Showing 6 open source projects for "source code editor"

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  • 1

    Colonization Mod Collection

    Several mods for Civilization IV: Colonization

    ...The design goal is to make each mod so unique that the average player should not notice that the source code is shared.
    Downloads: 0 This Week
    Last Update:
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  • 2
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
    Last Update:
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  • 3
    C4me aims to provide a convenient way of editing XML files (and, in a distant future, even more modding-related files) for modifications for Sid Meier's Civilization 4. It's now in its infancy and not really usable - join and help changing that!
    Downloads: 0 This Week
    Last Update:
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  • 4
    8 Kingdoms
    8 Kingdoms is a 3D turn-based fantasy strategic game in which players become kings, build their empires and conquer enemy kingdoms.
    Downloads: 0 This Week
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    Auth0 B2B Essentials: SSO, MFA, and RBAC Built In

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  • 5
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 6
    This project's aim is to create a turn-based strategic figurine game, like Warhammer (TM). One emphasized goal is to generate automagically as much code as possible, in order to keep modifications minimal when adding functionalities.
    Downloads: 0 This Week
    Last Update:
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