization

    A collection of mods for Civilization IV: Colonization. The purpose of joining multiple mods into a collection is to make them share the source code. This allows joined work without the time consuming and bug prone process of moving modpacks between source codes. This mean the source code is made up of multiple features, which can be tweaked by XML and as a result it is possible to make total conversion mods without knowing how to program. What this is NOT is a bunch of nearly...
    Downloads: 0 This Week
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  • 2
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 3
    Reign of the Wizard
    Reign of the Wizard is a text-based strategy game written in Python, inspired by other text adventures such as The Colossal Cave Adventure and Nethack.
    Downloads: 0 This Week
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  • 4
    Prequel to my game Plague-RPG, Plague: The Outbreak is built in Python and is a open world based texted based RPG set in the start of a Zombie Outbreak. The player can go anywhere in the world looting and rebuilding, each world is generated randomly.
    Downloads: 0 This Week
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  • 5
    A java Diplomacy program capable of resolving orders, with a dumb AI. Usable from either a GUI or a CLI. Was being rewritten in python, that stopped. Also includes a completely separate python version that supports star trek dip (variant bank st02)
    Downloads: 1 This Week
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  • 6
    Play Dominoes against the computer! Play a tile so that the ends add up to a multiple of 5 to get points! Watch out though-- the computer makes the best moves available to it! Operates in command line at present.
    Downloads: 1 This Week
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  • 7
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 8

    VGA Planets AI

    An AI player for VGA planets, utilizing the planets.nu API

    This project serves two functions. It's primary function is to help teach myself Pyton. It's secondary function is to act as a computer AI player for an internet game, VGA Planets as implemented on VGA Planets Nu. The AI is modular, with pieces being implemented one at a time. Currently, VGAP Nu does not support uploading turn results, so actions and commands are printed out, and have to be executed by hand.
    Downloads: 0 This Week
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