Showing 31 open source projects for "python basic project"

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  • 1
    PyMancala

    PyMancala

    PyMancala: A Python API for the Mancala game

    PyMancala implements rules of the Mancala game, also called Awale. It can be played in different modes: human-human, human-computer or computer-computer. Different variants of the rules are implemented. Several 'basic' strategies are proposed for the human to get an advice and for the computer. Many others can be added and compared to the already existing ones.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
    Downloads: 0 This Week
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  • 3
    Imperialism Remake

    Imperialism Remake

    Downloads for the Imperialism Remake project.

    Downloads: 0 This Week
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  • 4
    Downloads: 0 This Week
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  • 5

    Rhye's and Fall RAND Plus

    Rhye's and Fall RAND, with some tweaks and additions

    This is a modmod of the Civilization 4 mod Rhye's and Fall RAND, by Rhye. This project includes all the tweaks and fixes I have deemed adequate and possible to such mod, and hopefully will include even more in the future as I learn how to implement my ideas.
    Downloads: 9 This Week
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  • 6
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 7
    Development Project for the Civilization 4 mod, Rise from Erebus.
    Downloads: 0 This Week
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  • 8
    Ultra SandBox
    1.- Use primary elements (engine, gun, wheels, ...) to create basic units. 2.- Join different basic units to create your personalized divisions, battalions, companies ... 3.- Deploy your units an conquer the world. UltraSandBox aim is led your personalize your faction at your wish, don't get restricted by hard coded designs. Go for armored units, or maybe hordes of cheep infantry, or perhaps you prefer high trained commando teams, .... UltraSandBox, at your wish.
    Downloads: 0 This Week
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  • 9
    Terminal Delusion is a project to build a game that will be fun to play, have a good storyline, humour, music and atmosphere. Possibly not very good graphics at first. And it will be written in Python. Plus: all content and tools under an open license.
    Downloads: 0 This Week
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  • 10
    Extirpation is a small Python (http://www.python.org) game in early development that uses the wxPython (http://www.wxpython.org/) library. It is a turn based strategy game with robots and very basic graphics. Check the SVN for the best version.
    Downloads: 0 This Week
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  • 11

    dcLord

    Game client

    Project is moved to https://github.com/bogolt/dclord A client for on-line turn-based strategy Divide & Conquer - www.the-game.ru
    Downloads: 0 This Week
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  • 12
    This project is a collection of Modules for the World of Civilization project for Civilization 4 Beyond the Sword expansion. The WoC Modules project has open uploads for any and all Civ BtS modders providing a "working area".
    Downloads: 0 This Week
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  • 13
    This is the open source project for Combat Mission Campaigns.
    Downloads: 0 This Week
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  • 14
    PyBEM is a simple project: Python. Play by Email. That's it :) We're providing tools to help people create and run their own turn-based strategy games via email, in a language that's simple to learn, and using a system that's easy to modify.
    Downloads: 0 This Week
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  • 15
    A simple rpg aiming to provide hours and hours of fun! Written in the easy to understand language of python, and has a scripting language so user can easily modify the game.
    Downloads: 0 This Week
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  • 16
    This project aims to improve the Civilization 4 AI using a genetic algorithm. We also have some alternative AI algorithms which have been custom written that will hopefully also improve the AI.
    Downloads: 0 This Week
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  • 17
    Trident - A multipule layer persistant MMORTS where you can not only control your units, but jump into your units and control them directly. Features a commander mode where you have overall view of the world and can issue orders for the troops to follow.
    Downloads: 0 This Week
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  • 18
    A project aiming to become a universal mod to improve Civilization 4, improving modablilty, the AI, the UI, and the performance of the game.
    Downloads: 1 This Week
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  • 19
    PyWrath is a play-by-e-mail turn-based futuristic wargame written in Python.
    Downloads: 0 This Week
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  • 20
    PyRobots is a clone of gnurobots written in python. The goal of this project is to complete a game with all the features gnurobots set out to have. PyRobots was started because gnurobots was abandoned for a while and has only recently become active.
    Downloads: 0 This Week
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  • 21
    Magic Master Project is aimed to be a lightweight game development toolkit, based on Python and PyGame, for making strategy and RPG games (single and multiplayer). First goal is a remake of the famous Master of Magic game with multiplayer support.
    Downloads: 0 This Week
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  • 22
    A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
    Downloads: 0 This Week
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  • 23
    Last Hope, are a project of a web-based game . The context : heroic / fantasy game wih a \"classic\" medieval context, You can start as many positions : you are a poor boy-farmer, your farm need to grow up, because the king and their subjects ne
    Downloads: 0 This Week
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  • 24
    Empire Land Game of world rule! A realtime, multiplayer, medieval, web-game with a moduler architecture. Capable of running on multiple servers.
    Downloads: 0 This Week
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  • 25
    The SquadX Turn-Based Engine is a game engine for aiding the development of tactical turn-based combat simulations (like the XCOM(tm) series). The project is being developed in C++, using OpenGL, GLUT, and SDL. It will have versions in Linux and Windows.
    Downloads: 0 This Week
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